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Old Lets Work Together

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Old 08-20-2003, 02:14 PM
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Lets Work Together

I'd like to address a phrase, that toons seem to have a lot of problems with.

Lets Work Together

This Term means to go after the same cog. When facing big cogs, many times it takes more than one gag to take a cog out. In a tough situation, it serves no use to injure a cog.
Most toons that come here know there is a certain amout of points that a cog has to be hit with to be taken out. If you don't keep track of points, and you don't know if the toon with you will be able to get rid of the cog, follow the toon with another gag to make sure.

If you see a toon using the phrase Lets Work Together, and they are going after a particular cog, work on that cog with them.

I know most everyone here is aware of this, and I know all my friends are. It's just that recently I've been playing with many strange high laffers, who don't seem to know what they are doing. I just went sad in a 5 Story Law. We had 4 Lured Cogs, two that had been hit, and two that were fresh. I was down to 16 points. For some reason, I was the only one who tooned. All three of my team mates went after different cogs with a fire hose, a rain cloud, and seriously weak BD cake. After I repeatedly said Let's Work Together, and of course they all agreed. I went sad because of poor play, not because the other toons didn't chose toonup. Googles lured those cogs, and they were the last set of cogs. If we would have worked as a team, we could have taken out each cog, one at a time, without ever taking a single hit from the cogs.

Please don't respond to this by telling me about situations where it's beneficial to go after different cogs. Like when your setting up the next round of attacks. This is in situations when someone is in danger of going sad. Not when your with your friends, you know everyone has great toonup, and your 50-60 points away from going sad in the first place.

There isn't any reason a toon should go sad in a 5 story building, when you have a 55Laff, 62Laff(Maxed Gags), 86Laff, and a 91Laff. Pay attention, and don't panic.

The Twiddlesnout Family

p.s. Let's Work Together
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Old 08-20-2003, 03:17 PM
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Red face I feel your pain

I know exactly what you're talking about. I was just in the same situation with someone on my friends list. I kept saying lets work together. She's a 71 laffer and kept using weak sound after someone used the max lure in a 5stry lawbot bldg in Dreamland. Continuously she kept using her weak sound3. I was getting so mad! If I hadn't made it out of that bldg with 26 laff pts, I would have taken her off my friends list. I still should. I just went into a bldg with a newbie and they played better than her. Must have been someone who is seasoned. :-)

I have always assumed that "Let's work together" meant hit the same cog... especially if you're in a high level bldg and lure is used. Also, when someone says "follow me" or "this way" when choosing a gag and which cog to hit... that's a good indication.

Anyway, I've gotten off the subject and stood on my soapbox too long... LOL. Guess the lesson is, don't judge a toon by their laff pts and gags... you never know what you're gonna run into. Could be a kid playing on their parents toon, that's the thought that kept me from "defriending" my friend. LOL

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toonup - 5
trap - 4
lure - 0 :-(
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throw - max
squirt - 6
drop - 5
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Old 08-20-2003, 03:55 PM
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hehehe

Me feel ya, too. Just recently did a big DL-5: Two bigger than average upper 50 laffers, and a maxxed toon of mine. We'd done the same bldgs when they were in the 40's. It always makes me laff when I lose my own maxxed 100-laffer. Yea, it usually boils down too poor play, too. At least I use toon-up now instead of running off to DD. haha But replacing the 80 gags isn't that funny. We went right back and did it a little differently.

Hey, has anybody noticed a few buggy-type different bldgs? Occasionally, I'm finding that some of these bldgs actually seem harder. Weird repeated low heal points from a maxxed toon (plus 4 three consecutive heals), more lure and attack gag misses, all on the same floor. No biggie. If it were up to me the devs would create another street in DL with 6 and 7 story bldgs. Something easier to give us quickly, before Cog HQ is ready.
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Old 08-20-2003, 03:56 PM
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Even if the cogs are not Lured, Let's Work together means go after the same cog. Unless your 100% positive someone elses gag will take out the cog they are going for, and your 100% positive your gag will take out the cog your going for. What many toons don't understand is that a weakened cog still attacks, and a cog thats gone doesn't.
There are just to many toons around today that have no concept of what it takes to take a cog out. I rarley used to use the phrase in DL. I say it constantly in the lower areas. But more and more I find myself saying it in DL to toons that should no how to play.

It's like we have a whole generation of toons out there that haven't learned how to defeat a 5 story building. Those buildings are so simple. I'm getting to the point where I don't want to play with toons outside of my friends. I can go into any of those buildings with any of my friends and not worry. Throw a strange toon in, and I'm just wondering what they do to mess things up.

I only posted this for a small minority of toons here, that might read this and learn what it means.

The Twiddlesnout Family
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Old 08-20-2003, 04:02 PM
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Quote:
Hey, has anybody noticed a few buggy-type different bldgs? Occasionally, I'm finding that some of these bldgs actually seem harder. Weird repeated low heal points from a maxxed toon (plus 4 three consecutive heals), more lure and attack gag misses, all on the same floor. No biggie. If it were up to me the devs would create another street in DL with 6 and 7 story bldgs. Something easier to give us quickly, before Cog HQ is ready
I know exactly what you saying. The first and third floors seem to me to be the worst. I saw a lure miss a cog, then squirt miss, and then the drop miss two times in a row, to the same cog today.

I think it's an intimidation thing.

The Twiddlesnout Family.
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Old 08-20-2003, 09:12 PM
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Re: Lets Work Together

Quote:
Originally posted by Ugly Marigold Twiddlesnout
This Term means to go after the same cog.
Actually I didn't know that. I kind of assumed it meant "Let's co-ordinate our gags well" or something like that.

