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Old Which Gag is the MOST useful when Soloing a 5 story building? (2 answers)

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View Poll Results: Whcih Gag?
Throw 23 45.10%
Lure 42 82.35%
Toon-Up (uh..useless) 5 9.80%
Sound 16 31.37%
Squirt 6 11.76%
Drop 9 17.65%
Trap 7 13.73%
Multiple Choice Poll. Voters: 51. You may not vote on this poll

 
 
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  #1 (permalink)  
Old 07-25-2007, 10:37 PM
MilkywayMidnight's Avatar
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Question Which Gag is the MOST useful when Soloing a 5 story building? (2 answers)

Lure & Throw!
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Old 07-26-2007, 12:06 AM
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At least have lure.
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Old 07-26-2007, 12:50 AM
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Trap!!! lol
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Old 07-26-2007, 12:52 AM
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I voted 3:Lure, Throw, Squirt
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Old 07-26-2007, 02:46 AM
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Throw, lure, and Toon-up are a good combination.
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Old 07-26-2007, 03:26 AM
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OH, for soloing a 5 story building! XD
Lure, throw, sound, and drop are all useful.
Take off one vote for toon up, I didn't read it completely. Sorry.

Mostly lure and throw are useful,
but sound is good for when the cog is red,
and drop is useful for those extra cogs.
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Old 07-26-2007, 03:42 AM
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Definitly lure, for obvious reasons.

Sound to get rid of any smaller cogs.

Trap to get rid of cogs easily. Just be willing to take a few hits.
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Old 07-26-2007, 04:27 AM
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Lure, Throw, Squirt, and Sound. A Fog Horn takes out level 5's. If there are 4 cogs under level 5 it's much faster to Fog them rather than to lure and waste four throw and squirt gags.
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Old 07-26-2007, 04:32 AM
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I Say: Lure, Throw, & Drop
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Old 07-26-2007, 04:52 AM
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I said Lure and Sound, but I'm rethinking the sound bit. Instead, I would have to vote throw.

I first said sound because a Fog Horn can kill a group of Lv. 5 cogs, however you won't find those in a 5 story building anywhere. So.. I guess you can throw that out!

Lure would be your best bet. The blue magnet, $10 bill and hypno goggles are most always "spot on" in those tough situations! Although, it seems to fail just when you need it most (as I have learned when soloing). After you're done luring, a cream pie can defeat a Lv. 6 Cog on one hit, while a Birthday Cake can defeat a Lv. 9 Cog.

If you do decide to solo a 5 story building, I would say bring along a few extra Toon Up SOS Cards or Unite phrases for the case if your lure misses. And as always, rub your lucky rabbit's foot for good luck. That always comes in handy when you need it most.
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Old 07-26-2007, 04:57 AM
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Quote:
Originally Posted by ClydeSourbrains View Post
I first said sound because a Fog Horn can kill a group of Lv. 5 cogs, however you won't find those in a 5 story building anywhere. So.. I guess you can throw that out!

During a Flunky/Cold Caller/Short Change/Bottom Feeder invasion. They can be level 5's at the most.
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Old 07-26-2007, 05:01 AM
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#1 = Lure
#2 = Throw
#3 = Squirt
#4 = Sound
#5 = Tie between Trap/Drop
#6 = TU

In a 5-story building lure is the most vital gag to have (unless your prepared to use lots a TU SOS/ unites.) Along with lure, throw is able to take out lv.10's/11's (if organic.) Squirt, just a bit weaker then throw, but still capable of at least taking out lv.10's. Sound does damage to all, but makes it so you'll most likely end up taking damage from each cog (2 organic fogs can at least take out a lv.9.) Trap & drop both have there pros & conswhich I've already talked about a billion times. TU is worthless in a solo to put it simple. Lv.7 gags are obviously very helpful in solos as well.
That's just my take on the usefullness of the gags in a solo.
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Old 07-26-2007, 05:48 AM
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I didn't read the whole thing, so I picked TU and sound and lure... for a 5 story alone, NOT tu, lol.
  #14 (permalink)  
Old 07-26-2007, 06:05 AM
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Toon-up is USELESS when soloing!

Come on people! lol, XD

It's based on gags. Not unites/sos.

I put the Toon-Up in there to see if anyone would listen, lol
  #15 (permalink)  
Old 07-26-2007, 06:09 AM
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Lure,Trap,and Sound are my picks
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