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Lawbot HQ Looking for the Judge, Jury and Executioner!

Old SOLO CJ is Not Possible Anymore, Nor Stunless CJs

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  #16 (permalink)  
Old 03-16-2008, 10:28 PM
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Originally Posted by Cool Winky Doggendoodle View Post
The ability to recatch your safe for one which made a 4 toon cfo with 4 good craners last 30 seconds.

Paw
That was changed almost a year after the CJ was added. That update was made sometime last spring; to make the CFO a bit more difficult. I too remember that you could recatch your goons and safes while craning. The CFO was waaaaaay too easy then.


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  #17 (permalink)  
Old 03-16-2008, 10:38 PM
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Originally Posted by The Dogfather View Post
That was changed almost a year after the CJ was added. That update was made sometime last spring; to make the CFO a bit more difficult. I too remember that you could recatch your goons and safes while craning. The CFO was waaaaaay too easy then.


The Dogfather
The CFO is still easy now especially considering the level your at when fighting the majority of the battles. The VP is actually the most challenging if you stop and complete the suit before completing the burg. Even doing that for the CFO you still will be able to survive the impact of a -96 in a round.

The point was that they do make changes when they release new content to the old content. The VP has been downgraded and upgraded along with the factory, the cfo has been changed and the mints also. Now the CJ and for those you want to venture in to find out I'd be suprised if the DA's have been tweaked a bit.

I'm kinda sad because I always wanted to go with you guys to do a stunless one.

CWD
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Old 03-16-2008, 10:39 PM
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Originally Posted by The Dogfather View Post
That was changed almost a year after the CJ was added. That update was made sometime last spring; to make the CFO a bit more difficult. I too remember that you could recatch your goons and safes while craning. The CFO was waaaaaay too easy then.


The Dogfather
Yes, exactly. I started playing TT the week Law HQ was released... So obviously I didn't have a Cash suit for SOME time after that...and I remember clearly when this change took place...from experience.

But it's certainly always interesting to hear about the changes and adjustments made throughout TT's lifespan... I'm definitely bummed about this one...
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  #19 (permalink)  
Old 03-16-2008, 10:40 PM
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Originally Posted by Paw n Maw McQuackers View Post
Each time a new boss is released the old boss and/or its associated factory gets demoted. It happened when Cash was released and to a degree it happened when Law was released. So I am guessing that is why the stunless has disappeared.

Paw
I see.
I remember when sell came out,
and the factory had all level 9-12.

but as Cash and Law were released,
the fac's foreman is now only level 9. (I think, may have changed again due to Boss.)
instead of level 12 like it used to be.
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Old 03-16-2008, 10:44 PM
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I don't think Disney wants any more solos? They took away goon trick from cfo which makes it 20x more hard to solo, they took away stunless, and in boss the ceo can sit on you and ruin your entire solo. Man whats wrong with Disney? I hate them now, they've ruined the game so much compared to what it used to be. I can't even talk on toontown anymore without worrying I'll get suspended and now they take away the fun of soloing? What losers.

And thanks Shashi for telling us about this! Probably saved a lot of people's time! Although I'm really sorry this happened to you!
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  #21 (permalink)  
Old 03-25-2008, 05:26 PM
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CJ changed?

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Originally Posted by shashi View Post
Well, previously I made thread, that I was not able to SOLO CJ on my mouse (Poodleface), because Toontown went down for maintenance without warning. Well today, I wanted to give it another try with my duck, so I did. I got though all 48 Cogs, which was a surprise, because I got 56 cogs last time. Still, I decided to move on. I went to cannon round, seated 4 toon jurors, and worst part was yet to come, when the BEAR in CJ (don’t know his name), didn’t mention anything about bonus weight. Then, there were no extra gavels, and there were no more then 8 cogs as you can see in the pictures. So, at that point, I knew I would not be able to win, so I left. I thought this would be helpful, for those who wanted to try SOLO, I say it’s not possible. As far as mine goes, this was my bad luck I guess. I did lose plenty of SOS cards in that Cog round, and some unites, and one pink slip.

This is pathetic. I thought it was bug before, should have taken this seriously.
Sorry to hear that you couldn’t make it, but at least you tried and provided us some useful information about the CJ.

So is it official changed in CJ that no more bonus weight if we seated more than 4 jurors? And no extra gavels and cogs with Big Wig suit? Or it was just a bug?

Whoa….then solo CJ is close to impossible (again)

-Melissa
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Old 03-25-2008, 05:34 PM
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Sorry to hear that you couldn’t make it, but at least you tried and provided us some useful information about the CJ.

So is it official changed in CJ that no more bonus weight if we seated more than 4 jurors? And no extra gavels and cogs with Big Wig suit? Or it was just a bug?

Whoa….then solo CJ is close to impossible (again)

-Melissa

Well it appears that the largest CJ that is able to be achieved is around a BW15 CJ. This CJ has about 30 POE, 8 lawyers and 6 gavels. I will have to reconfirm. Since the CJ was downgraded to this level, there is no longer any bonus weight (from seating multiple jurors), which makes it impossible to solo now. Its probably impossible for 4 toons continuously hitting the scale to go stunless. A stunless is still possible, but I would suggest taking no less than 6 toons. Although the CJ is easy now (the obstacles), with the removal of bonus weight, it does take longer to finish. All the fun was taken out of the CJ. Not sure what the Disney people were thinking (or not thinking).


