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Old Cog HQ Tasks in MM

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Old 03-30-2004, 03:17 PM
Noobie Toon
 
Join Date: Feb 2004
Location: Santa Clara, California
Posts: 18
Cog HQ Tasks in MM

I was finishing up my tasks in MM, when I started to get offered tasks in Cog HQ. Not once or twice but all the time. I'm only at 53 laff points and really care not to go to the HQ. Been there, done that and don't want to go back, not for a while at least. I was lost and did not know where to go or what to do. For one thing I do not have enough gag tracks and another I can not find any basic bare bones info on Cog HQ explaining how things work (you know like the Toontorial when you first start playing)

Is there any info like this around? Believe me i'm not going back until I'm ready, but I'd kinda like to start "studying" now, or just reading up on it.

Thanks in advance,
Miss Lily
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Old 03-30-2004, 03:55 PM
Registered User
 
Join Date: Mar 2004
Location: in a shoe box under my bed!!
Posts: 71
toontask in cog HQ

If your task involves beating a foreman, I would let others know your task before entering the elevator....I did with my low level toon and had good success.
When you enter the cog headquarters, Go straight ahead towards the pit, The turn to the right and you will see an entrance towards the factory (looks the same as the entrance back to Daisy Gardens) They are labeled above.
Then go straight through the tunnel and turn right...You will see an elevator that will take you into the factory....From their I would just follow the group you are with... Just watch out for the Goons light...they will hit you up laff points....from 5 to 20 per hit
If you need precise directions I can post them.

Good luck
Sill dinky Octocrump
  #3 (permalink)  
Old 03-30-2004, 05:15 PM
Cool Skippy's Avatar
Registered User
 
Join Date: Feb 2004
Location: Toledo, OH
Posts: 190
Quote:
Originally Posted by lailam
I was finishing up my tasks in MM, when I started to get offered tasks in Cog HQ. Not once or twice but all the time. I'm only at 53 laff points and really care not to go to the HQ. Been there, done that and don't want to go back, not for a while at least. I was lost and did not know where to go or what to do. For one thing I do not have enough gag tracks and another I can not find any basic bare bones info on Cog HQ explaining how things work (you know like the Toontorial when you first start playing)

Is there any info like this around? Believe me i'm not going back until I'm ready, but I'd kinda like to start "studying" now, or just reading up on it.

Thanks in advance,
Miss Lily
Find the map posted on this site for the Sellbot Factory, it is great. The latest revision shows you exactly what to expect in each room, the light goons being the worst in the beginning. Find a high laffer that will help follow them, and use gags wisely as a team. A few times through the factory and it becomes much less scary. I have a 54-laff toon and have been going to the factory recently to finish the 10 8+ cogs (1st task in Brrrgh) and to work on gags. I have a 102-laff friend that goes with me and helps me work on gags. Defeating the foreman is usually pretty easy with her. We even did it once with just the two of us. If you would like the help of some other 53 & 54 laff tunes, PM me two sf codes and we can do it together. Its not all that bad.

From my experience as 50+ laffer, a higher level lure is good to have and a higher level sound is good to have and toon-up is pretty much required. I have a lvl 3 sound, lvl 3 drop, lvl 5 throw, lvl 4 toon-up, and lvl2 toon-up. I am less than 140 skill points from lvl 4 sound and lvl 4 drop. My lvl 3 bugle with two fog horns can knock down most of the cogs, giving us time to toon-up on the remaining cog . The lure is great because you can buy some time to toon-up. Anyway, with the right people working together it can be pretty easy.
 

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