|
|
|
|
|||||||
| Hang Up! Archive for the Cold Callers Guild |
Slideshow or LL/KR
|
|
Login or Register now to see less ads. |
|
|
Thread Tools | Display Modes |
Sponsored Links |
|
||||
|
Oh no I woke up with regret of posting. I just really want to apoligize. I haven't attended enough CCG runs as of lately due to playing "the other game" and so I really don't belong commenting since I'm not around recently. Please except my apoligy for opening my mouth where I really don't know.
What was I thinking? Well for one recently on an uber VP I almost killed off Vicky's cute lil uber. Everyone went squirt on the first 12, I never got the squirt memo and was still stuck on going throw on the 12. Well I grabbed a squirt gag fast after the shock of seeing something new being played. I threw out my hose instead of a storm cloud. So we had just an angry 12 staring us down and almost watched Vicky's baby take a trip to the playground due to me. Things like that stirred me enough to post. But really I am not on many CCG runs to comment to this type of thread. So please forgive me of my post. |
|
||||
|
I couldn't agree more with this! The LLKR strategy should always be the basis for CCG strategy, but as we often sound when with experienced players or go for the higher cogs with ubers, I think it's nice to know about the possibility of going left when presentation is used. It's not something I ever even thought about. The only problem I have is someone insisting on going left when the majority of toons are going right. Also, when with a group of unfamiliar toons (especially cold callers), I will always resort to LLKR unless majority goes the other way. It's a pattern easy for new players to pick out and a way even young kids can play.
|
|
||||
|
Quote:
rote1 –noun 1.routine; a fixed, habitual, or mechanical course of procedure: the rote of daily living. —Idiom 2.by rote, from memory, without thought of the meaning; in a mechanical way: to learn a language by rote. Main Entry: obsessive–compulsive disorder Function: noun : a psychoneurotic disorder in which the patient is beset with obsessions or compulsions or both and suffers extreme anxiety or depression through failure to think the obsessive thoughts or perform the compelling acts —abbreviation OCD
__________________
Forum Guidelines | Approved Image Hosting Sites | Mod / Admin List Currently unavailable. |
|
||||
|
Quote:
I'm all for strategy amoung sfs where everyones in the know, all are on the same page ect ect. but for regular CCG run that is impossible. I like to think of myself as a pretty strategic player (Sharon don't tell them how bad my math has gotten since WOW lol) and like Vicky the strategic players in the CCG attracted me too. But that was when I played non stop TT and could keep up. Now I'm on the other side of the fence, playing TT maybe once a day, only gardening and doing boring DAs which stay very much the same each time. How will someone like me who can't dedicate the constant TT time keep up with all the new strategies being thrown in? If I were on a CCG run I'd just expect it to be LLKR as it has always been except when we just plain sound. If someone like me who is a bit out of touch was on a CCG run when someone like Flippers would start trying to speedchat to me to go left, I'd just plain go crazy in that run. Way to much to put on kids, and people not up with the newest thing. My .02 cents is on a reg run just keep it as it has always worked which does work for all, including WOW players like me popping into TT for a nice little VP for the fun of it. |
|
||||
|
I've seen more ubers come on this thread and beg us to please keep LLKR and they will deal with the sadualty if it comes, than I've seen of ubers that beg us to use slideshow/LLKL. Seems the "big toons" (ie. toons that don't have any ubers) are the primary ones that want to use slideshow. Personally, it feels like a big toon wanting to babysit an uber, not what I prefer at all.
__________________
Forum Guidelines | Approved Image Hosting Sites | Mod / Admin List Currently unavailable. |
|
||||
|
Quote:
Quote:
__________________
Forum Guidelines | Approved Image Hosting Sites | Mod / Admin List Currently unavailable. Last edited by Dizzy; 11-15-2006 at 04:58 PM. Reason: removed son's name |
|
||||
|
Quote:
__________________
Lady Freckles Featherbee - 126/HW50/RB50/BW50/67 Fish/- Chauffeur Driven Cat! Miss Sqweaky Klean - 121/Hollywood50/RB50/BW14/68 Fish - Mouse scared of cars! Quackly Duzzitt - 110/HW/RB/BS/60 Fish - Why drive when you can fly? Catto Clysmic Cat - 119/HW50/RB50/AC/61 Fish - License revoked! Britannia - 94/MNG/BC/20 Fish - Too busy chasing the cars to race! Test Toons: Lady Freckles and Catto Strophic Cat |
|
||||
|
Obviously, there are many strategies that will work in cog battles. With all "big" toons, we could probably survive a boss battle with nothing but bike horns and tune up (can we carry enough bike horns?). But let's not try that with low or mid-laffers!
