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Old Test Update for December 16 2003 [sv1.0.0.10.test]

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Old 12-16-2003, 09:59 AM
Jalia's Avatar
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Join Date: Aug 2003
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Test Update for December 16 2003 [sv1.0.0.10.test]

December 16, 2003 [sv1.0.9.10.test]

Added collision wall back into warehouse lookout railing.

Cleaned up collisions on Donald's boat.

Fixed bug resulting in empty Estate when teleporting to Estate from Cog HQ Factory interior.

New SkeleCog sounds.

Fixed bug preventing Toons from going home.

Fixed bug in which your house sometimes appears a few seconds after you arrive at your estate.

Sped up reward movie after a very long battle.

Fixed health meters for Skeleton Cogs in Final V.P battle.

Show suit type (e.g. "Cold Caller") in nametag when wearing Cog suit.

Senior V.P.'s attacks will no longer knock a Toon off into space or behind a wall.

Some camera improvements, and better error reporting in case of a spontaneously lost connection to the game server.

Fixed shadow and Toon height problems in Trolley game reward screen.

Fixed corner near CogHQ tunnel in Daisy playground where Toons could get out of world.

Fixed park bench inside tree in Daisy Playground.

Added CogHQ directional signs to Oak Street.

Fixed cracks around Oak Street.

Localized position of teleport sound to Toon.

Localized position of treasure grab sounds.

New Cog HQ sky background.

Fixed problem with camera shooting through closed doors resulting in loss of Factory room.

Fixed jumping while on a moving lift.

Fix for getting stuck on various Toon NPCs (fishing, cloths, etc.).
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Old 12-16-2003, 11:24 AM
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heh.i just woke up, and was gonna post it...beat me to it


but, they are getting alot of updates done fast
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Old 12-16-2003, 11:26 AM
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Join Date: Nov 2003
Posts: 344
Wah!!.... yeah I agree...

*yawn* soz I really should be asleep by now oh well Have a nice day *rubbs eyes*
  #4 (permalink)  
Old 12-16-2003, 05:05 PM
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Join Date: Oct 2003
Location: Mickey's Sorcerer Citadel
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On topic:
Quote:
Fixed bug resulting in empty Estate when teleporting to Estate from Cog HQ Factory interior.
Well, this is an very helpful fix. Don't want to get sent to the Anti- estates now do we? It's happened to me before, and it's quite horible.

Off-topic: Goodnight! I just woke up.
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Old 12-16-2003, 08:18 PM
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Join Date: Oct 2003
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thanks for all the updates you rock
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  #6 (permalink)  
Old 12-17-2003, 02:06 AM
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seeing as im awake now, i can actually post my thoughts on the new updates...

at this rate, there will be no bugs in cog hq, thus allowing people in test, with experience with HQ, to actually have fun with the VP.heh


*off topic*
if there is an update tomorrow, ill beat ya to it, and hopefully post it first..heh.
seeing as i wake up at 6am every morning.. my bus gets here at 6:15.

i shall beat you to it....heh..
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