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Old What do you think is the most important gag track?

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View Poll Results: What do you think is the most important gag track?
Toon-up 37 30.83%
Trap 3 2.50%
Lure 42 35.00%
Sound 29 24.17%
Throw 5 4.17%
Squirt 1 0.83%
Drop 3 2.50%
Voters: 120. You may not vote on this poll

 
 
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  #16 (permalink)  
Old 12-18-2007, 12:08 AM
Cy toon's Avatar
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*Sob*.... I don't have lure I wish I did so I say the best is lure.
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  #17 (permalink)  
Old 12-18-2007, 12:36 AM
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Quote:
Originally Posted by Pirate Huntress View Post
I know, since it's very easy.... o.o
As long as you have 4 toons, and if 2 have TU.
I know the factories are easy, but what if you go through DA office D? For some reasons toons don't always stock up on TU gags before entering, and then if there's only a few that can use it and everyone runs out, they're in trouble. I've had this happen in DA office A. The mints and factories are easy, I just posted that. Sorry.
  #18 (permalink)  
Old 12-18-2007, 01:40 AM
ezerace's Avatar
Toon Of The Edge
 
Join Date: Oct 2006
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My Top 3 is Sound, Lure and Toon Up.
Toon Up: Gives toon lots of health, which helps them.
Sound: Speeds up damage, highly recommended.
Lure: The most needed. I like it so good that it can even stun cogs.
  #19 (permalink)  
Old 12-18-2007, 04:33 AM
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Quote:
Originally Posted by Pence Ilsharpner View Post
I know the factories are easy, but what if you go through DA office D? For some reasons toons don't always stock up on TU gags before entering, and then if there's only a few that can use it and everyone runs out, they're in trouble. I've had this happen in DA office A. The mints and factories are easy, I just posted that. Sorry.
You're 75 laff right? So how would you know what happens in a D? I have never had that happen. Pirate Huntress is right, as long as 2 toons have tune up, your fine. You hardly even use it in a D.....
  #20 (permalink)  
Old 12-18-2007, 05:09 AM
Slate's Avatar
Slate Blue Rabbit
 
Join Date: Sep 2004
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My favorite gag is sound because its a fast way for everything, but lure is more important... And throw is important too, i really use it a lot. It has a lot of damage and you can use it on any cog, with or without lure. Sound is good only if its a team work, squirt is like throw but it has less damage, drop miss a lot and only works without lure, trap only works if lure works and it won't help you if the cog is already lured... So the only gag that has a lot of damage that you can use ANYTIME at the battle is throw.
Quote:
Originally Posted by Pence Ilsharpner View Post
I know the factories are easy, but what if you go through DA office D? For some reasons toons don't always stock up on TU gags before entering, and then if there's only a few that can use it and everyone runs out, they're in trouble. I've had this happen in DA office A. The mints and factories are easy, I just posted that. Sorry.
Its REALLY easy without toon up, office d is even better when nobody has toon up if you can save yourself from the lights, because then nobody will waste your time and toon up toons who lost only 3 laff points. There are a lot of toon up boxes and in most of the time you won't really need toon up. Almost everyone there has maxed gags (or at least maxed sound and a good lure, throw and squirt are always maxed), and almost everyone know how to play, so its really easy... The reason that you almost died in office a is that you didn't have maxed gags, you didn't know how to save yourself because you were new, or you went with toons who had bad gags or with new toons.
  #21 (permalink)  
Old 12-18-2007, 05:29 AM
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lureee :}]
  #22 (permalink)  
Old 12-18-2007, 02:29 PM
ToonTastic
 
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I guess I just made a dumb post.

But I have another toon around 108 laff that I've used to go through DA office D. That's how I know.

I doubt I should have gone through DA office A, since I was low laff at the time and not maxxed.
  #23 (permalink)  
Old 12-18-2007, 03:48 PM
B. K.
 
Join Date: Jun 2007
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My Mood:
Tooooon-up YOU KNOW!

It's pretty hard to decide between Toon-up and Lure...There both important... But if i had a choice between Toon-up and Lure, I will choose Toon-up because in my opinion this game is about helping others and without help noone will get anywhere.
  #24 (permalink)  
Old 12-18-2007, 04:04 PM
Open and Test
 
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Lure then Teamwork......

Those are the most important ones....with respect to any laff any gag.

Sound requires the rest have sound and/or that it is maxed (or close to it).

A dead Cog does no damage

Kill what you touch
  #25 (permalink)  
Old 12-18-2007, 04:56 PM
MML is a pithole.
 
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If we were talking "We need to attack"-wise, i would say throw and squirt. I mean, the other gags are either weak, or inaccurate. But, in this case, i would say Squirt. It's the core of your gag assortment, and provides good accuracy and sufficient power.
  #26 (permalink)  
Old 12-18-2007, 07:14 PM
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my 11 best sfs rule
 
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i picked tu i regret not having lure tho but wat if lure misses u need tu btw lure makes the game boring the enemies cant fight back its too easy
also tu is easier to max coz weak lures miss to easily
  #27 (permalink)  
Old 12-18-2007, 08:45 PM
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There's really no right or wrong answer to this question. It all depends on how you want to play it and what strategies youre using. But for me, its sound and lure, but I chose sound.
  #28 (permalink)  
Old 12-18-2007, 08:50 PM
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Drops better lol how do you kill a lvl12. You need trap and lure to use trap
  #29 (permalink)  
Old 12-18-2007, 09:03 PM
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I personally chose Lure. Loopy Stinky Macjinks has a point, because if the enemy can't fight back, it's just ganging up on the Cogs and it's not very much fun. But with Lure, when you Lure them, granted your Lure is strong enough, you have several turns to finish off the enemy! MUAHAHAHAHAH-- -coughcough-..... Anyway... I think Lure's most important.
  #30 (permalink)  
Old 12-18-2007, 09:24 PM
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Although I do think a few of them are essential, I do think one is of most value. Eventhough it does miss a lot, out of all of the gags, the most important gag (to me) is lure. Thats the only gag that allows you to put the cogs on hold for a few passes while everyone recovers from the cog attacks.


The Dogfather
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