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Cog Prison Adress seceret cog
stamp From: Inmate #1234(pdstan512) To:CRL Yes I have been imprisoned dont worry ill be out soon I was found guilty of stealing information and put in the jailhouse(hehe they dont read the letters so dont worry they have no i dea of what else i have tooniesty )the dont know where i have stored the info so i will share it to yall as soon as my 2 days is up ill send more letters see ya soon P.S. I need a pickup ill be at the entrance inside of SellbotHq Towmarrow at around 3:00pm-5:00pm if no ones on during those time ill just hitchhike back |
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Research
After Much research on the cashbot cog i am pleased to anounce all of the cashbot cogs and their attacks
Short Change lvl 1 2 3 4 5 Water Cooler 2 2 3 4 6 Bounce Check 3 5 7 9 11 Clip-on Tie 1 1 2 2 3 Pickpocket 2 2 3 4 6 Penny Pincher lvl 2 3 4 5 6 Bounce Check 4 5 6 8 12 Freeze Assets 2 3 4 6 9 Finger Wag 1 2 3 4 6 Tightwad lvl 3 4 5 6 7 Fired 3 4 5 5 6 Glower Power 3 4 6 9 12 Finger Wag 3 3 4 4 5 Freeze Assets 3 4 6 9 12 Bounce Check 5 6 9 13 18 BeanCounter lvl 4 5 6 7 8 Tabulate 4 6 9 12 15 Audit 4 6 9 12 15 Write Off 4 6 9 12 15 Calculate 4 6 9 12 15 Number Cruncher lvl 5 6 7 8 9 Audit 5 6 8 10 12 Calculate 6 7 9 11 13 Crunch 8 9 11 13 15 Tabulate 5 6 7 8 9 Money Bags 6 7 8 9 10 Liquidate 10 12 14 16 18 Market Crash 8 10 12 14 16 Power Tie 6 7 8 9 10 Loan Shark 7 8 9 10 11 Bite 10 11 13 15 16 Chomp 12 15 18 21 24 Play Hardball 9 11 12 13 15 Write Off 6 8 10 12 14 8 9 10 11 12 Power Trip 11 14 16 18 21 Tee Off 10 12 14 16 18 Your Welcome! took me 4 hours of nonstop CASHBOTS I will do any cog just pm me PEACE |
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CAUTION! ENTER AT YOUR OWN RISK
COG DANGER AREA!!! Any one wanna come check out the thing I was talking about to Tooniesty?? Ive "captured" a cog and I have made a a holding cell in my house GUIDELINES: 1. The Cog is a lvl 5 micromanager boss bot 2. Any reasercher is alowed to come study as long as Im on 3. The contraption Ive made out of my furinature is a security system A. The closet is a scanner to make sure nothing bad came in with you B. The furnature around you is a gate please wait until the gate opens before you come in the main area [b]4. My robitic asistant(my phone) will help you out until Im back(Ill be moving The gate) 5 Just tell me when you want to leave 6 Not that important but I have 2 gaurd doodles CAUGHT A NEW COG, the flunky died I am taking him apart today if any one would like to attend and study with me pm me a code so pm me a code when you want to come see it (oh Im no longer Sir Z.Z. Im a bear named Smokey) Last edited by pdstan512; 12-07-2007 at 08:38 PM. Reason: MAKE A BETTER LAYOUT |
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It's just an update guys, not Bossbot HQ coming out. Disney does updates all the time. It's probably those bigger houses, closets, and speedchat phrase selections they announced a few weeks ago. Besides, they would've announced it first. When Lawbot HQ came out, ToonTown residents knew it was coming for about two months in advance, not a few hours.
