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| Bossbot HQ Leave your resume in the circular file |
The Bossbot CEO in your opinion
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The CEO is pretty good, but it's still a little hard.
After 2 battles, my survive time went to very short to 20 minutes. Unfortunately, you get nearly no chances to shoot the seltzer, and when you do, it's like hitting a 12 with a cupcake. It has room for improvement, but then again, so do we.
__________________
My toons: Deputy Boo Boo: 117 laff, soundless, Vp of the CRL Baron Ned Pepperbump, 59 laff, toon in training. |
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Extremely hard. What does he have, like 500 health? Which means we should be doing hits of 10 minimum. But no, 2 is what we normally reach. Meanwhile, he deals 15 damage, which frequently bugs to be 30. Our survival chances are extremely low....on estimate, 2/8 toons die when going in the CEO. No other boss takes this long, and for an extremely bad reward. (sarcasm) 2 hours of fighting is SO worth killing a cog. (/sarcasm)
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Beyond hard. The CEO cog fight is as boring as ever, but it isn't too bad time-wise. It does use alot of gags, but it's easy to get through with four people on your side. The "cog feeding" round is pretty easy. I enjoyed doing it, and both times I have been in the CEO only had to fight a couple of CRs. The CEO round was terrible. I like the mobility of toons, but other than that it is way too tough with not enough TU. The time that I won, my group used numerous TU. The second time, only a friend of mine used one on me but I died anyways later on. A few suggestions that could make it easier.
1) Make the CEO give less damage. 2) Make the toons give more damage. 3) Give a group TU, or make the conveyer belts faster with more of a TU. 4) Make the golf balls do more damage, make it easier to make the CEO slower by using golf balls. 5) Make it funner in some way!! 6) Rip up all the plans and start all over... ![]() LBC |
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I think it's very very very FUN!
However very hard. It probably wouldn't be so hard if most people don't exit when you have to go head on with the CEO, and is it just me or does it seem like the golf balls do absolutely NO damage??? |
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Just like the other HQs when they first came out...
Right now, there aren't many people who really understand good strategy. When people start learning the strategy, I think it might actually have a potential to be as fun as the VP... (which, as most know, is NOT my favorite...) (fun HQs in order: Cash, Sell, Boss, Law) For the most part, when you have a bunch of inexperienced toons in law, you need at LEAST 3 (better with 4) toons stunning the cogs, not just for the toon up, but also to keep the cogs from throwing damage. When you have inexperienced toons in cash, you need 4 stomping, just to keep the goon damage down. Just like that, the CEO REALLY needs 3-4 toons on the golf tees until people get really good at the selzers. The balls DONT damage the CEO, they slow him down. When you can get the treads to be so red as to be almost purple, there's plenty of time for toons to squirt him AND share toon up. His attacks are weaker (not damage wise, but distance wise) and he moves so slow its easy to get out of his way. The first time I went in (on open) we went in with 7 and within a minute of the CEO round one went sad. So essentially, we fought with 6. Granted, there were 4 or 5 unites used, but those were fairly early until everyone (all Flunky 1s, I believe) caught onto how to avoid major damage. We had his treads red pretty quickly, and KEPT THEM THERE. We won just after the first conveyer broke down, which is darn good for first timers. The second time, I personally used another 4 unites to keep my team mates alive, but I dont know if some went sad and others left, or if many went sad. I went sad when there were 3 left, all of us trying to get the snacks to TU. The third time, I left when a toon with 91/112 laff was running back and forth between the conveyers eating the snacks, 4 others were in the low 40s, and another toon with 38/112 laff was standing in the very back doing nothing. That was after using 2 unites, and I was down to 19 laff - couldnt get any snacks because of the greedy guy, and no one was on golf. So, to make a long story short, as much as I LOVE going with people I dont know, it looks like going with friends is the only way to guarantee that everyone will watch out for each other and not be selfish, actually play as a team. I think that IF I do that, I might actually enjoy this HQ a little more. The 9 hole course is tedious, but I like the puzzles in there better than law, and at least its fairly generous with replacing your fogs in the golf game. However, like all but cash, it's repetitive and tedious.
__________________
599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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My big problem is to get toon up, the toon up is really low there, it takes FOREVER for the snacks to come, and only one toon can take it, and it only has 1-4 laff points, when the fore takes 15 damage on a few toons. And if this isn't low and hard enough, 20 minutes later the damage is 19 and only one row of snacks. And if THIS wasn't hard enough for you, then later he has 31 damage and NO snacks at all.
I really can't understand disney. They see that the battle is too hard for you but you are still trying, so if you didn't win him at the start, they make it IMPOSSIBLE to win. 31 damage and no way to get toon up? They just MAKE YOU GO SAD. They do the same thing in vp. It was hard for you to win him fast? Then he will move back faster and he won't stop jumping until you will go sad! I really don't understand why they make it like that. They do it in cfo too, but in cfo at least its easy to get toon up... The battle should go easier if it was hard for you to win fast, not harder. If we didn't finish when it was "easy" at the start, then how can we win when its harder? Thats just mean. I really can't see any good reason to make it harder just because it was already too hard for you. And another problem is the bugs, there is one big bug that you can't see some of the toons. They are just flat, so you can't see them when they use a bottle, and you can't see them when you go to take toon up and they are there too, and even if you can see them, you can't click on them to see if they have more or less laffs than you. In my last battle i saw nobody around the toon up so i went to take it, and then a duck stinked me and went sad, but i didn't even see her because she was flat. If this bug wasn't there, i would see her and let her take the toon up, and she wasn't go sad. That make me feel really bad because it wasn't fair for her. Am i the only one who has this bug? |
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I lost the first time because toons that are at 50 laff don't let toons who are at 10 have any food from the conveyors. Plus it's reallly slow. And Slate, I know what you mean, I saw it to. But now I am back in trying again.
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Quote:
__________________
Queen Violet Hulawig * Horse * 128 * Maxed gags * Organic throw * HW50, RB50, BW50, MM Pup A. Roni * Dog * 104 * Maxed tu, lure, sound, throw and squirt * Organic throw * Working on drop (piano) * HW, PP Ella Vator * Black cat * 72 * Juggling balls; maxed trap, lure, sound, throw and squirt * Organic trap * RB Dee Coy * Duck * 34 * Maxed lure, sound, throw and squirt * Organic throw * CC Ivanna Piza Cheese * Mouse * 102 * Maxed sound, throw, squirt and drop * Juggling balls * Organic throw * HW, PP ~ Did you ever notice when you blow in a dog's face he gets mad at you?
But when you take him in a car, he sticks his head out the window!~ |
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This toons really been run over by the CEO, but the problem is that after it happens, they stay flat... Thats a bug, they should get back to the normal size like some of the other toons. They are probably see their toons in the normal size so they don't know it, and maybe some toons saw me flat too and i didn't know... Bossbot hq just wasn't ready for open yet... I really feel bad about the toon who went sad (Sandy Superquack), if anyone know her please tell her that i really didn't see her.
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