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Originally Posted by lailam
I was finishing up my tasks in MM, when I started to get offered tasks in Cog HQ. Not once or twice but all the time. I'm only at 53 laff points and really care not to go to the HQ. Been there, done that and don't want to go back, not for a while at least. I was lost and did not know where to go or what to do. For one thing I do not have enough gag tracks and another I can not find any basic bare bones info on Cog HQ explaining how things work (you know like the Toontorial when you first start playing)
Is there any info like this around? Believe me i'm not going back until I'm ready, but I'd kinda like to start "studying" now, or just reading up on it.
Thanks in advance,
Miss Lily
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Find the map posted on this site for the Sellbot Factory, it is great. The latest revision shows you exactly what to expect in each room, the light goons being the worst in the beginning. Find a high laffer that will help follow them, and use gags wisely as a team. A few times through the factory and it becomes much less scary. I have a 54-laff toon and have been going to the factory recently to finish the 10 8+ cogs (1st task in Brrrgh) and to work on gags. I have a 102-laff friend that goes with me and helps me work on gags. Defeating the foreman is usually pretty easy with her. We even did it once with just the two of us. If you would like the help of some other 53 & 54 laff tunes, PM me two sf codes and we can do it together. Its not all that bad.
From my experience as 50+ laffer, a higher level lure is good to have and a higher level sound is good to have and toon-up is pretty much required. I have a lvl 3 sound, lvl 3 drop, lvl 5 throw, lvl 4 toon-up, and lvl2 toon-up. I am less than 140 skill points from lvl 4 sound and lvl 4 drop. My lvl 3 bugle with two fog horns can knock down most of the cogs, giving us time to toon-up on the remaining cog . The lure is great because you can buy some time to toon-up. Anyway, with the right people working together it can be pretty easy.