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Old Drop or Trap?

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Old 07-16-2007, 02:22 AM
Jake's Avatar
Molders are taking over!!
 
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Drop or Trap?

I can't decide should I get DROP Or TRAP?
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Old 07-16-2007, 02:22 AM
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~*There Is Another Thread Like This. With All The Reasons Posted. I'll Give You The Link : -gulp- Which One? [[help]]
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Old 07-16-2007, 02:44 AM
Bonzo Carson's Avatar
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trap...drop takes longer to max, and trap is more useful
  #4 (permalink)  
Old 08-01-2007, 01:16 AM
Milton's Avatar
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I have both.
A bit of advice: No Dreamland Toon should be lureless. Without lure, you can't use a trap by yourself. Also, get lure before you get trap if possible.
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Old 08-01-2007, 01:23 AM
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TRAP!!

Being lureless was a BIIIIIIIIIIIIIG MISTAKE

DROP IS WAAAAAAAAAAAAAAAY hard to max
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Old 08-01-2007, 01:34 AM
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yea get trap
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Old 08-01-2007, 01:52 AM
Cool Corny ELectrofoot's Avatar
I'm Gouda getcha.
 
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Drop is completely useless without the Grand Piano, and Trapl is completely useless without the TNT.

If you plan on working all the HQ's and maxing them, I'd tell you get trap because you don't use Drop much in Mints and DA's. If you don't plan on working hard in the HQ's (or not working them at all) get drop.

The fact is Grand Piano is best in Boss Battles (VP, CFO, CJ) and TNT is best in Mints, and DA's. So, if you don't plan on doing Mints and DA's take drop. But again, both do much without the level 6 gag of it (Piano/TNT).

~CcE
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CCE Blak 136 ~ The Big Cheese 49 | Nacho Average Pig 130 ~ needs Full Moon (200k and counting) & golf | Cool Corny Electrofoot 130 ~ everything maxed but golf | Blinky Electrofoot ~ "lost but not forgotten" everything maxed but fishing & golf | Sean John ~ all hq's maxed, needs golf/race/fish/garden | CCE II & III 116 ~ needs a bit of everything

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Old 08-01-2007, 01:58 AM
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Quote:
Originally Posted by Cool Corny ELectrofoot View Post
Drop is completely useless without the Grand Piano, and Trapl is completely useless without the TNT.

If you plan on working all the HQ's and maxing them, I'd tell you get trap because you don't use Drop much in Mints and DA's. If you don't plan on working hard in the HQ's (or not working them at all) get drop.

The fact is Grand Piano is best in Boss Battles (VP, CFO, CJ) and TNT is best in Mints, and DA's. So, if you don't plan on doing Mints and DA's take drop. But again, both do much without the level 6 gag of it (Piano/TNT).

~CcE
Man Mr. Ed just chose trap almost has it ....
But take trap........
And btw you can get thru DDL without lure I did so them 2 are wrong, and yes it's an biggggg mistake, but I think soundless is the biggest mistake, or Tu-less.
Top 3 worst gags left out by me!
3rd place:Lureless
2nd:TU-less
1st:Soundless
And btw I will give anyone 15$ for an time michine (sorry I forgot how to spell michine or did I???)
  #9 (permalink)  
Old 08-01-2007, 02:48 AM
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Quote:
Originally Posted by Cool Corny ELectrofoot View Post
Drop is completely useless without the Grand Piano, and Trapl is completely useless without the TNT.

If you plan on working all the HQ's and maxing them, I'd tell you get trap because you don't use Drop much in Mints and DA's. If you don't plan on working hard in the HQ's (or not working them at all) get drop.

The fact is Grand Piano is best in Boss Battles (VP, CFO, CJ) and TNT is best in Mints, and DA's. So, if you don't plan on doing Mints and DA's take drop. But again, both do much without the level 6 gag of it (Piano/TNT).

~CcE
Usually I agrre with you spot on....but I dont agree here. Personally, I think safes can be very helpful in some situations, and I also think that drop gets used more in das, mints and boss battles(when its maxed) I think it is lame that you can only carry 2 tnnt, and 3 pianos. That is another reason that I think drop is more useful. That being the case, it makes it easier to train. For the record, I would just like to put out there that my piano HARDLY misses. I would say it hits over 95% of the time as long as it is stunned before hand. Drop is excellent when fighting big cogs. Im gonna have to go with drop for this one.
  #10 (permalink)  
Old 08-01-2007, 02:50 AM
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Quote:
Originally Posted by pudgypower1992 View Post
trap...drop takes longer to max, and trap is more useful
I'm going to have to agree with you on the whole maxing thing. I would personally do trap. But its your decision!
  #11 (permalink)  
Old 08-01-2007, 03:10 AM
Cool Corny ELectrofoot's Avatar
I'm Gouda getcha.
 
