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| Old Tips, Tactics and Questions Tips, Tactics and Questions Archive forum |
trap or drop
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Drop. I don't know why so many people are against it. Trap isn't a good pick, mainly because everyone uses sound, and barely anyone uses lure, making it hard to ever use trap!!! Drop's accurcy isn't that bad, I mean, after you level it up. This should be obvious, buut if your drop is level 3, don't try attacking a level 10. Train in ttc for a while, until you get a strong drop to use it on strong cogs. |
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And you think more people are willing to lure? Your reasoning makes no sense. You don't even HAVE trap, and you want other people to pick trap, beause you have drop. That makes sense. No, traps not any better then drop. |
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umm......Flappy use to be my mom's toon until mine got hacked so i didn't pick the gag choices if i did i would have been dropless cause 9 times out of 10 drop will miss until u get the piano but that's alot and trap never misses unless someone hits it with another trap lol but except that i would pick trap but it's not up to us remember that it's up to you.
Tommy ![]() |
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I would not say there is a right or wrong way to go. It all depends on you. Although I must be biast haveing drop. I had no problem maxing drop and it is my favorite gag track to use. I have drop planted and get to use a toontanic every day, how fun is that? There are pros and cons to both of the tracks. Trap-more damage(not by much), helps lure hit, and it goes 1st. But there are also draw backs as with any gag. For starters you can only carry 2 tnt compared to 3 pianos, and nobody wants you using your tnt unless it is maxed. As for drop, sure it goes last, but It takess out 12 level cogs with just the help from a fire hose. Tnt cant take out 12s by itself so the whole "its more powerful" thing does not really matter. You can hold 3 pianos compared to 2 tnt's, and no matter what people say drop really does not miss that much. Maybe if your trying to use anvil on a 11, of course its gonna miss! Another advantage to drop is you can stack up drops for more damage. A couple of safes or big wieghts on aone cog will most def. take him out to where if you use 2 traps on 1 cog "poof" its gone, and you just lost one of the few trap gags you have. Anyways, this post is long enough so I hope I informed you a little more about both choices and I hope you make the right choice. Good Luck. And I must say, no matter what anyone else tells you, drop is a very good gag track and I love haveing it. |
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PICK DROP! DON'T PICK TRAP!
I made the horrible mistake of being dropless on my main toon and I really regret it! It's really hard to train because you always need lure. My gags are all maxxed except for trap. Dude, pick drop, you'll regret it if you choose trap... |
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tundaplaya7- that's why having drop is better. Sure, it may be the last gag, and even if people are killing most of the cogs with sound, there's bound to be one strong cog left to use drop on. You. Can. Use. Drop. More. Beleive. It. Or. Not. And with trap, you have to rely on others. Sure, you can lure the next turn, but that's really a waste, and what if people use sound? Don't tell me people never use sound, because that's the main one they use! And don't just not pick drop because it misses. Sure, it misses, and if you barely ever use it, it's hard to get up. But the more you use it, the more it goes up. -.- That's your mom's toon. Of course something someone ELSE has seems a lot better then what you have. Try making a toon dropless and see how you like it. And it has to be your main toon. |
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Well I've tried both, and both are fairly easy to max in gags. You can trap gag points way faster than drop but I like drop better anyways. I had 6tth trap on my 67 before I was done with brrrgh. And that was like one X-treme day of training on bldgs. So choose which one you want. Drop helps better in Bosses. I say trap is good for low laff drop good for high laff... Well ur eventually gonna get high, but it's gonna be hard on drop at low laff.
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