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XP requirements for entry into new lands...
Just an idea I was mulling over. What if a toon had to destroy a certain number of cogs in order to be allowed entry (advance) into the next land? For example, you have to destroy 50 cogs in order to be allowed access into DD. Once in DD, you need to destroy 100 cogs cumulative (which counts the earlier cog totals from the previous lands) in order to advance into DG. MM requires 200, the Brrrgh 400 and so on. These numbers are merely an approximation that I came up with. This is a running total of destroyed cogs, not how many you need to defeat in each land. All cogs can be killed anywhere, so that apprentice tasks will not be changed.
You will noticed I said nothing about Laff points. This is about building up fighting experience and gag levels.
The Shticker book map could have the number of cogs needed on top of the clouds over each land and the running total can be placed on that page or on your cog radar page.
Just an idea...
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TinyAbigail
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