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Old What is best gag to plant?

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View Poll Results: What is gest gag to plant?
Toon Up 0 0%
Trap 37 36.27%
Lure 12 11.76%
Sound 7 6.86%
Throw 37 36.27%
Squirt 1 0.98%
Drop 8 7.84%
Voters: 102. You may not vote on this poll

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  #16 (permalink)  
Old 04-17-2008, 09:41 PM
XxJennaxX's Avatar
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I planted throw.
I don't really have a reason though, lol.
The wedding cake/birthday cake do ALOT more damage when you grow it though. xD
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  #17 (permalink)  
Old 04-17-2008, 10:32 PM
jaredfanatique's Avatar
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Join Date: Dec 2007
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Throw, because it can kill a lured cog up to level 11.
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  #18 (permalink)  
Old 04-17-2008, 10:47 PM
Capt. Alvin Soursticks's Avatar
Playing Golf
 
Join Date: Oct 2007
Location: Missouri
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trap i think is the best. it kills a group of lv 12s which can be useful in a really tight situation. which i have been in many of those and my train came in real good handy. plus u can have up 2 3 trains a day. mostly 2 trains but sometimes 3. if u have one, at 0 to go then u use it and then get another, use the one u got, then pick the one planted. which can help alot.
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  #19 (permalink)  
Old 04-17-2008, 10:53 PM
kaitlin756's Avatar
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Join Date: Dec 2007
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Red face Why trap? Because!

Well, I Chose trap because, It gets the most + points when fully planted, this makes sure it can kill ANY cog out there, if you use the level 6 or 7, it will kill the level 12's in one "hit"! That's why I chose it. Throw is also good, for those who don't have trap. Throw does a lot of added +points too, and kills cogs when planted easily.
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  #20 (permalink)  
Old 04-17-2008, 11:27 PM
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I have two toons. One grows cakes and the other one grows traps. I dug up lure to plant trap simply because trap experience points are so hard to earn. By having trap planted I can use trains without having to re-earn them.

However ... the benefits as I see it.

Throw - the best choice for factory solo. You can take out the L5's and the foreman with or without lure bonus

Train - the best choice for DA-D and BBHQ teams. When everyone on team is running out of gags train can be a lifesaver. Terrible for solo artist because what is point of absorbing 4xL12 attacks while waiting for lure?

Sound - maybe the best choice for CBHQ. Running mints is sound first and ask questions later. Having that extra kick could really make life easier for you and your teams.

Lure - The silent cog killer. My organic lure was more accurate than sound. Organic presentation is almost pointless since organic goggles hardly ever miss. When my toon had organic lure it was virtually indestructible. No matter how bad things got you could always count on organic goggles to silence the cogs.

Last edited by SuperPeppy; 04-18-2008 at 03:47 AM.
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  #21 (permalink)  
Old 04-17-2008, 11:34 PM
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Quote:
Originally Posted by babyxgoxcrazie View Post
My 110 Laff pig has Squirt planted. That is because an organic Storm Cloud can kill a level 10 if it is lured and there is kickback. No need to waste an extra hose on that cog. (Toon Name: Super Salty Zippenspinner)

My 37 Laff sell uber Monkey has drop planted. That is because that was his first maxxed gag, followed by throw. If you plant drop it raises it's accuracy. If you drop a weight, safe, or piano, and it's organic, it's chances of hitting are higher. I also like the extra damage it does. (Toon Name: Crumblesnooker)

My 16 Laff soon to be sell uber duck is going to plant Lure. That is because Lure when planted has higher accuracy also. It goes from Low accuracy to Medium accuracy. I would also like to be able to pick presentation everyday. (Toon Name: Anita Nutter Bag O'Chips)



I voted Lure because of higher accuracy. But Toon Up, and Drop are also good. I like the accuracy increase. But it depends on what you're lookig for. If you want extra damage, so Storm Cloud can kill level 10, then plant squirt. If you want organic throw so Birthday Cake can kill level 11 then plant Throw. (It will only kill them if the cog is lured) If you want Train Tracks to kill level 12 plant Trap. If you want to give toons more laff when you are Tooning them up then plant TU. Feather will do 11 for one toon. Megaphone will still do 6 per toon (all toons). Lipstick will do 33 to one toon. Bamboo Cane will do 16 per toon (all toons) Pixie Dust will do 77 for one toon. Juggling Balls will do 44 per toon (all toons). High Dive will 77 per toon (all toons). That is just a breif description of what the organic does.

