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Old CCG: High Level BW Training Run

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Old 01-07-2007, 03:20 PM
Dizzy's Avatar
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CCG: High Level BW Training Run

Friday, January 12th, 8pm Central
9pm Eastern, 6pm Pacific

Many of the bigger Big Wigs have rarely or never experienced all that Disney has to offer in the area of CJ difficulty. This “training run” is for our bigger suits to experience a more difficult CJ. They will learn strategies about where to stand, etc, when dealing with up to 10 lawyers, 8 gavels, and minimum amount of evidence. Unfortunately, Disney has made it impossible to experience the most difficult aspects of this particular boss battle unless you have a high suit, so this training run will be limited to Big Wigs only. Any level of Big Wig is invited to attend.

If you are interested in attending this specialized training run, please respond to this post with your toon name and suit level. If you have experience in dealing with the additional lawyer(s) please note that in your post so we can spread the experience around. Because of the level of difficulty anticipated, there will be no loads with less than 7 toons.

Participants will be pm’d the run district on the day of the run. Please refer to the following specific strategies for dealing with the additional variables that will be present in the training run.

It is not required to be a CCG member to participate but CCG Guidelines will be observed. Participation is on a first come/first served basis. Please make sure you have your notices completed prior to the run.


A note on laff levels/tooning/uniting
For this particular run, it was suggested we “partner up” with toons to check laff levels since it’s sometimes hard to find that “I need a toon-up” phrase. Partners will be assigned when teams are formed, so you don’t have to worry about remembering who you stood next to. If you have a specific laff comfort level, you will also have the opportunity to pm your partner beforehand and let them know that level. If your partner appears to be getting low, please go throw a few evidence at them to bring them up. Your evidence will weigh much more than 1, so it is possible you need only throw a few evidence for it to make a difference.

It is everyone’s responsibility to maintain their own laff! If you are getting low in laff, you need to say, “I need more laff points,” “I need a toon-up,” “Let’s use toon-up,” or something to that effect. Even a simple, “Ouch!” so your partner can come throw some evidence at you. In the event of several low in laff, the key speedchat phrase to indicate you are going to unite should be, “Meet here,” found at the very bottom of the Places menu. If you see someone say, “Meet here” and you need laff, the toon up location will be at the scale. If you are a scaler, continue scaling if possible. If you are out of evidence, wait to refill until the unite has been thrown. To avoid confusion, the person that says, “Meet here” should be the one to unite.

Please make sure you have already read the CJ Strategy Guide prior to attending this specialized run. This additional information will deal specifically with the additional cog(s) and gavels.

[IMG]http://img218.**************/img218/5407/courtroomul4.jpg[/IMG]

Position selections:
Please refer to the attached "overhead view" of the courtroom.

Immediately following Jury Selection, you are placed into the courtroom by the scale, as normal. In the 9 or 10 cog difficulty, you will add a phrase to your Chief Justice menu that states, "I have a bonus weight of ____." or "I don't have any bonus weight." Regardless of whether you prefer to stun or scale, those with the highest evidence bonus should scale, while the rest should stun cogs.

[IMG]http://img113.**************/img113/795/screenshotsunjan0723444ak6.th.jpg[/IMG]

Stunning:
To ensure the highest likelihood of stun bonuses, we will use the "Stun Rotation," where as soon as one stunner goes to fill up evidence, the additional stunner will take over those cogs. The person returning from filling evidence will take over for the next person needing evidence, and so on. This is only possible with a full elevator and with 8 or 9 cog lawyers.

9/10 Cog Difficulty Scenario A
In 9 cog difficulty, an additional stunner will be needed over next to the cog by himself (indicated by 9 on the map). Please note that this person *could* also throw evidence at the scale but is NOT required to do so. Should you find yourself with the 10th cog, please make sure there is also an additional stunner available for this cog.

If you are covering the 9th or 10th cog lawyer, it is *possible* to throw evidence at the pan. Be warned that the person on the 9th cog has the most gavels to run past, so if you are uncomfortable throwing at the pan, thereby having to restock evidence more often, then do not feel you need to throw at the pan. There is also a gavel that comes down right next to the cog, so finding a location to be able to see the cog as well as the scale can be difficult. The stunner on the 10th cog should have little problem refilling evidence if they throw at the pan.

