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Old Test Server: March 31, 2005 [sv1.0.15.25.test]

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Old 03-31-2005, 11:57 AM
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Test Server: March 31, 2005 [sv1.0.15.25.test]

March 31, 2005 [sv1.0.15.25.test]
  • Fixed a bug where the Mint floors were not calculating the Cogbucks bonus accurately.
  • Merits/Cogbucks reward will now be given only when Toons finish the whole Building/Factory/Mint.
  • Fixed a typo for building sign "Wet Suit Dry Cleaners".

Last edited by -rcv-; 03-31-2005 at 09:25 PM.
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Old 03-31-2005, 11:59 AM
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uh huh cool. hope they add cool effects.
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Old 03-31-2005, 02:23 PM
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Quote:
Originally Posted by Captain Bingo Peppersocks
uh huh cool. hope they add cool effects.
What do you mean by "cool effects"?

And anyway, this update is horrible...now we have to complete the WHOLE Factory or Mint just to get that little bit of merits/cogbucks we needed...
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Old 03-31-2005, 02:57 PM
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It's better than having to do 25 level 5+ buildings for LOM... I'm close to that...
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Old 03-31-2005, 03:17 PM
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Originally Posted by DrBob3002
What do you mean by "cool effects"?

And anyway, this update is horrible...now we have to complete the WHOLE Factory or Mint just to get that little bit of merits/cogbucks we needed...
That's to stop all those bailers who leave when they get their last few cogbucks...why they head into the bullion when they only need 100 cogbucks is beyond me, I go do a little building in Melodyland when that happens.
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Old 03-31-2005, 03:55 PM
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Originally Posted by DrBob3002
[...]
And anyway, this update is horrible...now we have to complete the WHOLE Factory or Mint just to get that little bit of merits/cogbucks we needed...
This update is awesome. No more ditching, excellent!
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Old 03-31-2005, 09:17 PM
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Its not really worth it just to leave and just get merits/cogbucks. It's really cheating.
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Old 04-04-2005, 01:56 PM
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this means no more ditchers, hurrah!
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Old 04-04-2005, 05:03 PM
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this is so cool! I sure wish they could do something about all the elevator shuffling. that would be really good for toontown.
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Old 04-04-2005, 10:07 PM
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i know! when everyone's in. just slam the doors. like in transitioning floors in buildings. duh!
 

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