-Crumblesnooker-
Squirts SC kills 10s WITH lure bonus, but BC kills 10s WITHOUT lure bonus. Over all, lure, throw, and drop are good organics.
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  #22 (permalink)  
Old 04-19-2008, 05:02 AM
King Max's Avatar
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My Mood:
I have throw planted,but trap is cool because a organic railroad can kill 12s
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  #23 (permalink)  
Old 04-20-2008, 02:00 AM
evina's Avatar
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Join Date: Jul 2007
Location: Cog Nation (I thought it first!)
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My Mood:
If you solo a lot then plant throw. Its really nice to have a wedding cake every day. Plus an organic birthday cake can kill an unlured level nine and a lured level 11. Although if i has trap i would plant that because railroad is the most powerful gag and can kill level 12s
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  #24 (permalink)  
Old 04-22-2008, 03:53 PM
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EJC EJC is offline
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Join Date: Feb 2008
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My Mood:
Throw is what I planted so it has a few positive influences on how to get the cogs in one step.

Last edited by EJC; 04-23-2008 at 03:31 PM.
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  #25 (permalink)  
Old 04-22-2008, 04:17 PM
Big Tom Supernugget's Avatar
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My Mood:
If your Lure is still weak (i.e. level 2 thru level 4), I'd say Lure because you need all the accuracy you can get. Beyond that, it's a toss-up for me.
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  #26 (permalink)  
Old 04-22-2008, 04:54 PM
Dlcs18's Avatar
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Join Date: Dec 2007
Location: UK
Posts: 443
My Mood:
I think throw.

My organic birthday cake has saved my life in a 5 story building.
(4 went in that building, 4 went out, but only I went out happy and I would have gone sad if it wasn't for my Organic B-day cake)
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  #27 (permalink)  
Old 04-22-2008, 06:20 PM
mamaste's Avatar
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Join Date: May 2007
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My Mood:
I voted for throw, but only because it's the most used gag in TT. On my main toon (trapless) , I have organic throw. On my baby toon (dropless), I planted lure until I maxed it then planted trap. This turned out to be really useful and I maxed lure before I finished the Brrrgh. Organic lure also helped me max throw and squirt easily as well as solo buildings early on. It's accuracy while training is about as a good as maxed non-organic lure. If I choose lure on another toon, I'd definitely plant it first while training my other gags.

All organic gags have some merit and are useful in battle, even toon-up, which is more accurate than non-organic toon-up. I don't think it matters which gag you plant, but I do think everyone should plant a gag track. The benefits are worth the few seconds a day spent watering trees.
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  #28 (permalink)  
Old 04-23-2008, 12:32 AM
Crazy Trickyoni, the bunny's Avatar
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Join Date: Apr 2008
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Quote:
Originally Posted by Bubbles Ruffleseed View Post
Trap. Organic train gets rid of 12s.
i'm with you.
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  #29 (permalink)  
Old 04-23-2008, 12:35 AM
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My Mood:
Umm I like sound and thorow. Sound is good so right after a fac 1 a day you can get your gags and fac agin. Thorow becuse it is powerful unlured or lure.
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  #30 (permalink)  
Old 04-23-2008, 12:55 AM
youstink's Avatar
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My Mood:
Probably a mix of people planting trap and throw would be the best outcome.

Reasons for trap:

Gardened train = 4 lvl 12's pure pwned. That simple.

Gardened TNT = 198 damage = any other gag destroy

THE MOST COMMONLY OVERLOOKED PART OF GARDENED TRAP

Gardened Trapdoor = 77 damage! Now... hmmm... trapdoor only does 70 normally. Level 7's have 72 health... so a gardened trapdoor... kills a level 7! It saves someone a cloud/ a mix of hoses/pies.

Throw:
Easy: Gardened cake = Destory any 11.
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