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| Bug Guts Archive for Bug Reports forum |
Battle system bugs in open server, please confirm!
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Battle system bugs in open server, please confirm!
the way i see it, there are 2 bugs in the battle system. I do not have screenshots on hand to prove this, so i am asking if anyone else can back this up. the first bug isn't that bad.
First, if a toon is knocked out in the middle of the cog's attack phase where there is more than one cog, and right after the attack that knocked him out, an enemy cog performs an attack that hits all toons (prefferably quake), the noise that plays when a toon is knocked out will play a second time. The second, and probably more serious of the bugs goes like thus: If any toon is knocked out by EXACT count by a quake or similar multi-toon attack, they WON'T be knocked out. their laff meter will will turn to the green frowning face. They will be able to use gags and still fight in combat. They can be healed with toon-up gags. If they leave battle without being healed, or without being hit again, they will then be able to walk around the streets in the slow, sad state. if they warp to a playground in this state, you will get the 'The cogs stole all your gags, and you are sad' message, but you do not lose all your gags, and will be unable to leave the playgrund without healing as usual. I have seen the second bug happen to me, and another player, tipically on the top floors of cog buildings in a close fight. Again i ask someone to confirm this to make sure. |
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lol there are so many Royal Blue Rabbits... i used to be one until my name was finally accepted! anyway, RBR, can u help me since ur 100 laff?
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LE Toons- ~Joey~ 67 laff 5 Toon-Up X Trap 1 Lure (After 1 more task) 5 Sound Maxxed Throw 5 Squirt 4 Drop Cog Suits: Sellbot - Name Dropper lvl 4 Cashbot - None Lawbot - None Bossbot- None 52 Species ~Steel Rod~ 12/33 ~Roadster~ Test toons- None Yet. |
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