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Old Cashbot VP(Tresurer) Hunches

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  #1 (permalink)  
Old 01-25-2005, 11:45 PM
Bilawal's Avatar
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Cashbot VP(Tresurer) Hunches

I took some pics of the Arena(s) and I would like to share some thoughts. I will add other peoples hunches too. Just post. Will a mod please sticky.

Picture 1: You come out of the elevator where the buttonshaped door is. This room may be where the SOS toon is kept. It may be a safe room. When you go through the silver door, you go to the arena. Possible that you may battle in here

Picture 2: The arena. The magnets (notice the HP bars above) will somehow defeat the Cashbot Boss. Due to the smallness of the stage, this may be one where you battle cashbot cogs and the Cashbot VP at the same time. You may drop the safes on the CFO to attack.

Post your hunches and ill add them!

Peronix:
I'm thinking the CFO (Cheif Financial Officer) will be stationed in the center of the room, as shown in the picture, or mabye be lowered down from the square tile on the ceiling. I believe the cogs use the magnets to move the safes into the vaults, and i also believe that is where the cogs will be working, and most likely emerge out of those dors to aid the CFO in battling the toons. My guess is that the SOS toon will be kept in room 1, under lock and key probally. And thats it, i got nothin else. Anyone else want to mabye elaborate on this?

Picture one: In this room, you have to fight one (possibly two) battles of cogs. Regular and Skelecog. (Just like Sellbot VP) Then the "Treasurer" goes through the steel door.

Picture two: This is the room where you fight the "Treasurer" directly. If you look, you can see safes around the room. Maybe toons control the magnets and pick up the safes with them and drop it on the "Treasurer's" head. (Extra part) When the safe lands on his head, his moth opens like a cash register. Maybe we have to throw TNTs or cream pies in his mouth till he explodes or something, lol.
Attached Images
File Type: jpg screenshot-Tue-Jan-25-16-36-40-2005-4501.jpg (80.2 KB, 349 views)
File Type: jpg screenshot-Tue-Jan-25-16-36-36-2005-4156.jpg (146.3 KB, 348 views)

Last edited by Bilawal; 01-26-2005 at 12:01 AM.
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Old 01-25-2005, 11:54 PM
peronix's Avatar
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I'm thinking the CFO (Cheif Financial Officer) will be stationed in the center of the room, as shown in the picture, or mabye be lowered down from the square tile on the ceiling. I believe the cogs use the magnets to move the safes into the vaults, and i also believe that is where the cogs will be working, and most likely emerge out of those dors to aid the CFO in battling the toons. My guess is that the SOS toon will be kept in room 1, under lock and key probally. And thats it, i got nothin else. Anyone else want to mabye elaborate on this?
Attached Images
File Type: jpg Theory.JPG (48.6 KB, 338 views)
  #3 (permalink)  
Old 01-25-2005, 11:55 PM
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Picture one: In this room, you have to fight one (possibly two) battles of cogs. Regular and Skelecog. (Just like Sellbot VP) Then the "Treasurer" goes through the steel door.

Picture two: This is the room where you fight the "Treasurer" directly. If you look, you can see safes around the room. Maybe toons control the magnets and pick up the safes with them and drop it on the "Treasurer's" head. (Extra part) When the safe lands on his head, his moth opens like a cash register. Maybe we have to throw TNTs or cream pies in his mouth till he explodes or something, lol.
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Old 01-26-2005, 12:01 AM
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Added Yeah this is too short..
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Old 01-26-2005, 12:14 AM
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Arrow 2 Things

There are two steel doors in Picture 1. There are also another two in Picture 2. Perhaps they are linked?

-----------------------------------------------------------------------------

The Cashbot Bosse's name is clearly, The C.F.O. -- Chief Financial Officer.
There is even evidence to support that speculated theory.

