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Old Shaun's Noob Guide to Gags!

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  #1 (permalink)  
Old 02-19-2007, 04:30 PM
Big Boo Boo Bananaboom's Avatar
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Shaun's Noob Guide to Gags!

Here you go...information on the GAGS!

There are seven types of gags, and they are Toon-up, Trap, Lure, Sound, Throw, Squirt and Drop.

Toon-up

Toon-up is the only type of Gag that works on Toons, and it recovers Laff Points when used. One drawback about Toon-up is that it cannot be used on yourself!

Gag Points healed One or All?
Feather 10 Laff One Toon affected
Megaphone Max. 18 Laff All Toons affected
Lipstick 30 Laff One Toon affected
Bamboo Cane Max. 45 Laff All Toons affected
Pixie Dust 70 Laff One Toon affected
Juggling Cubes Max. 120 Laff All Toons affected
High Jump Max. 210 Laff All Toons affected


Trap

Trap only works if a Lure is used, but if a Lure is used, and works, then the Trap always works! Only one Trap Gag can be used on each Cog at a time!

Gag Attack Power
Banana Peel 12hp lost from Cogs
Rake 20hp lost from Cogs
Marbles 35hp lost from Cogs
Quicksand 50hp lost from Cogs
Trapdoor 70hp lost from Cogs
T.N.T 180hp lost from Cogs
Train 195hp lost from Cogs

Spoiler: You can carry less Trap Gags than you can other Gags!

Lure

Lure pulls Cogs toward you. While Cogs are lured, Throw and Squirt Gags NEVER miss, AND they sometimes give lure damage of 50% of the total accumulated damage of the Gags used!

Gag Turns lured One or All?
$1 bill 2 One
Red Magnet 2 All
$5 bill 3 One
Blue Magnet 3 All
$10 bill 4 One
Hypno-Goggles 4 All
Presentation 15 All

The Presentation is the MOST POWERFUL Organic Gag in the game! 15 turns lured is as practical as a joker card in Whist!

Sound

Sound ALWAYS affects all Cogs in a battle, but isn't very powerful! It makes up for that with a High accuracy!

Gag Damage
Bike Horn 4hp from Cogs
Whistle 7hp from Cogs
Bugle 11hp from Cogs
Aoogah 16hp from Cogs
Elephant Trunk 21hp from Cogs
Foghorn 50hp from Cogs
Opera Singer 90hp from Cogs

Throw

This type of Gag is one that every Toon has.

Gag Damage inflicted
Cupcake 6hp from Cogs
Fruit Pie Slice 10hp " "
Cream Pie Slice 17hp " "
Whole Fruit Pie 27hp " "
Whole Cream Pie 40hp " "
Birthday Cake 100hp " "
Wedding Cake 120hp " "

Squirt

This is the other type of Gag that every Toon has.

Gag Damage inflicted on Cogs
Squirting Flower 4 hit points
Glass of Water 8 " "
Squirt Gun 12 " "
Seltzer Bottle 21 " "
Fire Hose 30 " "
Rain Cloud 80 " "
Geyser 105 " "

Drop

This type of gag is weights dropped on Cogs. Most people do not choose Drop because it doesn't hit very often!

Gag Damage inflicted
Flower in Pot 10hp
Sandbag 18hp
Anvil 30hp
1 ton weight 45hp
Safe 60hp
Grand Piano 170hp
Ocean Liner 180hp

This is another of Shaun's Noob Guides!

Last edited by Big Boo Boo Bananaboom; 02-22-2007 at 12:51 PM.
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  #2 (permalink)  
Old 02-19-2007, 05:28 PM
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Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Here you go...information on the GAGS!

There are seven types of gags, and they are Toon-up, Trap, Lure, Sound, Throw, Squirt and Drop.

Toon-up

Toon-up is the only type of Gag that works on Toons, and it recovers Laff Points when used. One drawback about Toon-up is that it cannot be used on yourself!

Gag Points healed One or All?
Feather 10 Laff One Toon affected
Megaphone Max. 18 Laff All Toons affected
Lipstick 30 Laff One Toon affected
Bamboo Cane Max. 45 Laff All Toons affected
Pixie Dust 70 Laff One Toon affected
Juggling Cubes Max. 120 Laff All Toons affected
High Jump Max. 210 Laff All Toons affected


Trap

Trap only works if a Lure is used, but if a Lure is used, and works, then the Trap always works! Only one Trap Gag can be used on each Cog at a time!