I planted lure trees so that my lure would have higher accuracy, primarily to help in CCG VP battles. I know that is is less glamorous than the other "boosted" gags, but I guess I have always lived the supporting, not starring, role. I have slideshow, but my tree hasn't bloomed yet, so it is still low accuracy. My intent is to use it, after the tree has bloomed and it has higher accuracy, when either lures have repeatedly missed or we have a group of huge unlured cogs and a group of not-so-huge toons, in the expectation that as a higher-level gag it will have better accuracy against higher-level cogs. And once the cogs are lured, I plan to continue with LLKR. We have not changed our basic preferred method of play in the VP depending on whether level 4 or level 6 lure was used; why change it for level 7? Remember that the CCG's primary purpose is to give beginning toons the opportunity to get into a boss battle. I get one of the biggest thrills in Toontown when I am in a VP battle with a new toon, and succeed in teaching LLKR before the end of the cog and skel rounds. Why? Not because it is the only way to play, but because that toon will have learned something that will help them get through the most difficult cog battles that Toontown can throw at them. Could I teach a new player to usually use LLKR, but if someone uses slideshow to switch to LLKL, but if the other side has more low-laffers to sound away as many cogs as possible, but if you have an uber with you kill the highest level cog first, etc. etc. etc., before they graduate to CC2? Should we throw in the peculiar (not bad peculiar, just unique peculiar) desires of individual toons also? I have not been around Toontown or the CCG nearly as long as many of you, I am about to hit my first year anniversary on Toontown, but I would like to stay with, and go back to as much as possible, the CCG I signed up for...not necessarily the best players, or the highest laff toons in Toontown, but the friendliest, the most forgiving, and the most inclusive group of players one could ask for, as well as a group with its primary mission to accept anyone on its elevators, and what at least I see as a secondary mission to educate new players. Please remember that Toontown is only a game; further, it is a children's game that many of us adults have been hooked on by watching our kids play. There should be no place, at least in the CCG, for unsportsmanlike behavior; we can express differing views, but please let's stop the name calling and griefing accusations. When I am in a VP, I will continue to default to LLKR at least when there are what appear to be new players on my side, and try to use the speedchat to convey the strategy to the new players. And I continue to welcome anyone to board with me. Prof. Frizzy McFuddy |
|
||||
|
My internet died yesterday while I was trying to post my own opinion and there's even MORE pages now! Yikes.
Here's what I was trying to post: I woudln't put it in the official guidelines. I know if some toon pulls it out someday at a run the team will then make the decision and it may not follow LLKR, but that will be for that team to decide then, just as we sometimes decide to use sound or to alter the plan in some other way. However, the guide should remain clear and very simple. However......I have an uber myself (two actually) and think that maybe it would be wise to give a footnote to the presentation/KL strategy in the uber's guide. Not all toons realize just how so very long that lure holds and it is a gag saver and a laff protector to use it in the KL strategy. To keep things nice and clear though I'd keep it out of the normal guidelines and (as I said) just add it to the bit about Uber runs. That's just my own little opinion though, and you know, opinions are like onions, everyone tears up when one is brought out. |
|
||||
|
Wow! Can't say that I have read this entire thread (matter of fact, I can guarantee you I won't
). Seems like a simple enough question....should this new strategy/info be added to the "strategy documentation"... I see no harm in adding this strategy to the Strategies for Battling with an Uber Guide It could easily be added as a note not necessarily as the preferred strategy. I find that the LLKR strategy is most useful in the VPs as it really just depends on the team you are with...for example, if I am on a side of 120 plus laffers and the other side has four ubers or is short...I am not going LLKR. I will be asking to sound and working as a TEAM to get over and help my TEAM MATES out. Lets keep things simple...LLKR is the guideline but Teamwork is the spirit of the CCG! PTT |
|
||||
|
Quote:
You have no desire to have your kids play this game by rote? I am glad you and your children have had a year to improve your game skills and now she is learning the fine art of teamwork and "in -game" communication for strategy/coordination. My question is this...Last year when you wanted to keep it simple, make it so they know when to show up, board the elevator and have simple rules that everyone can follow would adding another strategy, and another if this happens then do this, to the rules have made it simple for your children? Again, I glad your children have had a chance to grow and keeping it simple is no longer a concern for you and them, however there are many that would like to continue to keep it simple. Adding something else to the mix and another do this if this happens does not do that. I just do not see another guideline and strategy as making it simple. I see more people having a problem knowing what to do and trying to understand why the team is no longer LLKR. Let's not even think of the ones that run with us that have not even read this thread. I say, as you said last year "Keep it simple, make it so they know when to show up, board the elevator and have simple rules that everyone can follow." is what the CCG is all about. Quote:
|
|
||||
|
Quote:
I am sure, as I have now posted it twice, that the meaning is what I have intended. It does not seem that my explanation has helped you better understand, as you think my explanation was that the meaning is not what is posted. If you need more understanding please feel free to to take this to PM, as a battle of the minds is not what this thread needs. Thanks,
__________________
Good ol' Zigzag Jabbertoon: 136 Laff - Mr. Hollywood 50, Baron 50, Big Wig 50, Big Cheese 50 Good ol'Zigzag Jabbertoon, Jr.: 116 Laff - Mr. Hollywood 50, Baron 50, Big Wig 50 Good ol'Zigzag Jabbertoon, IlI: 64 Laff - Telemarketer Good ol'Zigzag Jabbertoon V: 71 laff - Hollywood 50, Baron 50 Miss Vicky Feathertoon: 75 Laff - Two Face Test: Princess Tonie Jabbertoon |
|
||||
|
Guys, understand one thing - there is no rocket science in going for a left cog when presentation (lvl7 lure) is used , it is not even switching from LLKR to LLKL (as no LL is needed ) it is simply about:
"Lets all go for the same cog!" which is another "golden rule" of the CCG and as traditional as LLKR! There is no confusion of basic CCG strategies in going for a same cog, you have all needed simple speed chat phrases which are indicating one's intentions: "Let's all go for the same cog!" and "Follow me!" My personall experience with low laffers/unexperienced toons shows - that beginners, especially kids are more than willing to be guided during cog/scelecog battle. Except for VERY rare cases: most of beginners, young toons are sensitive to indications and eager to follow a guide of a more experienced player. "Use the speed chat!" Thats what I see during runs with CCG (I prefer the first loads - I also like challenege ) as well as during runs with randoms, where I keep and apply the CCG basic principles:No discrimination according to suit/laff/gag level when loading. Keep the team work best as you can so that maximum possible happy faces will dance in the end! Yes , keep it simple silly - "Let's all go for the same cog!" Last edited by DJ Max; 11-15-2006 at 09:06 PM. Reason: quide is a word "guide" in fact <rolls eyes> corrected other typos and ortho's |
|
||||
|
Wow..
I have read most of the posts in this thread and quite frankly it's just a shame where some of the posts have lead. So it's with great trepidation that I post on this issue. However, I have some pretty strong feelings on this so here goes... Don't throw anything at me!
When I first started playing, I walked (OK played the shuffle game) into a few random VP's scared to death and not having a clue as to what to do. After going sad more than a few times I found the CCG and read as much as I could about the battle and how to deal with those HUGE cogs I was going to face. As I read the strategy guide I thought WOW you mean I can go into a battle and just pick a gag, go right and everyone else will too. Awesome, I can understand that! And that's just what I did and it worked!! I made it through the cogs! WOO HOO! As I continued to play I learned a little more strategy and tried to adapt my playing style more for the good of the team in general, something I was uncapable of doing when I first started playing. A whole list of things could be added in the strategy guide, but if there is too much info it just gets confusing. For the new players old and young, let's keep it simple. Adjust your play as the team deems necessary during play and have a ball doing it! |
| Thread Tools | |
| Display Modes | |
|
|