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Old Strategy for ALL Level 7 Gags

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  #31 (permalink)  
Old 12-01-2006, 04:40 PM
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Nice Guide... I learned something today The additional bonus hitting the other cogs when using Throw and squirt is nice to know.

Clarification : Level 7 Trap will Not hit all cogs if a single lure (dollar bills) is used on one cog. The Train will hit only the cogs that are lured so a group lure (magnet / Goggle / slideshow) is required for all cogs to be damaged. I had 2 cogs lure & 2 unlured and used Train which caused the 2 lured ones to move back. I lured only one Unlured cog. Only the one cog was hit and the 2 lured cogs remained unlured.... I just used goggles on them the turn before so they didn't break lure due to the number of turns. My Trap on test is organic and I use it alot...

Thanks again for the info.
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  #32 (permalink)  
Old 12-01-2006, 09:01 PM
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Originally Posted by varmint View Post
Nice Guide... I learned something today The additional bonus hitting the other cogs when using Throw and squirt is nice to know.

Clarification : Level 7 Trap will Not hit all cogs if a single lure (dollar bills) is used on one cog. The Train will hit only the cogs that are lured so a group lure (magnet / Goggle / slideshow) is required for all cogs to be damaged. I had 2 cogs lure & 2 unlured and used Train which caused the 2 lured ones to move back. I lured only one Unlured cog. Only the one cog was hit and the 2 lured cogs remained unlured.... I just used goggles on them the turn before so they didn't break lure due to the number of turns. My Trap on test is organic and I use it alot...

Thanks again for the info.

That is a very interesting predicament. I am going to test it out and see what its all about. i willadd the info i find to the guide.
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  #33 (permalink)  
Old 12-01-2006, 09:27 PM
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Great Guide!! I wish more people understood how the gags worked. I'm still seeing many toons use sound to compliment the Wedding Cake. In fact, the most recent time was like this: In CFO, 4 12's come out. Someone chooses Wedding Cake, I choose lure, other 2 both choose elephants... none of the cogs die. Oof!
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  #34 (permalink)  
Old 12-02-2006, 12:52 AM
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Quote:
Originally Posted by Prof. Graham Soursnooker View Post
That is a very interesting predicament. I am going to test it out and see what its all about. i willadd the info i find to the guide.
If you are on TEST, I'd be more than happy to help... I was running 2 toons at the time.... I would be interested to see if 3 toons single lured would the fourth cog remain or if a Lure missed what would happen.


Updated:
I wasn't seeing things... I recreated it again this evening... the 2 lured ones stepped back and remained UNlured and attacked me after the single lured Cog was ran over by the train. This happens in Buildings...haven't tested it in Boss battles.

Last edited by varmint; 12-02-2006 at 04:42 AM. Reason: update
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  #35 (permalink)  
Old 12-03-2006, 12:28 AM
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Originally Posted by varmint View Post
If you are on TEST, I'd be more than happy to help... I was running 2 toons at the time.... I would be interested to see if 3 toons single lured would the fourth cog remain or if a Lure missed what would happen.


Updated:
I wasn't seeing things... I recreated it again this evening... the 2 lured ones stepped back and remained UNlured and attacked me after the single lured Cog was ran over by the train. This happens in Buildings...haven't tested it in Boss battles.
this is very valuable info...I will update the guide to reflect it. TYVM. I'm not a trapper so i had never tested the train myself.
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  #36 (permalink)  
Old 12-03-2006, 02:13 AM
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i still think this should be stickied...just a bit of info though...i'm very disappointed with the accuracy of the ocean liner. seven times i've seen it been used. i've only seen it successfully hit three out of those seven times though! this is simply ridiculous.
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  #37 (permalink)  
Old 12-05-2006, 10:42 PM
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By the way, awesome guide! It must've taken at least an hour to an hour and a half!
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  #38 (permalink)  
Old 12-06-2006, 12:10 AM
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Is there anything you don't know Professor? lol You rock!
How come my organic ocean liner misses so much? Well, 3 times already...I think that's too much! And, yes, the cogs are stunned first.
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  #39 (permalink)  
Old 12-07-2006, 08:04 AM
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Originally Posted by PRW View Post
Great Guide!! I wish more people understood how the gags worked. I'm still seeing many toons use sound to compliment the Wedding Cake. In fact, the most recent time was like this: In CFO, 4 12's come out. Someone chooses Wedding Cake, I choose lure, other 2 both choose elephants... none of the cogs die. Oof!
YOU ARE ABSOLUTELY RIGHT!!! Please to those who hopefull see this guide. Please please please stop sounding before a wedding cake. Lure first and throw another throw gag, any throw gag. Just in case lure misses, there is still a multi-gag bonus to take out the cogs. But if lure misses and sound misses (which has happened a couple times unfortunately) then the wedding cake does not take out the 11s and 12s.

Again...Do Not Sound with the Wedding Cake...The costs and the risks outweigh the benefits.
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  #40 (permalink)  
Old 12-07-2006, 12:58 PM
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Just a weird notion here rumbling around in my noggen.

I am sure some of you have noticed that when you first get a new gag, it misses quite often. Could it be, that with the level 7 gag, that you might also have to practice with it a couple of times before a toon perfects how it works?

Also, an odd observation of mine. Maybe I am simply seeing something that really does not exist, but last week I planted a flower tree just to fill up my trees (and to give me something to help with gag training) and suddenly noticed my lure seems to be missing more often than usual. Has anyone else had this experience with organic lure?

