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Old If you could take a part away from the CEO battle...

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View Poll Results: If you could take a part away from CEO battle...
Getting the Waiter Suits 7 12.50%
Feeding Cogs 3 5.36%
Fighting CR's/BC's 11 19.64%
Fighting CEO 5 8.93%
Getting ur Pink Slip(s) :P 3 5.36%
NONE! CEO rox all the way! 27 48.21%
Voters: 56. You may not vote on this poll

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  #1 (permalink)  
Old 04-09-2008, 04:59 PM
Dlcs18's Avatar
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If you could take a part away from the CEO battle...

what would it be???
I would take away the "Getting The Waiter Suits" CEO would be so more fun without that part IMO!

Last edited by Dlcs18; 04-09-2008 at 05:35 PM.
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  #2 (permalink)  
Old 04-09-2008, 05:28 PM
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  #3 (permalink)  
Old 04-09-2008, 05:30 PM
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No way!

The CEO is WAY too much fun as it is. If you take something away, it's going to feel incomplete. I think the CEO is PERFECTLY FINE just the way it is. I love battling the cogs in the first round. Especially if a sound misses, then it just makes it more fun. Then serving the cogs is not as much fun, but it's still entertaining. Then battling the leftovers! Oh man that's a lot of fun. You hear cannons firing cheeses into the sky. And then the CEO battle is the most fun of all. Golf balls flying everywhere, hearing the noises of the seltzer bottles pelting the CEO. I love the CEO all around.
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Old 04-09-2008, 07:32 PM
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I wouldn't take anything away, but I don't really think it is that fun.
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Old 04-09-2008, 07:55 PM
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I wouldnt take away anything, I would actually add to it. I like the CJ how the boss battle changed based on how high the suits were in the elevator. Being that the CEO battle itself never changes or gets more difficult, like the CJ did, I would add an extra variable in larger suit battles, such as a BC50 CEO to make it a little more difficult. Variables such as a few goons roaming around, some smaller versions of the CEO running around that cause some small damage, etc. Regardless if its a Flunky 1 CEO or a BC50 CEO, the only thing that changes is the number of cogs that we battle, so the CEO battle itself gets to be a little boring. Adding a few variables here and there as the suits get larger would just make the CEO battle itself a little more challenging and interesting.


The Dogfather
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Old 04-09-2008, 08:01 PM
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Maybe you done like it because your new? :-P
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Old 04-09-2008, 08:05 PM
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Getting your pink slips, so then you can do the CEO all the time!
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Old 04-10-2008, 03:25 AM
ToonTastic
 
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Quote:
Originally Posted by The Dogfather View Post
I wouldnt take away anything, I would actually add to it. I like the CJ how the boss battle changed based on how high the suits were in the elevator. Being that the CEO battle itself never changes or gets more difficult, like the CJ did, I would add an extra variable in larger suit battles, such as a BC50 CEO to make it a little more difficult. Variables such as a few goons roaming around, some smaller versions of the CEO running around that cause some small damage, etc. Regardless if its a Flunky 1 CEO or a BC50 CEO, the only thing that changes is the number of cogs that we battle, so the CEO battle itself gets to be a little boring. Adding a few variables here and there as the suits get larger would just make the CEO battle itself a little more challenging and interesting.


The Dogfather
I don't know too much about the CEO, but don't the cogs you serve change depending on the suits?



I voted that nothing should be changed about the CEO. I like it as is.
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Old 04-10-2008, 03:33 AM
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Who Took Away Getting Pinky Slips!!!!! Aah!
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Old 04-10-2008, 04:13 AM
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Quote:
Originally Posted by Queen Crunchywoof View Post
Who Took Away Getting Pinky Slips!!!!! Aah!
Apparently bigflip XDXDXD
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Old 04-10-2008, 04:41 AM
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I would take nothing away,except the 3rd round ,I hate it when there are lots of cogs left X_x.
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  #12 (permalink)  
Old 04-10-2008, 05:00 AM
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Quote:
Originally Posted by Big Flip View Post
Getting your pink slips, so then you can do the CEO all the time!
Pink Slips are the reward. You can fire one cog for each pink slip. Stock Options are what you have to earn to go in again.
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Old 04-10-2008, 06:36 AM
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I didn't vote but...

I would either eliminate the golfing during the actual battle with the CEO or make it more useful. For example, the golfball hits might not only slow down the CEO but also do one damage point each to him. The MAIN thing I think should be taken away are the CEO's "bug" or "lag" hits on toons. Toontown really needs to fix those issues!
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Old 04-10-2008, 06:42 AM
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nuff said
 
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Quote:
Originally Posted by LadyLadybugMcSnoop View Post
I would either eliminate the golfing during the actual battle with the CEO or make it more useful. For example, the golfball hits might not only slow down the CEO but also do one damage point each to him. The MAIN thing I think should be taken away are the CEO's "bug" or "lag" hits on toons. Toontown really needs to fix those issues!
the golfballs help the people on the seltzer bottles a LOT

because theres often that glich where if you push the leave bottle button, you'll stay there

after a while it will finally let you off and if the golfers were doing their job, you could get off before he got to you

just my opinion
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Old 05-09-2008, 03:39 PM
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