Gag Attack Power
Banana Peel 12hp lost from Cogs
Rake 20hp lost from Cogs
Marbles 35hp lost from Cogs
Quicksand 50hp lost from Cogs
Trapdoor 70hp lost from Cogs
T.N.T 180hp lost from Cogs
Train 195hp lost from Cogs

Spoiler: You can carry less Trap Gags than you can other Gags!

Lure

Lure pulls Cogs toward you. While Cogs are lured, Throw and Squirt Gags NEVER miss, AND they sometimes give lure damage of 50% of the total accumulated damage of the Gags used!

Gag Turns lured One or All?
$1 bill 2 One
Red Magnet 2 All
$5 bill 3 One
Blue Magnet 3 All
$10 bill 4 One
Hypno-Goggles 4 All
Presentation 15 All

The Presentation is the MOST POWERFUL Organic Gag in the game! 15 turns lured is as practical as a joker card in Whist!

Sound

Sound ---> most of the time <---- affects all Cogs in a battle, but isn't very powerful!

Gag Damage
Bike Horn 4hp from Cogs
Whistle 7hp from Cogs
Bugle 11hp from Cogs
Aoogah 16hp from Cogs
Elephant Trunk 21hp from Cogs
Foghorn 50hp from Cogs
Opera Singer 90hp from Cogs

Throw

This type of Gag is one that every Toon has.

Gag Damage inflicted
Cupcake 6hp from Cogs
Fruit Pie Slice 10hp " "
Cream Pie Slice 17hp " "
Whole Fruit Pie 27hp " "
Whole Cream Pie 40hp " "
Birthday Cake 100hp " "
Wedding Cake 120hp " "

Squirt

This is the other type of Gag that every Toon has.

Gag Damage inflicted on Cogs
Squirting Flower 4 hit points
Glass of Water 8 " "
Squirt Gun 12 " "
Seltzer Bottle 21 " "
Fire Hose 30 " "
Rain Cloud 80 " "
Geyser 105 " "

Drop

This type of gag is weights dropped on Cogs. Most people do not choose Drop because it doesn't hit very often!

Gag Damage inflicted
Flower in Pot 10hp
Sandbag 18hp
Anvil 30hp
1 ton weight 45hp
Safe 60hp
Grand Piano 170hp
Ocean Liner 180hp

This is another of Shaun Chandler's Noob Guides!
the mistake has been fixed in bold
  #3 (permalink)  
Old 02-19-2007, 05:55 PM
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Wow very cool!
  #4 (permalink)  
Old 02-22-2007, 12:49 PM
Big Boo Boo Bananaboom's Avatar
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Oh no, no, no, no. Sound hits ALL the Cogs when it works. It does not miss one Cog and hit three.

EDIT: Sorry, got it wrong, above writing still stands.

BTW, thanks MooseBoy800, for such a positive response!
  #5 (permalink)  
Old 02-22-2007, 12:59 PM
Crazy Clarence Crunchynuggets's Avatar
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Posts: 28
I think what Capt. Popcorn is trying to say, and I have to agree, is that the way the Sound description is worded, you make it appear that Sound never misses when used.

Perhaps something along these lines would clear things up..."Sound is the most accurate attack, and when it hits, all Cogs take damage. Two things to remember, Sound doesn't hit for much damage and it will awaken (Un-lure) Lured Cogs allowing them to attack."

Just my 2¢. Other than that it's a wonderfully insightful starting guide to Gags for new players.
  #6 (permalink)  
Old 02-22-2007, 06:28 PM
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Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Gag Points healed One or All?
Megaphone Max. 18 Laff All Toons affected
Bamboo Cane Max. 45 Laff All Toons affected
Juggling Cubes Max. 120 Laff All Toons affected
You should add that #1 even if TU misses, the affected players still get a small TU. #2 The group TU's are shared points, ie, bamboo cane doesn't do up to 45 per player, but 45 combined. So if there is 1 player, it's 45, 2 is 23 each and 3 is 15 each.



Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Trap

Trap only works if a Lure is used, but if a Lure is used, and works, then the Trap always works! Only one Trap Gag can be used on each Cog at a time!
It can be argued that lure will work if trap doesn't miss. There's a little secret that I learned in the last couple of months, so when trap goes down, you can tell if it's going to hit or miss just before the other player tries to lure. If it's a miss, it may or may not work the next round, there's no way to tell. Once it's a "bad trap", it'll never tell you when lure will work. If it's a "good trap", lure WILL work, guaranteed.