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Quote:
Originally Posted by tundaplaya7 View Post
Usually I agrre with you spot on....but I dont agree here. Personally, I think safes can be very helpful in some situations, and I also think that drop gets used more in das, mints and boss battles(when its maxed) I think it is lame that you can only carry 2 tnnt, and 3 pianos. That is another reason that I think drop is more useful. That being the case, it makes it easier to train. For the record, I would just like to put out there that my piano HARDLY misses. I would say it hits over 95% of the time as long as it is stunned before hand. Drop is excellent when fighting big cogs. Im gonna have to go with drop for this one.
Actually, I'm going to take back saying Trap is useless. To me (only because of the way friends and I battle) we very rarely use a safe. I love using my trap door when all of the cogs are unlured with a damaged cog. I put the trap door right on the damaged cog and lure hits (since trap helps lure hit). Grand Piano we use all the time on that beggining level 12 or any 12's that come out with relatively lower level cogs.

I can't fairly say which you should pick (because of the way I play) and it's your decision. You have to decide which track is most helpful with the way YOU play. Also, Law is the only place I know that sometimes uses drop (although I rarely use drop with my team). I don't remember anybody using drop much in mints. As I said before though, I like drop for my playing style. I can't tell you what you would like with your playing style...

Have fun with whatever you choose!

~CcE
__________________
CCE Blak 136 ~ The Big Cheese 49 | Nacho Average Pig 130 ~ needs Full Moon (200k and counting) & golf | Cool Corny Electrofoot 130 ~ everything maxed but golf | Blinky Electrofoot ~ "lost but not forgotten" everything maxed but fishing & golf | Sean John ~ all hq's maxed, needs golf/race/fish/garden | CCE II & III 116 ~ needs a bit of everything

Shhlatkinz Pirate Master on POTCO
"The Guardians"
  #12 (permalink)  
Old 08-01-2007, 05:40 AM
B. K.
 
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i chose drop but i wish i chose trap
  #13 (permalink)  
Old 08-01-2007, 05:57 AM
Jake's Avatar
Molders are taking over!!
 
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I just choosed drop. I'm starting to regret it now, it seemed easier to max on my bigger toon, hmm 0_o.
  #14 (permalink)  
Old 08-01-2007, 06:08 AM
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I'm Gouda getcha.
 
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Quote:
Originally Posted by got55laff View Post
I just choosed drop. I'm starting to regret it now, it seemed easier to max on my bigger toon, hmm 0_o.
The first three gags of drop (Flower Pot, Sandbag, Anvil) are very hard to train because they miss so much. Once you get past that it should become much easier

~CcE
__________________
CCE Blak 136 ~ The Big Cheese 49 | Nacho Average Pig 130 ~ needs Full Moon (200k and counting) & golf | Cool Corny Electrofoot 130 ~ everything maxed but golf | Blinky Electrofoot ~ "lost but not forgotten" everything maxed but fishing & golf | Sean John ~ all hq's maxed, needs golf/race/fish/garden | CCE II & III 116 ~ needs a bit of everything

Shhlatkinz Pirate Master on POTCO
"The Guardians"
  #15 (permalink)  
Old 08-01-2007, 06:31 AM
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Quote:
Originally Posted by Pancake Sourgadget View Post
TRAP!!

Being lureless was a BIIIIIIIIIIIIIG MISTAKE

DROP IS WAAAAAAAAAAAAAAAY hard to max

LOL...being lureless rocks! You just have to learn how to play without the crutch of lure!

No combo is perfect - I've got toons with drop, no trap, trap, no drop, and trap, drop, no lure....all are fun, and have to be played a different way. I think that CCE gives a good explanation of what is useful where....

Craig
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Craig
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Candy Sparkleface - HW50/RB50/BW50/FL3 -128 - Org Sound, Lureless .
Obsidian - HW50/RB50/BW50/BC12- 128 - Org Throw, Dropless
Super Dad - HW27 - 27! - 3-track Sound uber - Organic Throw . Bacon Bitz -HW11/NC6/AC5/PP5- 110


Captain Cuckoo - 32 . Boo - 28

70 fish or else!!!! (I'll give 50,000 jellybeans for a single Devil Ray...any takers? Or 200 Mickey statues (worth 1000 jbs each!) 34,000+ fish since #69....and counting....)
 

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