Welcome! It seems you have stumbled across my little guide for new Toons to ToonTown!
This thread should cover-
Cog HPs
Merits/Cogbucks/etc.: how you get them, and how to get them quick~!
Suit Promotions
Gags
Strategies
Uber Toonage
Lets start out with Gags.
As a new Toon, your duty is to learn, grow, and deliver erasers. While you do this, make sure to kill just
a few extra Cogs. That way, you get more expeirience in what seems like a shorter amount of time. If you don't have any Level Two or Three gags, those few extra Cogs could get you on your way up.
Bampers here recommends that you focus on Throw gags a little more than Squirt. Throw is more powerful. To help 'equalise' your gags damage on the Cogs, plant your Squirt gags in trees. That will get you a few exrta damage points.
When you choose your gags for the first time, you should go with Toon Up. That way you can
immediately start helping to heal Toons. In TTC, you aren't going to be fighting two or three Cogs at a time, unless you are very unlucky, so Sound wouldn't be my top choice. Before you choose Drop or Lure, make sure you have at least the Lipstick in Toon Up. You need to have enough stronger gags in each gag track you have so you can focus easier on the newer one. I recommend you choose Lure, it compliments ToonUp well. If you lure a Cog succesfully, then it is 'asleep' for a while. That gives you time to heal your comrades in battle. Say you don't have anyone fighting with you, then you have time to call a doodle, or you can just attack and do extra damage. Both lure and drop have low accuracy, but lure is more helpful in the long run, I believe. By the time you can choose Gags, again, I believe you should have at leat these gags:
Toonup: Dance
Lure: $5 Bill
Throw: Whole Fruit Pie
Squirt: Water Pistol
If you don't, avoid choosing gags until you achieve these gags.
When you DO choose a new track, pick Trap. Trap is the most powerful gag track. TNT, the second strongest of Trap gags, is capable of destroying a Level 11 Cog. That is very powerful. It takes a while to train, though. My retired Toon, Firebolt, was at 70 Laff before she got the Trap Door (Third Strongest Trap).
When you pick your final gag track, get sound. Train it in empty districts in places like Donalds Dock or Daisy Gardens, and follow up with a nice strong Throw. Going Dropless is the key, I think. Dropless may be powerful, but it's accuracy is low. Trap is more powerful, and TRap never misses.
So dont choose Drop.
Well, enough of my ranting, heres my Chart for Gag's and their expierience.
Toon Up: {0} Feather. {20} Megaphone. {200} Lipstick. {800} Dance. {2000} Pixie Dust. {6000} Juggling. {10000} High Dive!
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Trap: {0} Banana Peel {20} Rake. {100} Marbles. {800} Quick Sand. {2000} Trap Door. {6000} TNT. {10000} Train Tracks
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Lure: {0} $1 Bill {20} Small Magnet. {100} $5 Bill {800} Big Magnet. {2000} $10 Bill {6000} Hypno Glasses. {10000} Presentation Chart.
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Sound: {0} Bike Horn. {40} Whistle. {200} Bugle. {1000} Aoogah. {2500} Elephant {7500} Fog Horn {10000} Opera Singer Voice
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Throw: {0} Cupcake {10} Fruit Pie Slice {50} Cream Pie Slice {400} Whole Fruit Pie {2000} Whole Cream Pie {6000} Birthday Cake {10000} Wedding Cake
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Squirt: {0} Squirt Flower. {10} Glass of Water. {50} Water Pistol. {400} Sletzer Bottle. {2000} Water Hose. {6000} Storm Cloud. {10000} Geyser.
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Drop:

{0} Flower Pot. {20} Sack of Sand. {100} Anvil. {500} One Ton Weight. {2000} Safe. {6000} Piano. {10000} Toontanic Ocean Liner!
Stay Tooned for More!
Dislamer: Just because Bampers says not to pick a certain gag doesn't mean that you cant pick it. If you don't like my guide, please just go along on your own way and not post rude things here. Thanks!