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Old # of cogs in the golf courses

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Old 02-08-2008, 09:36 AM
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# of cogs in the golf courses

Note: I Count the v2s as 2 cogs because Technically, they ARE two cogs.

Front Three:35 cogs 10 v2s, 14 v1s

Middle Six:68 cogs 19 v2s, 29 v2s

Back Nine:101 cogs 28 v2s, 45 v1s
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Old 02-08-2008, 10:47 AM
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101 cogs? Wow...no wonder it takes an hour and a half. I guess some unites and SOS cards would be nice for that. You should get the Lvls for them...if you're brave enough to enter that 9 hole again. I don't plan on going in that one until it hits Open.
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Old 02-08-2008, 11:54 AM
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Quote:
Originally Posted by Chester View Post
101 cogs? Wow...no wonder it takes an hour and a half. I guess some unites and SOS cards would be nice for that. You should get the Lvls for them...if you're brave enough to enter that 9 hole again. I don't plan on going in that one until it hits Open.
I Just Did The Math, Since My Highest Testtoon is 60.
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Old 02-08-2008, 12:58 PM
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Lol, what do you mean did the math? You never went inside? lmbo.
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Old 02-08-2008, 01:26 PM
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whata the dif between v1 and v2?
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Old 02-08-2008, 01:34 PM
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I count 8 cogs on each regular floor, 3 of them being V2 cogs, making a total of 11 cogs each regular floor. There are 8 cogs on the final floor, 4 of them being V2 cogs, making a total of 12 for the top floor. 11 + 11 + 12 = 34. So the 3 hole courses have a total of 34 cogs.

To use the same theory on the 6 and 9 hole courses, the total amount of cogs would be:

6 hole courses: 67 cogs in total

9 hole courses: 100 cogs in total
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Old 02-08-2008, 01:44 PM
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what is the dif from v1 to v2?
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Old 02-08-2008, 01:52 PM
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what is the dif from v1 to v2?
v.1 cog is the type you are used to, kill it, it is gone. A v.2 cog regenerates after you *kill* it and becomes a skelecog.
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Old 02-08-2008, 02:25 PM
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oh ok thats kinda weird
 

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