![]() It has come to my attention that while Toons have loads of research on Sellbot Cogs, and almost as much on Sellbot HQ, there is little known information about the Sellbot VP Cogs themselves. What, exactly, makes the VP work? What are his statistics? What can he and what can't he do? All these questions came to me while I sat around in boredom waiting on the VP I was assigned to. Since he normally has me do the general maintenance on him, I was able to get a good idea about most of it. What makes a VP Cog work? It's brilliant, really. That box they sit on is first. It's already been discovered that the VP has a miniature Cog factory there. It really isn't that complex though, mostly it just assembles large parts of the Cogs (like arms and head to the torso, etc.). Most of the space is taken up by storage for those pieces and a small set of tiny Cog robots that can fly around the battlefield and gather information to make the next series of VPs even stronger. I haven't been able to get a close look though, unfortunately. A VP Cog normally has about three dozen large throwing gears and a gear box to run his treads there as well. The next part, the torso, is mostly for supplying all the power it takes to move such a large Cog around. There are eight sets of batteries that are all about the same size as a small doodle. Each set is a backup to the others. Interestingly, even with all that power, a VP Cog can only last about an hour before it loses all power and collapses. If a Toon can last that long, the win is pretty much guaranteed. A few special purpose VPs are equipped with solar batteries though, so a VP Cog might be able to last a lot longer if it's one of these. Cogs are currently working on a better method to power the VP Cogs, but no progress has been made yet. The head of the VP Cog is what is truly amazing. Where most Cogs would have a computer brain, these ones actually have a control center for a rather small person. It's the perfect fit for what the Cogs have found to be the perfect controller: Toons. Toons who have gone beyond sad, to the point where they become like Cogs themselves. The first VP Cogs were computer controlled, but these newer ones are controlled by captured Toons that were never rescued. Luckily, there is still hope for these Toons! It takes a lot, (about three high dives) but they can be brought back to where they are just sad again if they are returned to the playground. There, it will take several days to get back to where they can collect treasures for laff, and become a happy Toon once again. ![]() What are his statistics? These are the commonly known ways a VP Cog can hurt you.
Contrary to popular belief, the VP Cogs do have hit points! (sort of) The Toon inside can still "recover" laff to get back to being just sad again, and he/she will stop attacking then. The pies you throw at a VP Cog only have half their healing power on the Toon in the VP suit. With an average of 630 hit points to return to sadness (three high dives times 210 LP each=630), it can take up to 1,260 pies to do this! The very best way to defeat a VP Cog is to have everyone else distract it while one Toon sneaks up the back and pulls the head plates off. With the Toon exposed, eight people should be able to pie him/her back to just being sad again fairly quickly, and we'll all gain another Toon to help battle the Cogs! Not to mention the fact that they won't be able to send the Toon out again with a new VP suit. The suits are expendable, but the Toons inside are very rare with all the rescue attempts by other Toons. What can he and what can't he do? In a battle, what I listed above is just about all the answer you need. Outside one though, the VP can do a lot of different things. Most often, the Toon is taken out of the suit and put to work on budgets until the VP is needed again, and while the suit recharges. However, the VP is also a law enforcer in Sellbot HQ. He is in charge of keeping other, smaller Cogs in line. As to what it can't do though, there really is no answer to it. Currently, Cogs are working on ways to make the VP do just about anything. The only thing that will remain certain, is that the VP cannot laugh without turning against the Cogs. As an added bonus to all this, if I'm reeeeeaaalllyyyyy good and get lots and lots of promotions while I'm in Sellbot HQ, I'll get a VP suit of my own! I've already been promoted all the way to Glad Hander (Cogs believe anything written on paper, so I just had a bunch of Toons sign saying I defeated them ).Oh yes, one more thing, if you attempt to approach the Toon in the VP suit, be extremely careful! Even though they may be Toons, they will still be just as nasty to you as Cogs will be. Depending on how far beyond sad a Toon is, they can take away between 40 and 70 laff before you get too far away to be hit! I recommend that only really high laff Toons try to rescue the Toons in the VP suits, and that they only do so with full laff and the most extreme caution.I'll post another update on the Sellbots as soon as I get done polishing the VP Toon's suit. Dream signing out. P.S. Did you know there are snowflakes if you use the Brrrgh (and possibly default) theme on TTC? You can see them falling down if you look closely. Make your window as big as you can and watch the big black spot below. . . .................................................. .................................................. .................................................. Click somewhere else! It's easier to see the snowflakes if this is totally black. Isn't that neat? ![]() |
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Finishing up the story!