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Old 03-25-2008, 05:36 PM
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As if law wasn't bad enough...

Why why why why why...
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  #24 (permalink)  
Old 03-25-2008, 06:28 PM
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This is a typical of Disney, I think they assume that most of the bigger players have moved on to the latest boss, so they makes changes they think will help lesser players, now that bigger players have moved up.

Of course being typical Disney they don't think/care that some of changes affect enjoyment for others trying different strategies.

By making only 8 cogs to stun, less gavels etc. they probably believe this will be easier for lower toons that are only interested in going as 6 or more and winning a straight game.

But at same time they don't want to make it too easy so they take away bonus wieght etc, this they either havent realised would affect some people enjoyment and challenge in the game (but probably more likely they don't care about that anyway)

Fair enough with recatch in CFO it was too easy and yes this does make CFO solo harder, even then they didn't think it through, as I said at the time, they should at least allowed 1 recatch on safe so you keep control of safes, even though I have adjusted to safes flying all over the place, it still bothers me when in CFO that safes end up everywhere or you end having to try get them back hoping that someone will oblige you.

'Keep it Kool '
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Old 03-25-2008, 06:44 PM
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It's all part of Disney's annual "New Cog HQ Downgrade", in with the new, out with the old.

Every time an HQ is released, the previous one gets a little easier. I think the best example is how the Sellbot Factory Foreman used to be level 12 before he was downgraded to a level 9 when Cashbot HQ came out.
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  #26 (permalink)  
Old 03-25-2008, 07:28 PM
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Wow

Sellbot got alot easier than the foreman getting changed.

back in the old days... (enter grandpa's voice here)

I have a toon that still needs 3 suit parts, and he's a cc5. When the VP "blew" your suit off, it was quite literal, so before ever getting merits, you had to go back to the factory x number of times and get the parts, then get the merits.

(end grandpa's voice here)

-KSN
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Old 03-25-2008, 08:23 PM
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Originally Posted by KingSupernerd View Post
Sellbot got alot easier than the foreman getting changed.

back in the old days... (enter grandpa's voice here)

I have a toon that still needs 3 suit parts, and he's a cc5. When the VP "blew" your suit off, it was quite literal, so before ever getting merits, you had to go back to the factory x number of times and get the parts, then get the merits.

(end grandpa's voice here)

-KSN
I know, that only happened to me once before they changed it.

Just goes to show you that if they release more HQ's that Bossbot HQ will become obsolete.
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  #28 (permalink)  
Old 03-25-2008, 08:56 PM
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Originally Posted by KingSupernerd View Post
Sellbot got alot easier than the foreman getting changed.

back in the old days... (enter grandpa's voice here)

I have a toon that still needs 3 suit parts, and he's a cc5. When the VP "blew" your suit off, it was quite literal, so before ever getting merits, you had to go back to the factory x number of times and get the parts, then get the merits.

(end grandpa's voice here)

-KSN
I think that was more to do with the fact that losing 4 suit parts once entered the VP and didn't win was creating an even bigger divide between lower suits doing VP and higher suits.

Even now its bad enough with shuffling imagine what it was like when you had 4 parts at stake when you lost, so was sensible decision to remove it.

Of course the lowering of the cogs in factory was part of the downgrading due to new bosses.

The old factory had higher cogs :-


A lot harder in those days, and more of challenge to solo.

'Keep it kool '
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  #29 (permalink)  
Old 03-25-2008, 09:46 PM
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I did a CJ last nite for the first time since boss came out and thought it was quite odd because we were a full elevator with (I'm not completely sure) at least four big wigs levels 12 thru 31, one spin doctor & one legal eagle (not sure what the other two were). We only managed to seat six due to really bad lag. We had 36 pieces of evidence, no bonus weight, no extra hammers and only 8 lawyers. I don't do the math on this but I do believe we should have had an extra hammer or something.

I must say however, that with four stunners and four on the scale it DID take a lot shorter than I would have thought with no bonus weight and the scale up so high. I think that maybe that is the compensation Disney is making. I remember it taking a lot longer before getting bonus weight and higher suits.
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Old 03-26-2008, 04:59 PM
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Are you really sure a Solo CJ is not possible anymore?

The way I remember it, when CJ first came out, it was 8 cog, less gavels etc., then they added more gavels, extra cogs and also then added the feature of getting more weight from seating jurors, these though were not immediate additions.

It's a while back now so my memory is bit fuzzy, but I'm sure i'm correct in saying that the first couple of solo CJ's were not done stunless, but were done by stun experts some of which were claiming to be able to stun all 8 cogs before they unstunned, most people were doing 5 or more me included.

It was then someone managed to do a stunless CJ (i'm think this was before weight changes), it was a great achievement at the time, it spurred others to try, then of course things got a little easier with extra weight additions, then stunless CJ's were more common and stunless solos a lot easier (by solo standards, no less an achievemnt though of course ).

It seems to me it might be the art of soloing before changes that may have been lost through time, and that a rethink may all be what is needed to SOLO CJ, just need get back to working out best positions to stun and fill pan at same time.

If I am right about it being like it was when first came out, then it may still be possible and a 'its not like I expected, because there no extra weight, extra cogs or gavels, and so I'll leave and give it up even trying' is wrong way to think about it.

Of course this may not be true and the changes may not refelect same circustances as they were before, and if this is true then SOLO CJ may not possible.

But no one will know if they don't even try.

'Keep it Kool '
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