It should also be pointed out that trap is the hardest to work by yourself and requires 2 gags to work (trap is one, lure is the other). Trap is still hard to work even in groups because of that same requirement.

Also, trap is the most powerful single-cog gag there is. TNT can do up to 180 points of damage (maxed, non-organic), where as the same gag level of drop (piano) can only do up to 170 damage.

I wouldn't call the limited trap gag information a spoiler. It's more like a warning or a drawback.



Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Lure pulls Cogs toward you. While Cogs are lured, Throw and Squirt Gags NEVER miss, AND they sometimes give lure damage of 50% of the total accumulated damage of the Gags used!
To better say it, throw and squirt gags always hit, even if they 'miss'. When they 'miss', that's when you don't get the knock back bonus. Also, while lured, sound almost always hits. (I have seen all cogs lured, but sound misses, very very rare). Also, drop will NEVER hit a lured cog. I don't know if a toons-hit SOS will change that, but under normal circumstances, drop never hits a lured cog. It has to be unlured first.



Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Sound

Sound ALWAYS affects all Cogs in a battle, but isn't very powerful! It makes up for that with a High accuracy!
Better statement:
"Sound, when it hits, affects all cogs in battle, but...."

Sound is the only gag that affects all cogs at once (not counting the level 7 gags). Also, sound shouldn't be used on lured cogs because it will wake all the cogs. There are exceptions to this, but that can get complicated. For the most part, don't use sound on lured cogs, unless you know what you're doing.



Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Gag Damage inflicted
Cupcake 6hp from Cogs
Fruit Pie Slice 10hp " "
Cream Pie Slice 17hp " "
Might sound better to say "to cogs", because the damage is TO them, not FROM them. "Damage" + "from" sounds like the toons get hit for that.



Quote:
Originally Posted by Big Boo Boo Bananaboom View Post
Drop

This type of gag is weights dropped on Cogs. Most people do not choose Drop because it doesn't hit very often!
Many people choose drop. Many who choose drop are trapless, just like many who choose trap are dropless. There are also many who are TU-less, Lureless or Soundless. (Haven't met anyone who is throwless or squirtless though ) Basically, your comment about "most people" is inaccurate.

* Drop never works on lured cogs.
* Squirt is the best stunning gag to help drop.
* Drop is slightly hard to train because it requires a cog to still be there (unlured) to use. However, it's easier to train solo than trap, since drop can be used by itself. (This is a fact people, please don't get heated by it.)
* Drop is the second most powerful single-cog gag.



With the exception of drop, the points you listed are when that gag is maxed. Cupcake for example does 4pt of damage, but when maxed does 6. A gag is maxed when you reach the necessary points to have the next gag level for that gag track. With drop, you get the same points until you reach the piano, then it starts out at 85 points and works its way up to 170 points.

Another thing to try to fit in there... Usually the highest gag level you can use is the same as the cog level in order to get gag points. ie, if you are battling a level 2 cog, then you can use a level 3 gag but you won't get the points for it. But you can use a level 1 gag and get the point for that. The exception to this is when there are 2 or more cogs, then the highest cog level is the highest gag level you can use and still get gag points for it. This is why it's smart to kill the weakest cogs first, saving the strongest cog for last when you are working for gag points. Deeper thought on this will tell you that you want to keep the lowest high-level cog. If you have a level 10, level 6 and 2 level 3's, then kill the 10 first, because he can do the most damage to you. Then the 3's, because you can use level 6 gags on them, then the 6. The best way to tell when you are going to get gag points for a gag is pay attention to the gag selection screen. If the gag has a blue background, then you will get points for it. If it has a green background, then no points. The gag info to the right will tell you also how many gag points you'll get for using it.
  #7 (permalink)  
Old 02-23-2007, 12:53 AM
Lazers's Avatar
SHOOP DA WHOOP

Join Date: Oct 2005
Location: Doing Nothing
Posts: 1,578
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Quote:
Originally Posted by Wolfeh View Post
You should add that #1 even if TU misses, the affected players still get a small TU. #2 The group TU's are shared points, ie, bamboo cane doesn't do up to 45 per player, but 45 combined. So if there is 1 player, it's 45, 2 is 23 each and 3 is 15 each.