9/10 Cog Difficulty Scenario B
It is possible to position yourself in such a way on the 1st and 8th cogs so that you can hit the 9th and 10th cogs with your evidence. The proper way to position yourself is in the immediate center of the 1/2 or 7/8 cogs, a few steps back, facing the 9th or 10th cog. Then throw your evidence at the cogs in the following order: 1, 10, 2 or 7, 9, 8.
[IMG]http://img111.**************/img111/6042/stunning9and10ki0.jpg[/IMG]

Scaling:
Note: When evidence knocks you down, you are always knocked down facing the CJ but thrown back away from him! Make sure you position yourself in such a manner that if you are knocked down, you don’t fall into the path of a gavel.

Refer again to the diagram. When you first land in the courtroom and the scale is at its’ highest point, it is difficult to find a location that is suitable for throwing evidence without getting pounded by gavels. Personally, I have found the best starting location for throwing at the scale is indicated on the map as A. However, I have seen some people that choose to begin throwing from the locations indicated as B1 or B2. Regardless of which you prefer, find a spot that keeps you clear of any gavels should you be knocked down by lawyer evidence.

The following information provided by Good ol’ Murky Paddlefink is a further explanation of map location B1.
Quote:
Originally Posted by Good Ol' Murky Paddlefink View Post
There's a spot that will fit only one toon just between the arc of the jury box gavel and the arc of the judges stand gavel. It's close to the evidence box so refilling is quicker to get to, and there's only one gavel to dodge while running for a refill. There are no markings on the floor so returning to the exact same spot is really tricky. It's narrow so if you are off you get the painful head bonk to swing you in circles.
As the scale lowers, you will find it necessary to move closer to the scale. The positions indicated on the map as C are the 2 locations I have found to be the best. When you are knocked down by evidence, these 2 positions do not put you in danger of being pounded. Standing in the position indicated as D is another good location if you are right up next to the scale. Too far away and you run the risk of getting pounded. Another acceptable scale position is indicated on the map as E, but take note: if you are knocked down by evidence and you are standing in position E, you must turn all the way around to throw evidence into the pan again.

For any further questions, please send a pm to Dizzy Twinklemuffin or post within this thread.

Some screenshots of a 10 Cog CJ:
[IMG]http://img407.**************/img407/2835/screenshotmonnov2022272eb6.th.jpg[/IMG] [IMG]http://img407.**************/img407/9697/screenshotmonnov2022274zj5.th.jpg[/IMG] [IMG]http://img407.**************/img407/8794/screenshotmonnov2022275bm9.th.jpg[/IMG] [IMG]http://img242.**************/img242/8965/screenshotmonnov2022293gd5.th.jpg[/IMG]

Last edited by Dizzy; 01-08-2007 at 08:38 PM. Reason: Speedchat bonus weight phrase is added not replacing the toon-up phrase
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  #2 (permalink)  
Old 01-07-2007, 03:20 PM
Dizzy's Avatar
Beware the Pink!
 
Join Date: Apr 2005
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Team A Participants:
*Dizzy Twinklemuffin BW50 <---Load Leader
*Little Skipper BW50
*Banjo Poodlespinner BW50
*Deputy Monty BW50
*Sir Igor Megatoon BW50
*Little Fancy Pedalwhip BW50
*Trish McBurp BW50
*Little Spike Twinkletoon BW50

Team B Participants:
*Good ol' Murky Paddlefink BW50<---Load Leader
*Queen Maxie Superspinner BW50
*Princess Cuddles Sparkletoes BW50
*Nova BW30
*pixanator BW38
Little Salty Dandyzilla BW13
*Sabrina BW50
Lady Daffodil Sparklenose BW8

Team C Participants:
*Houlihan BW50<---Load Leader
*Doggie Breath BW50
*Melody Peppercorn BW50
J.C. Poppenflap BW50
Loopy Fancy Pinkerpounce BW25
*Skinny Wacko Picklepocket BW38

