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Old 02-21-2008, 03:57 PM
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Ok I'm thinking we should start posting the updates that toontown uk. Why? Because why not.

I will try to collect the older ones on the toontown site. But heres the newest update

Lastest Update

Bossbot HQ coming soon 20 February 2008



After a tough but really exciting battle against lots of evil Cogs, the "LHAAFBBHQ" team managed to report to the Toon Council about Bossbot HQ. "It's a very dangerous place!" wrote Captain Rollie Dandysnooker. "Even though we stocked up on the most powerful gags, these evil Cogs had us believe that we would be defeated in less than two pie throwings!" reported Colonel Violet Supergrooven and Prof. Von Fumblesplat. Silly Lily Gigglesnout confirmed that the C.E.O has evils plans of the most Cog-like proportions. So, brave Toons, get your most powerful gags ready! That is the best advice the team can give you. Better listen to it! And stay tooned for this exciting new addition to Toontown!

Current News
The Hunt For BBHQ
The Great british Art Contest.

Archives

It would be helpfull if anyone had older news that isn't in toontown uk's archive.

Last edited by Dizzy; 02-22-2008 at 01:51 PM. Reason: Merge posts
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Old 02-25-2008, 07:01 PM
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Cog Hq

Cog HQ



Cog Headquarters is shaping up to be a much larger design than originally anticipated. The team is incredibly excited to finally be working on Cog HQ. We think we will have some really new and engaging experiences to offer when everything is complete

Current Design
The story concept centers on the Cogs taking Toon prisoners. The Cogs have created permanent embankments on the outskirts of Toontown and are capturing and holding storekeeper Toons hostage. Groups of Toons will need to battle their way through numerous complex and unique areas to reach the final confrontation and rescue the captured Toons.

Current Status
High-level game design is just about finished and we are starting to work on concept art and blocking models for some of the larger elements that will make up Cog HQ. We will start mocking up some of the more experimental game play systems soon, and release them to the test server when we have something solid enough. We will be updating this section periodically in the upcoming months with more details and screenshots of Cog HQ as they are available.

Cog Headquarters will not actually be one building, but rather an entire neighborhood in itself. Outside the main HQ building will stand factories that create the Cogs. Pictured above is a screenshot of a blocking model of the “Arm Factory”. Toons will be able to group up and enter the factories to battle Cogs inside.

Current Status Continued:Factories will not be simple 1-5 story buildings like the Cogs build on the streets, they will be complex arenas filled with traps, conveyor belts, doors, switches, and other surprises.
One of the goals of Cog HQ is to bring some new environments and gameplay challenges to the advanced player. Pictured above are some concept sketches for the building interiors around Cog HQ. We’d like to provide some areas outside battle that involve a little more action and strategy. There will be more dynamic and interesting rooms inside Cog HQ that the Toons must navigate and battle through.

Hope you have enjoyed this first behind the scenes look at the Toontown development team. We’re working hard to bring these new and exciting features to you – we think it will be worth the wait! We’ll post more details about Cog HQ and other features we are cranking away on soon!

- The Toontown Development Team
________________________________________

Yes, some people working for disney kindly put some information on a website for others to view. Screenshots are below.

Last edited by mytoonwacko; 06-15-2008 at 11:59 AM.
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Old 02-26-2008, 02:23 PM
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Wow nice to see the old pics, but this is from way before uk site, from the first news releases from us site, when cog hqs were a distant promise!
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Old 03-18-2008, 07:14 PM
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the second post is way outdated. That info was from when it was supposed to be an all in 1 HQ.
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