ToonTown Central | Disney | ToonTown Online (Official Site)
Toontown Central Home Toontown Central Forums Toontown Central Gallery Toontown Central Arcade User Control Panel Register! Upcoming Events Lose Your Marbles? Click Here! Search Toontown Central

Go Back   ToonTown Central Forums > ToonTown Guilds and Clans Forums > Cold Callers Guild > Hang Up!

Hang Up! Archive for the Cold Callers Guild

Old CCG : Run Times!

Login or Register now to see less ads.

 
 
Thread Tools Display Modes
  #1 (permalink)  
Old 10-30-2005, 05:14 PM
King Beany's Avatar
CCG'ing...
 
Join Date: Mar 2004
Location: NY
Posts: 1,747
My Mood:
CCG : Run Times!

This thread will be the OFFICIAL listing of the runtimes. You don't have to be a member to join us for a run, you just have to abide by our guidelines.

Rule #1
Once you are on the elevator -- STAY ON THE ELEVATOR.
No Shuffling! Not for friends or foe!


The rest of the guidelines and strategies are in random order....
keep scrolling for the schedule.






Guideline
Pack the elevators.
If someone gets off, you pack on!
Do not let an elevator go off with empty space
.









Guideline
If you are on the loading platform it is assumed you are ready to load.
If there are vacancies on the elevator, pack on.
If you are not ready to load, stay on the floor or outside.









Guideline
Taking cogs out 1 at time using "Lure left/kill right"
is the preferred strategy of the CCG.

This protects all toons but especially low-laff toons.
Please do NOT sound away the little cogs unless
the entire team agrees to use sound.






Guideline
Do not begin loading the elevators earlier than 5 minutes before run time!







Guideline
The boss cog fight is NOT the place to "work" your gags.
Use a gag only if you are certain you have enough backup for a kill.
Throw and squirt are the attack gags relied on most.
Often it is better to combine same kind gags for a kill
rather than mix gags and risk one missing.






Guideline
No refusing to load because of suit, laff, or gag levels.





Guideline
The boss cog fight is NOT the place to use glitches!
They are often confusing for those new to the boss cog fights.
Practice your glitching when you are just with friends...
not on a regular CCG run.





Guideline
Keep the Secret Friend chat to a minimum.
For some players, SF chat from the opposite side
makes it difficult to see what gags are being selected.





Guideline
What am I missing? Oh, Have Fun!




Disclaimer: Cold Caller Guild runs and events are held on public property in districts which are accessible to any toon. We cannot guarantee that every toon in Sellbot HQ or Cashbot HQ at a scheduled CCG run is a member of the CCG. Official members of the Cold Callers Guild are listed on our website. If you observe an official CCG member behaving in a manner which is inappropriate or in violation of CCG rules, please contact:
CCG Ambassadors
Ratsoshmatso
Pinkersmirk
Violet bagel
Princess Lefty Wonderwoof
Good Ol' Murky Paddlefink
Oswald Pepperfish
Miss Giggletoon
Sir Monty McGrooven
Good Ol Zigzag Jabbertoon

Our run times and rules are also posted at The Cold Callers Guild feel free to check there.


Home District : Giggly Bay -- parts, merits, and fun here! (No VP Runs are held here)
Backup district : Zipettyham -- Use this if the population on the scheduled server is extreme. Keyphrase to move to backup is currently "Let's Go To Toontowncentral"

========================
The COG (VP or CFO) listed next to the day is held at the listed run time.

The other (CFO or VP) is held precisely 1 hour later.
Example: on Monday the runs are...
................VP at 5pm Eastern; CFO at 6pm Eastern
..............CFO at 9pm Eastern; VP at 10pm Eastern
..............CFO at 11pm Eastern; VP at 12pm Eastern


Both CFO and VP runs will be held in the same district.

