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Old ATTN:Lure+Sound=GOOD!

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Old 06-15-2007, 10:38 PM
Phillies's Avatar
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ATTN:Lure+Sound=GOOD!

I know this issue has probably already been addressed but I'm going to say this for the people who are probably unaware.

Now, let's say you are in a CFO and 3 lvl 9's and a lvl 8 come out. One person picks fog horn while the other two pick elephant. In case you didn't know, one fog and two eles will kill up to lvl 9's. Okay, so instead of wasting an elephant, why not lure? Luring the cogs HELPS! I've seen so many people say "Huh?" and "Are you new here?" when I lure. People, luring the cogs will not cause any harm whatsoever. As long as the cogs will die, it is okay to lure! It is better to lure the cogs then just sound.

Okay, so you are in a VP and two lvl 10's and a lvl 9 come out. And someone who doesn't know that one fog will kill lvl 10's fogs. So, you have two people fogging while the other uses elephant. It is good to lure in this situation too! If the other person doesn't take their fog back, you should lure.

So in conclusion, luring when other people are sounding is good when you know that the cogs will be defeated.

Kthxbai
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Old 06-15-2007, 10:46 PM
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I disagree. I've seen people lure and sound countless times. Usually, by accident. Anyway, it's not a guarunteed hit. You can miss sound on lure. I've seen it happen. I think it actually makes it more inaccurate. It's not a guarunteed hit. So, it's just a little more useful than two people traping on a cog, no offense.
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Old 06-15-2007, 10:52 PM
Phillies's Avatar
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Quote:
Originally Posted by bcb View Post
I disagree. I've seen people lure and sound countless times. Usually, by accident. Anyway, it's not a guarunteed hit. You can miss sound on lure. I've seen it happen. I think it actually makes it more inaccurate. It's not a guarunteed hit. So, it's just a little more useful than two people traping on a cog, no offense.
I'm not saying it's good if it misses. If lure works, then great! But, if the cogs are going to die, what do you have to lose? I know sometimes it is by accident, but if I'm not mistaken, if all the cogs are lured, sound is gauranteed to hit.

And I don't get what you are saying by the trapping thing. O.o

Just a few minutes ago, I was in the VP. Four lvl 6's come out, they all used sound I lured. Why, would it be bad to lure in that situation? Why use a sound when the cogs will die? It was funny, after I lured, the dude said to me "Let's work together!" Haha.
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Old 06-15-2007, 10:54 PM
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Quote:
Originally Posted by bcb View Post
I disagree. I've seen people lure and sound countless times. Usually, by accident. Anyway, it's not a guarunteed hit. You can miss sound on lure. I've seen it happen. I think it actually makes it more inaccurate. It's not a guarunteed hit. So, it's just a little more useful than two people traping on a cog, no offense.
Well, if the sound misses, the cogs are still lured so it's not like you're gonna hurt or anything lol.

Last edited by Dyslexic Kiwi; 06-15-2007 at 10:59 PM. Reason: I must be related to Yoda or something cuz my words always seem to get jumbled up. :/
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Old 06-15-2007, 10:56 PM
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I have seen sound miss on lured cogs. I don't think it is a bit of a problem if they are lured and sound missed you won't get hit anyways. But if it hits when they are lured and they die then that is great.

I agree with you Phillies in a case like that sound+lure is good.
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Old 06-15-2007, 10:58 PM
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I agree with Roxy. If cogs are lured and sound misses. You will not get hit.
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Old 06-15-2007, 10:58 PM
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I think Sound + Lure isn't a big deal because you can train Lure this way.
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Old 06-15-2007, 10:59 PM
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Basically if the sound hits on lure it kills all of the cogs and if it misses you have another chance. Good strategy!
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Old 06-15-2007, 11:00 PM
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I have never seen sound miss when all the cogs are lured.

I know that it can miss if some cogs are lured, and some are not.

I think I'm going to have some experimenting to do.
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Old 06-15-2007, 11:03 PM
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basically if both hit then horay itl work = duh.
and if it dont, then cry.
LOL der we go!!!!
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Old 06-15-2007, 11:05 PM
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Quote:
Originally Posted by Phillies View Post
I have never seen sound miss when all the cogs are lured.

I know that it can miss if some cogs are lured, and some are not.

I think I'm going to have some experimenting to do.
I know how you can, Just restock about 30 Bike Horns and all the Lure gags you like. Then go into a Cog battle and Lure and use Sound whenever Lure doesn't miss.
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Old 06-15-2007, 11:07 PM
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Quote:
Originally Posted by ll_Pretty_Kitty_ll View Post
I know how you can, Just restock about 30 Bike Horns and all the Lure gags you like. Then go into a Cog battle and Lure and use Sound whenever Lure doesn't miss.
I've done that when I gag train my toons. And in all my two and a half years in playing, I have never seen sound miss when all the cogs are lured. And I have trained about 5 of my toon's gags by using the lure-sound method.
  #13 (permalink)  
Old 06-15-2007, 11:08 PM
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Quote:
Originally Posted by Phillies View Post
I've done that when I gag train my toons. And in all my two and a half years in playing, I have never seen sound miss when all the cogs are lured. And I have trained about 5 of my toon's gags by using the lure-sound method.
Yeah I did that to, And never seen one Sound gag miss.
  #14 (permalink)  
Old 06-15-2007, 11:11 PM
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I have seen sound miss on 4 lured cogs only once. It must be very rare so the sound+lure helps.
  #15 (permalink)  
Old 06-15-2007, 11:17 PM
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Quote:
Originally Posted by bcb View Post
I disagree. I've seen people lure and sound countless times. Usually, by accident. Anyway, it's not a guarunteed hit. You can miss sound on lure. I've seen it happen. I think it actually makes it more inaccurate. It's not a guarunteed hit. So, it's just a little more useful than two people traping on a cog, no offense.
I've been doing it for awhile on purpose. If I see enough sound being used to kill the cogs, then I will whip out the lure, even if I need the sound points. Others that I play with do the same thing too. It's simple logic really - if ONE of the gags are going to miss, then I'd rather lure miss and sound hit. But if lure works and then sound misses (and yes, I've seen that happen too, like only 1 time), then where's the harm in it? If sound is going to miss, I'd rather it miss lured cogs. Also, luring (even if it misses) helps increase the odds that sound will hit. Look at it like this - if lure misses, then what if that had been sound instead of lure? Then the sound most likely would have missed. Since it wasn't sound, it didn't miss. It has a second chance at working. So by luring, you double the odds that sound won't miss, even if lure misses. If lure works, then the odds of sound missing is near 0%.

I'd like to mention another method of strategy that should seem rather common sense, but a lot of people seem to have no clue about, and that is the use of level 7 gags. When you are faced with level 12 cogs and someone whips out a level 7 gag, except for train and ship, SOUND IS THE WRONG SUPPORTING GAG CHOICE. With train, someone lures and then at least 1 person trunks (and last person can use TU if necessary). With ship, use lure (optional) + sound + ship. But do NOT use sound for cake nor geyser. It's real simple. With wedding cake, lure + bdcake 2 different 12's, then the wedding cake will finish them off. On the chance that lure misses, the 2 bdcakes can still help (think same gag-track bonus points here). Same with the use of the geyser. Put that sound away, because all you're doing is increasing the odds that the level 7 gag will miss. Also, even with all 12's lured, an organic wedding cake will NOT kill a set of 12's on it's own, even with the knock back bonus. Even a cupcake helping will get those extra 2 points needed to kill off the entire set. So please, don't see "lure + wedding cake, I can just pass since the other person is using TU". No, at least 1 supporting throw gag is necessary for it to work.
 

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