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SOS Trap Bug
I reported the following as a bug, I am not sure if it happens during any battle or just the cog wave in VP:
Battle round 1: A toon calls SOS Toon who sets trap in front of all 4 Cog, all cogs are lured into trap, but cogs survive.
Battle round 2: Traps set by SOS Toon still show to be present, you can't set another trap, but when you lure the cogs, behavior is as if no trap is present.
This may have already been reported on TTC, but can't tell because the TTC search engine doesn't have advanced options to narrow down searches(can't search for exact phrases).
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