========================

CFO & VP runs meet in the lobby, in the district indicated below.
Monday VP
Crazy Hills ET : 5pm ... CT : 4pm ... MT : 3pm ... PT : 2pm ... GMT : 10pm
Monday CFO
Gigglyfield ET : 9pm ... CT : 8 pm ... MT : 7pm ... PT : 6pm ... GMT : 2am
Zany Acres ET : 11pm ... CT : 10pm ... MT : 9pm ... PT : 8pm ... GMT : 4am

Tuesday VP
Bouncy Summit ET : 3pm ... CT : 2pm ... MT : 1pm ... PT : Noon ... GMT : 8pm
Crazy Grove ET : 8pm ... CT : 7 pm ... MT : 6pm ... PT : 5pm ... GMT : 1am
Silly Harbor ET : 11pm ... CT : 10pm ... MT : 9pm ... PT : 8pm ... GMT : 4am

Wednesday VP
Zanywood ET : 5pm ... CT : 4pm ... MT : 3pm ... PT : 2pm ... GMT : 10pm
Kookyboro ET : 9pm ... CT : 8 pm ... MT : 7pm ... PT : 6pm ... GMT : 2am
Crazy Hills ET : 11pm ... CT : 10pm ... MT : 9pm ... PT : 8pm ... GMT : 4am

Thursday VP
Toon ValleyET : Noon ... CT : 11 am ... MT : 10am ... PT : 9am ... GMT : 5pm
Thursday CFO
Kookywood ET : 9pm ... CT : 8 pm ... MT : 7pm ... PT : 6pm ... GMT : 2am
Bouncyville ET : 11pm ... CT : 10pm ... MT : 9pm ... PT : 8pm ... GMT : 4am

Friday VP
Wacky Falls ET : 2pm ... CT : 1 pm ... MT : Noon ... PT : 11am ... GMT : 7pm
Silly Rapids ET : 9pm ... CT : 8 pm ... MT : 7pm ... PT : 6pm ... GMT : 2am
Sillyham ET : Midnight ... CT : 11pm ... MT : 10pm ... PT : 9pm ... GMT : 5am

Saturday CFO
Funnyboro ET : 1pm ... CT : Noon ... MT : 11am ... PT : 10am ... GMT : 6pm
Silly Valley ET : 4pm ... CT : 3 pm ... MT : 2pm ... PT : 1pm ... GMT : 9pm
Giggly Hills ET : 10pm ... CT : 9 pm ... MT : 8pm ... PT : 7pm ... GMT : 3am
Loopy Harbor ET : Mid. ... CT : 11pm ... MT : 10pm ... PT : 9pm ... GMT : 5am

Sunday VP
Funny Field ET : 4pm ... CT : 3 pm ... MT : 2pm ... PT : 1pm ... GMT : 9pm
Nutty Hills ET : 9pm ... CT : 8 pm ... MT : 7pm ... PT : 6pm ... GMT : 2am
Sillyham ET : 11pm ... CT : 10pm ... MT : 9pm ... PT : 8pm ... GMT : 4am

*ATTENTION*
The CCG has decided to make it policy to not start loading elevators until 5 minutes before the scheduled run time. Our organization is not perfect, sometimes the last load will leave a few minute before the listed run time. If you are late and you really want to go, hang around on the platform; it is not uncommon for a final group to gather and launch up to 30 minutes after the official run time.

We are a loose volunteer organization, sometimes things go wrong, but things work well most of the time and we really do get first-time cold callers through the VP on a regular basis. If something goes wrong on your first trip with us, please try again. Our current success rate over the last year (based upon reported runs) is 90% between VP & CFO. Meaning 90% of the toons who enter the elevator dance at the end.

If the question or problem is related to this website, or this forum in particular, that PM should go directly to one of the Mods listed below.

CCG - TTC Mods
Zman
Deputy Monty
King Beany
Rattlebones (web page issues)


Most of all - Have Fun Playing!!!

Last edited by Deputy Monty; 01-16-2006 at 05:04 PM. Reason: Add some guidelines and move things around a bit
Old Sponsored Links
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT. The time now is 09:52 AM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.

Big-Boards Ranking  iWatchDog ICCS Certified Child Safe Website

Online Gaming
Content Relevant URLs by vBSEO 3.2.0