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Old I'm not sure which to choose...

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View Poll Results: Should I switch to organic lure, or keep organic trap?
Switch to organic lure! 20 35.09%
Keep organic trap! 27 47.37%
Please read the post first. (Do not vote this option.) 10 17.54%
Voters: 57. You may not vote on this poll

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  #1 (permalink)  
Old 04-24-2008, 11:55 PM
ToonTastic
 
Join Date: Dec 2007
Posts: 2,417
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I'm not sure which to choose...

Should I stick with organic trap, or switch back to organic lure for my VP solo?

Last edited by Blinky Purplemuffin; 04-25-2008 at 01:24 AM.
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  #2 (permalink)  
Old 04-25-2008, 12:20 AM
Master SpikeG's Avatar
G.A.T.T.A. R.U.N.!.!
 
Join Date: Jun 2007
Location: Bean there, done that.
Posts: 1,993
My Mood:
Oh my, I'm soo sorry I ment to pick organic trap.
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Old 04-25-2008, 12:23 AM
Bubbles Ruffleseed's Avatar
flyy?;3
 
Join Date: May 2007
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Ummmmm, I think trap.
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Old 04-25-2008, 12:25 AM
Queen Crunchywoof's Avatar
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Join Date: Nov 2007
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Posts: 1,336
My Mood:
for solo, i would pick lure
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Old 04-25-2008, 12:40 AM
LAWBER's Avatar
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Join Date: Mar 2008
Location: Aisia
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My Mood:
Well,If my toon is a 79 laffer,I should choose lure but what is the meaning of organic?
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  #6 (permalink)  
Old 04-25-2008, 01:24 AM
ToonTastic
 
Join Date: Dec 2007
Posts: 2,417
My Mood:
I'm talking about switching for my VP solo, not in general. I love my organic trap way too much. o_o

"Organic" means that that gag is planted.
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Old 04-25-2008, 01:26 AM
Lady Bluebell's Avatar
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Join Date: Apr 2008
Location: captured in a book ♥
Posts: 250
My Mood:
Organic Trap is good..
Lure is good too, but I'm not sure if you would need all of the rounds it saves you.
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Old 04-25-2008, 01:50 AM
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is also Cody Dog ^^
 
Join Date: Oct 2006
Location: Connecticut (woot!)
Posts: 1,167
My Mood:
Organic lure is risky, it could increase/keep the amount of rounds. You could switch to lure if you are planning to solo soon. If you are earning merits, etc. right now, then keep trap until you're done with that.
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Old 04-25-2008, 02:04 AM
Capt. Alvin Soursticks's Avatar
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Join Date: Oct 2007
Location: Missouri
Posts: 397
My Mood:
keep organinc trap. thats wat i have planted and im lovin every minute of it. plus in the vp solo it will help clear out the lv 12 groups easy if u have the train
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  #10 (permalink)  
Old 04-25-2008, 02:46 AM
ToonTastic
 
Join Date: Dec 2007
Posts: 2,417
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Quote:
Originally Posted by Capt. Alvin Soursticks View Post
keep organinc trap. thats wat i have planted and im lovin every minute of it. plus in the vp solo it will help clear out the lv 12 groups easy if u have the train
I don't think I'd like to get pwned by 4 level 12s just so I can wipe them out in one turn.
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Old 04-25-2008, 03:34 AM
-Yippie-'s Avatar
Yarr
 
Join Date: Sep 2006
Location: Texas
Posts: 2,082
My Mood:
I think you should read the post first, :P.
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Old 04-25-2008, 04:32 AM
loopygoopyzooblefingers's Avatar
Like,gag me with a spoon!
 
Join Date: Jan 2005
Location: Fishing, DA, New toon... whatever it leads to
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Well, it would take 21 days to get the full organic lure. Then another 21 days to get your full organic trap back once you've completed your solo.

From experience in completing a solo in a VP, CFO, and CJ battle I would just say keep the organic trap. Lure is very useful in a solo, however, toons have done without it, and for the most part, it will work not even being organic.

So, if you're going to spend 21 days waiting for organic lure just for a solo.. You are far better off spending the next few days getting unites and good SOS cards. You will be able to solo a lot sooner, and won't have to wait 42 days before getting your organic trap back!

Lgz
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Old 04-25-2008, 06:42 AM
dpood2419's Avatar
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Join Date: Jun 2006
Location: Inbetween your toes, the birth place of all evil.
Posts: 87
1 round of using trap = 1 round of getting hit by 1-4 level 12 cogs.

'Least thats the way I get it.
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  #14 (permalink)  
Old 04-25-2008, 02:26 PM
ToonTastic
 
Join Date: Dec 2007
Posts: 2,417
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Quote:
Originally Posted by loopygoopyzooblefingers View Post
Well, it would take 21 days to get the full organic lure. Then another 21 days to get your full organic trap back once you've completed your solo.

From experience in completing a solo in a VP, CFO, and CJ battle I would just say keep the organic trap. Lure is very useful in a solo, however, toons have done without it, and for the most part, it will work not even being organic.

So, if you're going to spend 21 days waiting for organic lure just for a solo.. You are far better off spending the next few days getting unites and good SOS cards. You will be able to solo a lot sooner, and won't have to wait 42 days before getting your organic trap back!

Lgz
That is an awesome point you have there.
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  #15 (permalink)  
Old 04-25-2008, 02:41 PM
Queen Raven Rockenscooter's Avatar
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Join Date: Jul 2005
Location: In my own little world! <3
Posts: 2,768
My Mood:
For a VP solo, I would pick lure. This is because if you have organic trap, yes it is stronger, but you also have to lay the trap in one turn and lure the cogs in the next turn which then the cogs can hit you. If you wanted to go for organic trap, I would suggest getting some Toon-up unites.
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