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  #41 (permalink)  
Old 12-07-2006, 05:39 PM
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Originally Posted by PennySparkleface View Post
Is there anything you don't know Professor? lol You rock!
How come my organic ocean liner misses so much? Well, 3 times already...I think that's too much! And, yes, the cogs are stunned first.
Do you normally use drop alot? I use drop regularly and mine hits more often than not. Hope I didn't just jinx myself.
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  #42 (permalink)  
Old 12-07-2006, 09:38 PM
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Originally Posted by LSW View Post
Just a weird notion here rumbling around in my noggen.

I am sure some of you have noticed that when you first get a new gag, it misses quite often. Could it be, that with the level 7 gag, that you might also have to practice with it a couple of times before a toon perfects how it works?

Also, an odd observation of mine. Maybe I am simply seeing something that really does not exist, but last week I planted a flower tree just to fill up my trees (and to give me something to help with gag training) and suddenly noticed my lure seems to be missing more often than usual. Has anyone else had this experience with organic lure?

__________________
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-Aunt Fleabag Bumblesocks - 39 LPs; 4 track Uber in training (Sound/Drop)

Ill address a couple of these...

First, I do not believe that your accuracy of level 7 gags increases as you use them more. Here is what i believe about level 7 gags and why many have noticed that they miss so often:

Level 7 gags are so rarely used that when they miss, it sticks out more than when regular gags miss. Yet if you notice, all lvel 7 gags have an accuracy rating. Therefore, gags that have a low accuracy are only going to hit 66% of the time without help (drop with a stun, or lure with a trap).

ALSO...The probability that a gag will hit is also dependent on the levels of the cogs being targeted. Now when we use a lvl 7 gag, we are usually tageting the biggest cogs (11s and 12s), which reduces the probability that it hits (although not by much). Therefore it is entirely possible for a level 7 gag to miss.

I don't think they miss more often or not...in fact i think they miss less than the level 6 gags in the gag track its just that their rarity makes the misses stick in our mind so that it appears to us that it happens often. This is a basic psychological phenomenon. Its like when you buy a new shirt or a new car and then notice that everyone in school is wearing that same shirt or driving that same car.

Secondly, planting a lower level lure will have no effect on the accuracy of your higher level lures. Again this may be a noticing you have based on your expectation that they SHOULD be more accurate since they are organic.
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  #43 (permalink)  
Old 12-08-2006, 01:13 AM
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Does this mean...

Quote:
Originally Posted by varmint View Post
Nice Guide... I learned something today The additional bonus hitting the other cogs when using Throw and squirt is nice to know.

Clarification : Level 7 Trap will Not hit all cogs if a single lure (dollar bills) is used on one cog. The Train will hit only the cogs that are lured so a group lure (magnet / Goggle / slideshow) is required for all cogs to be damaged. I had 2 cogs lure & 2 unlured and used Train which caused the 2 lured ones to move back. I lured only one Unlured cog. Only the one cog was hit and the 2 lured cogs remained unlured.... I just used goggles on them the turn before so they didn't break lure due to the number of turns. My Trap on test is organic and I use it alot...

Thanks again for the info.
Does this imply that the following scenerio will work?

Two previously lured cogs with two fresh ones arriving; one person group lures; one person organic train traps (for the sake of arguement). The two lured cogs will step back, the train is laid down and then the four cogs are lured onto the track?

And this would possibly take out 4 level 12s? With just two gags? Could this possibly work? The implication of reading the above is that it could, which would present more opportunities for using that gag instead of waiting for a fresh set of four, which doesn't always happen say in a boss battle. Maybe I will replace my drop track trees with trap trees. Hmmmm......

Lady Von Zippenberry, 111 laff soundless monkey
Baroness, 68 laff dropless monkey
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  #44 (permalink)  
Old 12-08-2006, 06:11 AM
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Originally Posted by Lady von Zippenberry View Post
Does this imply that the following scenerio will work?

Two previously lured cogs with two fresh ones arriving; one person group lures; one person organic train traps (for the sake of arguement). The two lured cogs will step back, the train is laid down and then the four cogs are lured onto the track?

And this would possibly take out 4 level 12s? With just two gags? Could this possibly work? The implication of reading the above is that it could, which would present more opportunities for using that gag instead of waiting for a fresh set of four, which doesn't always happen say in a boss battle. Maybe I will replace my drop track trees with trap trees. Hmmmm......

Lady Von Zippenberry, 111 laff soundless monkey
Baroness, 68 laff dropless monkey
In the scenario that you describe, all four cogs would be hit by the train, and if that train were organic, it would kill level 12s.
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  #45 (permalink)  
Old 12-08-2006, 01:07 PM
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Quote:
Originally Posted by Lady von Zippenberry View Post
Does this imply that the following scenerio will work?

Two previously lured cogs with two fresh ones arriving; one person group lures; one person organic train traps (for the sake of arguement). The two lured cogs will step back, the train is laid down and then the four cogs are lured onto the track?

And this would possibly take out 4 level 12s? With just two gags? Could this possibly work? The implication of reading the above is that it could, which would present more opportunities for using that gag instead of waiting for a fresh set of four, which doesn't always happen say in a boss battle. Maybe I will replace my drop track trees with trap trees. Hmmmm......

Lady Von Zippenberry, 111 laff soundless monkey
Baroness, 68 laff dropless monkey
Yep...it works in Boss battles... On the Brown Monkey Boss runs (every Sunday evening in TEST after the Beanfest), I like to use my Trap in the VP and CFO this way... I make sure I have Trap and then pick it before the next battle. It really helps out in a 4 or 5 toon boss battle especially when my toon only had 79 laff I finally took on Laff recently to get beans easier...
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