Fact: In all of the audio files for the Boss Fight, they include the letters CFO.
{I wonder what they stand for? lol}

Last edited by Madcap Snap; 01-26-2005 at 12:18 AM.
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Old 01-26-2005, 02:04 AM
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Picture #2

i think pic #2 has something to do with when are suits get taken away. magnets catch them just my guess
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Old 01-26-2005, 02:14 AM
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Quote:
Originally Posted by SuperNanny
i think pic #2 has something to do with when are suits get taken away. magnets catch them just my guess
The suits arent metal
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Old 01-26-2005, 02:41 AM
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Here's something that's part of the second picture. It's title is 'rollupdoors.jpg.'

Edit: I also noticed that there's no elevator anywhere!
Attached Images
File Type: jpg RollUpDoors.jpg (5.6 KB, 290 views)
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Test toons: aurora borealis 71 laff RB50 ND7
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Last edited by aurora borealis; 01-26-2005 at 02:44 AM.
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Old 01-26-2005, 02:53 AM
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Quote:
Originally Posted by Bilawal
The suits arent metal
They're not? I was thinking that metal cogs wore metal suits. The metal suit/magnet thing makes sense to me. When you lure a cog with a magnet, the whole cog goes, since his body is metal, too. But if you used a magnet on a toon wearing a metal suit, just the suit would go. Ah, well. Guess we'll find out soon enough.
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Old 01-26-2005, 02:56 AM
Bilawal's Avatar
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Quote:
Originally Posted by aurora borealis
Here's something that's part of the second picture. It's title is 'rollupdoors.jpg.'

Edit: I also noticed that there's no elevator anywhere!
The elevator is seprate from the models. The Elevator IS right there in the real thing
  #11 (permalink)  
Old 01-26-2005, 10:53 AM
gigglenoodle's Avatar
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Location: georgia it's cool though. ds and psp rules!
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I finally get my test permission from rcv. ty rcv. lol i kinda agree with biliwal. but i like it and all. I hope they let us vp soon. the cashbot vp might probably look like that. the best part I want to try is to see how to be hit. lol
  #12 (permalink)  
Old 01-26-2005, 02:27 PM
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Quote:
Originally Posted by Bilawal
The elevator is seprate from the models. The Elevator IS right there in the real thing
I don't see any sign of the elevator in either of those pics, is there one that could be posted as well?
__________________
aurora borealis 108 laff RB20 MH11
Silly Zilly Petalzilla 55 laff
Bonny Blue Butler 26 laff
Aunt Clover Sparkleswirl 55 laff
haylee comett 20 laff
pywaket 25 laff

Test toons: aurora borealis 71 laff RB50 ND7
Mary Z. Dotes 19 laff
Batty Catty
Jim Panzy
  #13 (permalink)  
Old 01-26-2005, 09:33 PM
Bilawal's Avatar
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Quote:
Originally Posted by aurora borealis
I don't see any sign of the elevator in either of those pics, is there one that could be posted as well?
I just said that it doesnt appear. Its seperate. Its just like the Sellbot one...
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Old 01-26-2005, 09:45 PM
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Quote:
Originally Posted by Bilawal
I just said that it doesnt appear. Its seperate. Its just like the Sellbot one...
So the model is missing a wall where the elevator will be? I don't understand what you mean by 'the elevator IS there'. Is it part of the program, can you prove that it's there? Is it part of some script or something? I'm not trying to be rude, but you are being quite vague about it!!
__________________
aurora borealis 108 laff RB20 MH11
Silly Zilly Petalzilla 55 laff
Bonny Blue Butler 26 laff
Aunt Clover Sparkleswirl 55 laff
haylee comett 20 laff
pywaket 25 laff

Test toons: aurora borealis 71 laff RB50 ND7
Mary Z. Dotes 19 laff
Batty Catty
Jim Panzy
  #15 (permalink)  
Old 01-26-2005, 09:50 PM
Bilawal's Avatar
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Quote:
Originally Posted by aurora borealis
So the model is missing a wall where the elevator will be? I don't understand what you mean by 'the elevator IS there'. Is it part of the program, can you prove that it's there? Is it part of some script or something? I'm not trying to be rude, but you are being quite vague about it!!
'

The elevator is not in the pviewer. It is added in some kind of script. I dunno Panda3D. So if your smart. Youll say "OH! Its not there because Bilawal said that it wasnt in pviewer"
 

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