Candy Sparkleface BW11
Princess Lollipop BW50

Team D Participants:
*Sweet Cheeks BW50<---Load Leader
*Sheriff Zany Supernerd BW50
*Blinky Trickyspinner BW8
Prof. Graham Soursnooker BW47
Queen Cuddles Giggletoon BW50
Queen Violet Fuzzymuffin BW50
Miss Fluffy Snifflepoof BW40
Queen Violet Hulawig BW30

Team Stinky Participants:
*Good ol' Zigzag Jabbertoon BW50<---Load Leader
*Princess Rainbow Wonderswirl BW50
*Big Skids Beansplat BW50
Colonel Coconut Cheezytoes BW50
Aunt Fangs Fuzzymuffin BW50
*Ladybug Picklemuffin BW50
*Lady Violet Twinklepretzel BW22

Participants (listed in order):
* indicates experience with 9/10 cogs (more than 1 run)
  1. *Dizzy Twinklemuffin BW50
  2. *Little Skipper BW50
  3. Loopy Fancy Pinkerpounce BW25
  4. *pixanator BW38
  5. *Sweet Cheeks BW50
  6. *Blinky Trickyspinner BW8
  7. *Big Skids Beansplat BW50
  8. *Princess Rainbow Wonderswirl BW50
  9. J.C. Poppenflap BW50
  10. Queen Violet Hulawig BW30
  11. *Banjo Poodlespinner BW50
  12. *Good ol' Murky Paddlefink BW50
  13. *Little Fancy Pedalwhip BW50
  14. *Melody Peppercorn BW50
  15. Candy Sparkleface BW11
  16. *Trish McBurp BW50
  17. *Scout Mama BW50
  18. *Doggie Breath BW50
  19. Miss Fluffy Snifflepoof BW40
  20. *Little Spike Twinkletoon BW50
  21. *Skinny Wacko Picklepocket BW38
  22. *Sir Igor Megatoon BW50
  23. Little Salty Dandyzilla BW13
  24. Lady Daffodil Sparklenose BW8
  25. Queen Cuddles Giggletoon BW50
  26. Princess Lollipop BW50
  27. *Ladybug Picklemuffin BW50
  28. *Nova BW30
  29. *Princess Cuddles Sparkletoes BW50
  30. *Lady Violet Twinklepretzel BW22
  31. *Deputy Monty BW50
  32. *Queen Maxie Superspinner BW50
  33. *Sabrina BW50
  34. Queen Violet Fuzzymuffin BW50
  35. Prof. Graham Soursnooker BW47
  36. Colonel Coconut Cheezytoes BW50
  37. Aunt Fangs Fuzzymuffin BW50
  38. *Good ol' Zigzag Jabbertoon BW50
Backups
*Sheriff Zany Supernerd BW50
*Rainbow BW29

Last edited by Dizzy; 01-12-2007 at 04:43 PM. Reason: fixed typo
  #3 (permalink)  
Old 01-07-2007, 03:28 PM
Loopy Fancy Pinkerpounce's Avatar
Good Grief :)
 
Join Date: Mar 2006
Location: Midwest
Posts: 497
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Sign me up for the gavel smooshing! I have only seen the increased difficulty once and can't wait to do it again!
  #4 (permalink)  
Old 01-07-2007, 04:01 PM
pixanator's Avatar
I like being me.
 
Join Date: Apr 2005
Location: Earth - it RockS
Posts: 4,420
My Mood:
pixanator, signing up for duty.
He's had experience with the 10 cog scenario.
He's BW38 and holding until this Friday's event.

Off topic: fewlish bunny will be attending the CCG CJ's inplace of pixanator.

Last edited by pixanator; 01-09-2007 at 04:32 AM. Reason: Had a duh moment and wrote Saturday instead of Friday
  #5 (permalink)  
Old 01-07-2007, 04:12 PM
Sheriff Zany Supernerd's Avatar
Registered User
 
Join Date: Oct 2004
Location: NorCal
Posts: 60
Put me down as tentative. I will be getting back from a trip out of town that day so I might not make it on time. Hopefully I will see you there.
  #6 (permalink)  
Old 01-07-2007, 04:13 PM
Dizzy's Avatar
Beware the Pink!
 