Thanks for posting
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Old 08-20-2003, 09:55 PM
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Bugs and the "the new toon generation"

I have noticed some bugs. Max juggle toon up giving like 10pts, max lure not working twice in a row, and I've personally clicked on gags plenty of time before the clock runs out only to find that the game completely ignores my choice and I do nothing. Luckily it hasn't caused me to go sad, but it is very annoying. Not to mention I don't won't my friends to think that I let them down.

As for the "new toon generation"... I haven't been playing that long, maybe 4 weeks... and I've known this for a long time (at least 2 weeks-- hee hee). I was totally oblivious until one day I was in a 5story building with a toon that helped me out a lot, and he kept saying, "No, this way, follow me" It took me one time to realize that the cogs didn't attack when lured and not hit by gags. After that it, it was smooth sailing. I played in awe during the rest of the building... Back then I was a 61 laffer (back then, heee hee).

I love this website!! It feels so good to talk with others abou the game that understand. When I try to talk about it at work, people think I'm just silly. You guys are the best!

Princess Peaches Petalseed
91 laff
toonup - 5
trap - 4
lure - not yet
sound - 5
throw - max
squirt - very close to max
drop - 5
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Old 08-20-2003, 10:07 PM
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Yes, this is why I wanted the new phrase...
"Let's hit the same cog!" or something to that effect.

I've seen that happen many times...OR, I've lured only to have my fellow toons each take a different cog .

I think the reason is that there are quite a few more players who aren't at this site....Toontown itself doesn't explain these things.
I think I would be just as bad a player if it wasn't for this site.
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Old 08-20-2003, 10:21 PM
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Quote:
I kind of assumed it meant "Let's co-ordinate our gags well" or something like that
It does mean to co-ordinate our gags. But if after 4 toons attack, and we hit each one, but there are still 4 cogs attacking us, something wrong happened. If 4 toons are attacking 4 different cogs, and all the cogs are all killed, then that's great. But if I use Juggling balls, to toon everyone up, and then the other three toons go after different cogs, and there are 4 cogs left to attack, the toonup was worthless.

I reserve Let's Wrok Together for when I see my fellow toons doing there own thing, and not working towards the goal of getting rid of atleast one cog per round.

It's easier to keep toons heathy, when there aren't as many cog attacking.

The Twiddlesnout Family
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Old 08-20-2003, 10:33 PM
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With respect to "Let's Work Together" --

I see lots of toons for whom "let's work together" means "I wanna work my gag and I want all you high-laffers to help". I figured it meant "let's all use the same gag" (to maximize the gag). It didn't occur to me that it means that we should all bear down on one cog. Which makes perfect sense, perhaps more so if they are lured.

There are an awful lot of toons out there who don't understand lure. I was one of them. The reason why I didn't understand lure is because, until recently, I never got to see lure done well. Usually, someone would lure a row of cogs and then a free-for-all would ensue. Then the toons would get hammered by the cogs left standing (most of them, usually). Once I started playing with educated toons, I made the startling discovery that lured cogs don't attack! You never get to see this if toons are targeting every cog. Especially if some hammerheads are whistling and tooting horns at them (I guess I am one of those "don't sound on lure" bigots).

Its reasonable to think that most toons are interested in learning and benefiting from the experience of other more experienced toons. Unfortunately the game does little to facilitate this. An advanced tutorial would be the ticket, I think. Completing the advanced tutorial could be a mandatory task for the Brrgh -- let it replace one of those mind-numbing LOM tasks. Make it worth 5 laff or something.
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Old 08-20-2003, 10:48 PM
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Question lets work together

Yes, I understand that situation, UMT (i'm your s/f Poppy) ... i havent had that problem so much with hi laffers but i was just playing my 34laff doggy (Ozzie, he's so cute), and saying "lets work together" to hit one cog. they didn't understand and went after different cogs (except for one 73lp who was helping us out, thank you!). so i tried "follow me" and went after a cog, that worked as they all shot at him then. I think we need something like "lets go after the same cog" also.
New players don't mean to mess everything up .. i think they want to win just as much as you ... but yeah we need more speed chat phrases for those of us who are not s/f ... esp for new players!!
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Old 08-21-2003, 01:40 AM
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Quote:
There are an awful lot of toons out there who don't understand lure. I was one of them.
We were all one of those toons who didn't understand lure at one time or another. I'll never forget the first time a high laffer asked me if I was new here in DL when I sounded his lured cogs. I didn't understand until he said I think you should choose pass. I wish that phrase was still around. It was like a light turned on when I saw what happened next. I think I still screwed up and caused both of us to go sad.

Maybe that's why I dislike sound so much. Hee Hee

Always remember, Have Fun, as long as no one goes sad.

The Twiddlesnout Family
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Old 08-24-2003, 08:20 PM
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I think my epiphany came at a time before I was finished with all of my Brrrr tasks and I ventured into a five-story law building in Dreamland with three other people about the same level as me... 50 to 60 laffers... and nobody with lure.

The lesson came very quickly. ^_^

Lure was the last gag I got but maxed out fast!

And yeah, when it comes to it, I consider "Let's work together" to mean "Let's coordinate our attacks". This requires that you know a bit about everyone's attacks and what effect they have. Sometimes you might assume another player's attack will do more damage than it does... just don't make the same mistake twice, or better yet, try not to assume. ^_^
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Old 08-30-2003, 06:36 AM
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Follow Me works better

I just completed my first batch of Elder Tasks. Toontown is full of grateful newbies.

"Let's Work Together" doesn't always get the point across. But when I tell a 16 pointer to "Follow Me", it always results in the same gag hitting the same Cog.

You might want to Follow Me, and give it a try.
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Old 08-30-2003, 06:50 AM
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I don't know, I seem to have exhausted my elder task supply??! Don't ask me WHY!!!
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