It can be argued that lure will work if trap doesn't miss. There's a little secret that I learned in the last couple of months, so when trap goes down, you can tell if it's going to hit or miss just before the other player tries to lure. If it's a miss, it may or may not work the next round, there's no way to tell. Once it's a "bad trap", it'll never tell you when lure will work. If it's a "good trap", lure WILL work, guaranteed.

It should also be pointed out that trap is the hardest to work by yourself and requires 2 gags to work (trap is one, lure is the other). Trap is still hard to work even in groups because of that same requirement.

Also, trap is the most powerful single-cog gag there is. TNT can do up to 180 points of damage (maxed, non-organic), where as the same gag level of drop (piano) can only do up to 170 damage.

I wouldn't call the limited trap gag information a spoiler. It's more like a warning or a drawback.



To better say it, throw and squirt gags > MOSTLY < hit, even if they 'miss'. When they 'miss', that's when you don't get the knock back bonus. Also, while lured, sound almost always hits. (I have seen all cogs lured, but sound misses, very very rare). Also, drop will NEVER hit a lured cog. I don't know if a toons-hit SOS will change that, but under normal circumstances, drop never hits a lured cog. It has to be unlured first.



Better statement:
"Sound, when it hits, affects all cogs in battle, but...."

Sound is the only gag that affects all cogs at once (not counting the level 7 gags). Also, sound shouldn't be used on lured cogs because it will wake all the cogs. There are exceptions to this, but that can get complicated. For the most part, don't use sound on lured cogs, unless you know what you're doing.



Might sound better to say "to cogs", because the damage is TO them, not FROM them. "Damage" + "from" sounds like the toons get hit for that.



Many people choose drop. Many who choose drop are trapless, just like many who choose trap are dropless. There are also many who are TU-less, Lureless or Soundless. (Haven't met anyone who is throwless or squirtless though ) Basically, your comment about "most people" is inaccurate.

* Drop never works on lured cogs.
* Squirt is the best stunning gag to help drop.
* Drop is slightly hard to train because it requires a cog to still be there (unlured) to use. However, it's easier to train solo than trap, since drop can be used by itself. (This is a fact people, please don't get heated by it.)
* Drop is the second most powerful single-cog gag.



With the exception of drop, the points you listed are when that gag is maxed. Cupcake for example does 4pt of damage, but when maxed does 6. A gag is maxed when you reach the necessary points to have the next gag level for that gag track. With drop, you get the same points until you reach the piano, then it starts out at 85 points and works its way up to 170 points.

Another thing to try to fit in there... Usually the highest gag level you can use is the same as the cog level in order to get gag points. ie, if you are battling a level 2 cog, then you can use a level 3 gag but you won't get the points for it. But you can use a level 1 gag and get the point for that. The exception to this is when there are 2 or more cogs, then the highest cog level is the highest gag level you can use and still get gag points for it. This is why it's smart to kill the weakest cogs first, saving the strongest cog for last when you are working for gag points. Deeper thought on this will tell you that you want to keep the lowest high-level cog. If you have a level 10, level 6 and 2 level 3's, then kill the 10 first, because he can do the most damage to you. Then the 3's, because you can use level 6 gags on them, then the 6. The best way to tell when you are going to get gag points for a gag is pay attention to the gag selection screen. If the gag has a blue background, then you will get points for it. If it has a green background, then no points. The gag info to the right will tell you also how many gag points you'll get for using it.
no gag in the game (except trap when lure works) always hits...
gosh i have to fix every mistake...
  #8 (permalink)  
Old 02-23-2007, 01:26 AM
Wolfeh's Avatar
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Posts: 1,655
Quote:
Originally Posted by Captain Popcorn Hucklegoober View Post
no gag in the game (except trap when lure works) always hits...
gosh i have to fix every mistake...
If you throw a pie at a lured cog, it's going to hit. Whether or not it gets the knock back bonus is based on if it would have hit even if it hadn't been lured. What I said is correct.
  #9 (permalink)  
Old 02-23-2007, 01:39 AM
Lazers's Avatar
SHOOP DA WHOOP

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Location: Doing Nothing
Posts: 1,578
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Quote:
Originally Posted by Wolfeh View Post
If you throw a pie at a lured cog, it's going to hit. Whether or not it gets the knock back bonus is based on if it would have hit even if it hadn't been lured. What I said is correct.
oh srry didnt read quote
 

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