Join Date: Apr 2005
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Quote:
Originally Posted by Sheriff Zany Supernerd View Post
Put me down as tentative. I will be getting back from a trip out of town that day so I might not make it on time. Hopefully I will see you there.
Would you like to be placed as a first backup or actually on a team?
  #7 (permalink)  
Old 01-07-2007, 04:16 PM
Smirky Preciousmouth's Avatar
Smirky Preciousmouth
 
Join Date: Aug 2004
Location: So. Calif
Posts: 645
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Please add Sweet Cheeks.

Thanks
  #8 (permalink)  
Old 01-07-2007, 04:18 PM
Dizzy's Avatar
Beware the Pink!
 
Join Date: Apr 2005
Location: Hiding among the shadow puppet bunnies
Posts: 4,078
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I've added everyone above this post. Please remember to indicate if you have experience in the 9/10 cog difficulty (more than 1 run please) as well as your suit level. Don't assume I know. Thanks all!
  #9 (permalink)  
Old 01-07-2007, 04:21 PM
Loopy Fancy Pinkerpounce's Avatar
Good Grief :)
 
Join Date: Mar 2006
Location: Midwest
Posts: 497
My Mood:
Oops..LFPp should be around 25 at the time of the run.
  #10 (permalink)  
Old 01-07-2007, 04:24 PM
Smirky Preciousmouth's Avatar
Smirky Preciousmouth
 
Join Date: Aug 2004
Location: So. Calif
Posts: 645
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I have done several with 9 cogs and one with 10 cogs.

The one I did with 10 cogs was on a CCG run. We were the last elevator to load and go. Six BW 50's and yes, we won! Woot!
  #11 (permalink)  
Old 01-07-2007, 04:30 PM
Dizzy's Avatar
Beware the Pink!
 
Join Date: Apr 2005
Location: Hiding among the shadow puppet bunnies
Posts: 4,078
My Mood:
Hopefully, this BW Training Run will be less stressful for me. Last time, we basically wrote the strategy guide all the way up until the run and I was constantly making changes to it. This time, the strategy is written, so all I have to do is plug in the names, make sure everyone gets pm'ed, assign load leaders. If this particular run is easier to organize, I may make this a monthly training, to keep the strategy fresh in people's minds. I do have to say that I prefer these more difficult CJs. It is really the only thing that has caused me to grow 2 more toons in law. Previous to experiencing one of these higher level CJs, I had absolutely no interest in advancing McZilla and Little Dizzy.
  #12 (permalink)  
Old 01-07-2007, 04:30 PM
B. K.
 
Join Date: Feb 2006
Location: Golfing with Tiger Woods ;) Chip & Dale too!
Posts: 957
I have only been to 10 cog CJ's when going to a friends max but I'm highly experienced. I need to learn how to stun the 9th and 10th cog though, I never had the chance. Put me down as Big Wig level 8
  #13 (permalink)  
Old 01-07-2007, 04:37 PM
Weeb's Avatar
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Join Date: Jul 2006
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Please add Big Skids Beansplat BW50. I've ran on more than one 9/10 cog runs and have experience in long-bomb stunning as outlined in 9/10 Cog Difficulty Scenario B.
  #14 (permalink)  
Old 01-07-2007, 04:43 PM
PRW PRW is offline
BooYah!!
 
Join Date: Feb 2005
Location: HQ's
Posts: 387
I'll go! Sounds fun!
Princess Rainbow Wonderswirl - BW50
I've done a several with 9 cogs and a few with 10 cogs.
  #15 (permalink)  
Old 01-07-2007, 05:20 PM
Dizzy's Avatar
Beware the Pink!
 
Join Date: Apr 2005
Location: Hiding among the shadow puppet bunnies
Posts: 4,078
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I have everybody to here. I'm WAITING for other people to post. Ahem ~ QVH, Little Fancy Pedalwhip, Zig, Ladybug Picklemuffin... you all told me you wanted to but haven't said a word since the post with actual time was made. [/agitated "mom tone"]
 

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