Welcome, and this is a guide to make your guild succeful (i.e. the thread title)
Table to Contents:
Part 1: A name.
Part 2: Members.
Part 3: Events.
Part 4: Reward System.
Part 5. A Theme.
Part 6. Activness.
Part 7: An unsuccesful guild.
Part 1: A name.
First off, when you're picking a name for your guild always try to get something that appeals to everyone, this will get you more members, and help you later on.
Try not to make your name long, or complicated. A short easy name would do. Example *The Toontown Gag Guild.* It is short, easy, and everyone can relate to it.
Also, a lot of guilds make their guild into initals for the name. Example *TTGG* for The Toontown Gag Guild. In which case if you do have a long name this can shorten it.
Part 2: Members.
When you're first starting a guild, you want and need members. This is why you want to present your guild in the best way possible. You can try using better grammer, punctuation, and screen shots. Bigger Fonts, colors, and boldness. These all attract members, and will benefit your guild.
Also once you start to get more members, you can start to pick leaders, if you haven't done so already. Leaders help organize things, and take a great hassel off of your shoulders a lot of the time.
But a tip, try not to pick inactive leaders, or spammer, or iresponsible leaders. This can make your guild look bad, and you can lose members.
Also try to keep an organized list of members, this can help out in a lot of ways.
Part 3: Events.
With more members, and now leaders you are going to need something for all of them to do. By this you can start to organize events. Or you could pick someone from your guild to do this for you, and just overlook everything.
The more events you have, the less bored and inactive your members will be in the guild. Then again try not to have too many events, and not big ones right off the back. I've seen a lot of gui8lds starting off, with big schedules of events with 0 members. I'm not saying this is bad, but it will help you give time for members first.
And for the events, try to have fun events that will occupy all of your guild, or those who show up. Try not to have too many of the same thing, and too many of the thing everyone else has. Being unique from the other guilds will gain you more members. And your guild will be more enjoyable.
Part 4: Reward System.
This is optional, but sometimes it can be a big help to have some little organized reward thing inside your guild, for your members to work towards. But be careful with this, if you make it too complicated and boring almost noone will participate in it. But if it is appealing to your members then keep it around. (Remember you can always take it away)
And it is better to try something, then not at all.
Part 5. A Theme.
THis should go back up with picking a name, but when you choose your guild, you should have a theme, a main thing that can equal down to everything in your guild. This can also pertain to your events, if your guild is called, VPers, or something of that sort. Then most of your events could be safe to be VP related.
Part 6. Activness.
It is probably the number 1 most reason that all guilds become completely inactive. In order for a succesful guild, you need members to be active, and you need to be active as a leader. Your events, and verything regarding your guild must be active lol.

It is kind of an essential.
Part 7: An unsuccesful guild.
Some people who create guilds, and don't recieve members just quit, but sometimes this isn't the best thing to do. You can always try to make that guild work for you. Rather than just giving up, and created a new one.
Well hope this guide helps, not the best guide, but maybe it could help someone

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