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Old February 24, 2008 [sv1.0.32.11.test] (BBHQ UPDATE!)

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  #16 (permalink)  
Old 02-24-2008, 06:10 PM
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They fixed it today, but it used to be where you had to MASH AND MASH it OVER AND OVER to recharge it.
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Old 02-24-2008, 06:12 PM
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IMO, they are much closer to the finish line. Been hearing of the conveyor belts in your house, but I've never seen them. Didn't find any bugs with anything they fixed today. Oh, if they haven't already (which I think they have not) they should fix the Vista bug since it's like the only thing that's coming out for computers.
  #18 (permalink)  
Old 02-24-2008, 06:21 PM
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Quote:
Originally Posted by ToontownObsesser View Post
Ive been seeing Test toons constantly complaining about the seltzer charge and damage, just exactly how bad is it?
Right now I think all we have left to do is help them fine-tune a few more bits here and there. I give BBHQ 1 week in the least as my final time call.

(Do I sound like I'm talking on behalf of disney's staff, or is it just me?)
  #19 (permalink)  
Old 02-24-2008, 06:47 PM
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Originally Posted by Capitan Spunky Cheezydoodle View Post
Thats actually not as good an idea as you'd think. While it may seem a wonderful idea to throw in all fixes at once to release the area faster, you have to take into consideration that more bugs come with the fixes. If you were to do something of the proportion you speak of, that'd throw us back a few steps instead of over the finish line. ^^
Bugs don't come with fixes or we would never be able to play the game if new bugs always poped up after a fix.
  #20 (permalink)  
Old 02-24-2008, 06:48 PM
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I'm hearing there is still problems with the friends system right now, so it might still be a few days.
  #21 (permalink)  
Old 02-24-2008, 07:17 PM
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Originally Posted by Augie Doodle View Post
I'm hearing there is still problems with the friends system right now, so it might still be a few days.
Yes, we cannot make friends and sf codes are all rejected. Also we disco if we check on a friend by opening up the toon info bit.


I believe we are still booted if 4 go into a cog golf course and attempt the golf mini game. I haven't tested it though, we always had one toon stand back, so I am not positive; I don't really fancy testing it out just in case.

The CEO battle itself is much better though thanks to the change in the seltzer bottle charging and the delay between the CEO saying 'Fore' and actually performing the attack.

I think it is getting closer to being ready for release onto open, maybe a another week or so.
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  #22 (permalink)  
Old 02-24-2008, 07:40 PM
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Originally Posted by CaptainMac View Post
Bugs don't come with fixes or we would never be able to play the game if new bugs always poped up after a fix.
Well, I don't mean major bugs, but little thing like the broken friends list and such that still allow us to play.

Not trying to argue with you, but would you care to explain another way bugs enter the game?
  #23 (permalink)  
Old 02-24-2008, 09:53 PM
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I was really hoping for BBHQ to come out on open today, but truthfully I
would rather have had these adjustments made as well before it went out on
open. Looks like there's a method to Disney's madness after all.

I just wish if they're going to be so devoted to their updates that they would pay a
little attention to working on making the Cog golf courses a little better.
 

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