|
|
|
|
|||||||
| Open & Test Updates Archive Toontown Server Update Archive |
February 27, 2008 [sv1.0.32.13.test]
|
|
Login or Register now to see less ads. |
|
|
Thread Tools | Display Modes |
Sponsored Links |
|
||||
|
I think the CEO is great. It's challenging and dangerous, yet surprisingly fun and exciting. Despite the few bugs left, I think they're ready to release it by Friday hopefully.
__________________
I do not accept random friend requests. Go away!
![]() |
|
||||
|
Yeah like I said in an earlier thread like this there is to many testers complaining. First it's hard then it's easy then hard then easy its just back and forth if that keeps up the bugs will never end in BBHQ. Maybe they should stop that realease it on open and for everyone that isn't a tester but has high laff points to try it out.Then if the open toons say there is something wrong then they should change it but as I hear (even though they have little laff points left at the end) they still come out dancing. The main key in the CEO is just teamwork so try to get a group of toons you know or if you are with randoms just try to explain it to them.
|
|
||||
|
I like that in addition to having a tu source, types who would normally spend an entire run in the line of fire and begging for a toon-up (after losing 5 pts) will be running to the conveyor belts and away from the battle to handle their own "hunger." Rest assured that's what will happen in open release. Good! Now they're out of the way by design.
__________________
Last edited by Flippers; 02-28-2008 at 08:08 PM. |
|
||||
|
It's good they made it where full laff toons can no longer get tune ups off conveyor belt. This bug made it where a toon could stand at the beginning of the conveyor thru out battle and block any tune ups coming down the line - making the conveyor out of order. With just 2 conveyors, it only took 2 toons to hog all tune ups. Testers asked that tune ups be added when it was obvious they were needed. However, if a toon becomes low on laff they can still block the conveyor. I think it needs to be in a 'T' formation. Where a toon can not stand at the front of the line stealing all the tune ups. I also think since they increased the cog attack damages they could increase the laff on food.
|
|
||||
|
Quote:
The CEO is a very "defensive" battle. Its all about learning how to avoid his attacks. You can get very low on laff in there very quickly. I dont think the tu's they have given us are enough-but I think they want this battle to be very challenging for us. People on test have pretty much used up all their tu unites trying to test this battle. I foresee a lot of tu unites being used on open when it is released. One suggestion for everyone is to please call out that you are going to use a unite before you use it to give everyone a chance to benefit from it too. |
|
||||
|
Quote:
|
|
||||
|
Well, hopefully it will come out soon. I am sick of waiting for it, lol. I'd like for it to be bug free, though. I see the hesitation of letting Boss HQ coming out soon as a good thing. They need to make it just right. Expecially for the people who can't wait for it to come out. If it came out anytime soon (Ex. in the next few days) then most people would be disappointed at the lack of corrections. So, it's a good thing to be patient!
- Quack Lack A-Tack |
| Thread Tools | |
| Display Modes | |
|
|
