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Ok, the way things work about lure bonuses. Lure bonuses are when the cog jumps. They ALWAYS work in the CFO/VP/CJ (unless it's one of those rare times when a player is extremely lagging and is later forced to disconnect off). In the bld/fac/mint/DA, the rightmost cog always jumps. The same applies when there is ONE cog there. In the DA (maybe applies to fac/mint/bld) , if the second left cog is killed, all 3 cogs have lure bonuses, from what I've experianced. But always, the rightmost cog always jumps. Sometimes, when there are 3 cogs left, all will jump, but I've been in circumstances when the middle and the left cog won't jump. In a battle of 4 cogs, the second right cog WILL NOT JUMP. So best kill that one first. After that one is killed, there is a bigger chance the other cogs will jump.
Does that help? lol |
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lure bonus, kick back, jump back
Read this thread. It will answer most of your questions.
sometimes bday cake kills and sometimes not Lure bonus is pretty straight forward. The only time you really have to think about it is when you are in buildings and the cogs exit the elevator. That is all explained in this thread. Make sure to read the link I posted. Lady Von Zippenberry / Baroness |
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