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| Old Tips, Tactics and Questions Tips, Tactics and Questions Archive forum |
1 Hit But 1 Missed??!?
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This has happend to me before too with throw! It is sooo strange when it happens and you are left wondering if you just seen what you did (I did anyway lol!) Seems to be happening rather alot lately
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Strangley enough I did'nt have that kind of thing happen but,I have had an equally frustrating thing happen.Just about every time I use like a Birthday Cake or Storm Cloud on a lured cog the cog does'nt take the extra damage that comes with the lure and it stays in the front!Then it can still attack when it should have been destroyed.
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:back to topic: i saw this in summer 06! for the first time in my 3 and a half yrs.. :P lol its straaaaaaange and i dun think its a bug either just another way for tt to make us go maaaad |
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It could actually be a bug they are having issues to fix...
In every game there are always the really-hard-to-fix-without-causing-more-bad-bugs. Lag can also cause "holes" in the code, like lagging to go through walls etc., it isn't unheard of in gaming. Idk about everyone else, but TT started lagging for me this year(not likely due to my computer) and things were different, like invisible obstructins in my path and other odd things. w/e code or method their using must be difficult! |
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This happens alot in double-lures, and rare otherwise. Its a bug, but TT has many other bugs to fix up on first. This is definately not first priority, and it probably wont be fixxed anytime soon, if ever.. Especially with BBHQ coming around the corner.
I am also pretty familiar with coding and scripts. I havent seen any of ToonTown's programming, but in most cases it shouldnt be hard to fix. It's most likely a problem with probability and if one misses, the other doesnt. As I said though, ToonTown has many other bugs and glitches to catch up on and BBHQ coming around the corner. |
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