![]() Part 8:The Secret of the Drive system, I return the extra drive systems to Flippy who is at my house.He is still inspecting these drive systems.He said that these were beyond Cashbot or Sellbot tech.Coconut Poodledoodle thought Lawbot!Flippy said "No" it was something beyond that,it was Bossbot technology!I knew that I would have to destroy the FVP,FCFO,FCJ,and FCEO.I knew that I would have to do it in that order.We were getting ready to set off on adventure when Lil' Oldman and a young cat named Silly Rusty Sparkletooth came and joined the team.Oldman claimed that he was Flippy's second cusion,and Silly Rusty claimed he was Coconut's cusion.Now the team was complete!Coconut Poodledoodle,Princess Twinkletoes,Bigfoot,Flippy,Rusty Gigglequack,Lil' Oldman,and Silly Rusty Sparkletooth!The team knew that all eight of them could conquer all of the F's. Part 9:The end of the First VP!, As the team travels down the pit they awaken the FVP.After a climatic battle they finaly triumph over the FVP.The FVP said that the "FCEO may bring the end to Toontown."I knew that I had to discover more secrets to the cogs' history.We began to ponder that the CEO was soon to awaken.We all set out for Cashbot HQ where hopefully we will learn more about the CEO. Part 10:The end of the First CFO!, We travel to Cashbot HQ to have yet another climatic battle with the actually hidden FCFO.We had to defeat the current CFO to find the real one.We forced him to tell us where thier real leader is.The CFO claimed he does'nt know anything thats even more powerful then him.We called him a lier but,Silly Rusty could tell that he did'nt know anything.So we ask the CFO for a tour of Cashbot HQ.We ordered him to or else we would destroy him completely.He showed us important statues of his people and we found a gold button.I pressed the button and the statue unraveled to show the sleeping FCFO.He quickly awoken and absorbed all of the energy from the CFO and went into the climatic battle I told of you earlier.He was much more powerful then the FVP.Flippy lost all of his laff I had 30 left and Princess Twinkletoes was at 2 laff when I quickly threw the New gag that Flippy invented the Exploding Wedding Cake!It destroyed the FCFO and he said "Doom shall come to those who try.Try to find the Secrets of cogs" We returned home to use the doodles to bring our laff back up.Flippy restocked our lv8 gags and we were ready for the FCJ,the second toughest cog boss ever. Part 11:The end of the FCJ!, We quickly pulled the stone switch in Lawbot HQ and realeased the FCJ.Yet another climatic battle came.The whole team almost went sad when we all decided to use the Exploding Wedding Cake at the same time.There was a huge explosion followed by a click,then another click.Click click,click?A huge flash of light and then an earthquake.Thankfully nothing was harmed.The FCJ was just a pile of dust and told us "The CEO has been revieved!You shall die!" Part 12:The end of the FCEO!, We fled back to Coconut's house and restocked and re-laffed.Then as we travel around,we hit Minnie's Melodyland where we find greyness towards Donald's Dock.We go there and see grey in Acorn Acres.We realized that Bossbot HQ has appeared!Right inside was the FCEO.We faced off in the most Cataclismic battle in the history of toontown.All of us went sad except for me who used the most powerful gag in all of toontown.The TNT Omega throw!I threw I giant box of TNT inside a soaking wet Wedding Cake with a Meteor on top and a giant train following me with one laff left!Then thier was a simmaler click click flash bam then a giant earthquake much longer then the last and then.......!.....?......?huh?......... Part 13:The end of toontown!, Then the sky went black...all of the Sellbots,Cashbots,Lawbots,and Bossbots were destroyed,another flash of light that lasted a few seconds and yet another ear shattering earthquake.We fled to the house and as we did the sky went grey all over toontown!The doodles were sad,all of the toons could'nt cheer up.The cogs have put thier final curse on toontown when!........To be continued......... |
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Sad news the captured cog I had, well he died in some way but didnt explode so if any one wants to atend i will be taking him apart soon to study that but dont worry lol i caught ANOTHER one it is a new kind so couconut you wanna come ill be ready pm me a code
Last edited by pdstan512; 12-07-2007 at 08:35 PM. |
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I need permision to reveal the other four types of cogs in order to finsh the story and give credit. |
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