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The Dogfather's Guide to the CEO Battle
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On the sequence for feeding... this will become another topic for debate as more ppl begin seeing just how many cogs there are to feed when the BigCheeses start showing up more often. Its a HUGE difference and there is no way you can feed all of them. Therefore its best to make sure that the ones that do get fed the 1 time get fed the 2 more required to kill them. If all BigCheeses get fed once you have quite a bit of wasted feeding resulting in more cogs to fight.
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One more seltzer strategy...
Please correct me if I'm wrong, but think I've noticed that if I shoot seltzer at the CEO and there is a toon on a table between the CEO and me, my seltzer squirt will be blocked by that toon.
Let's say the tables are arranged like this (Corporate Raider banquet configuration): A....B....C ...D....E... F....G....H If the CEO is on F and there is a toon on G, then seltzer squirts from H will get blocked. So if you see a toon on H and the CEO is on F, do not get on table G. You'll block someone else's squirt. And if you're on H when the CEO is on F, watch table G to see if someone is getting on it. If they are, you should go ahead and shoot before they do; otherwise, you'll likely have a wasted charge up. Obviously, FGH is not the only problem area. D can block shots from A-to-G and F-to-B. E can block B-to-H and G-to-C. You get the idea. On a related note... This brings up an interesting point about the "golfless" strategy that has been so heavily debated. (By the way, I'm not knocking it -- I'm a big fan of it). It looks to me like it is a little harder to have everyone squirt in the Corporate Raider configuration above because so many shots can get blocked. In the Big Cheese banquet configuration, there are more tables, so it's easier to find a table that is neither blocking other shots nor being blocked by toons in front of you. I don't mean to bring that debate here. It is already being very well covered on another thread. I'm just making an observation that it's an easier strategy to pursue when there are more tables. CraigC |
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The Dogfather |
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This may be off topic but the biggest problem I have when seltzer bottles (and probably for the golfing if I ever tried it) is hitting the escape (ESC) key while holding down the control (CTRL) key. This causes toontown to lose focus and not hop off the table. By the time I can get focus back, it is too late and I have taken damage. I am trying use the mouse for aiming (as suggested in the guide) so it prevents me from keeping it above the leave button. I am getting better at releasing the control key before pressing the escape key it gets me if I am in a rush (which means there is no time to recover). If there is no way to prevent this (windows configuration), I think it would be useful in the guide as something to watch out for as can't be the only toon who is having this problem.
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Remember Even griefers need love. Do not mistreat someone who has mistreated you ... Don't be jealous or proud, but be humble and consider others more important than self. Care about them as much as you care about yourselves. Sir Lionel Wildtoes; Prince J.C.; Princess Roxy Fizzlepop; |
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The game is not fun because the laff pts offered are so low that one hit does you in. I read the guide and will try some of the things I found there, but I am at the point where I do not care if I play this one at all. It is all one sided with the cogs getting the better end of the stick. I have maxed everything else out so I am not a new player. The playing field is not level and I am tired of trying to get through a game without becoming angry at the way the other toons work the laff pts. I have gone sad too many times thinking that the other toons play fair. I thought it was a team effort. NOT A toon with 70 laff pts will jump over me to get more and I have 13 laff pts. I can lose those while waiting for the ridiculous 1 pt. I am about done with ToonTown anyway. I don't want the game easy. I don't want the game so hard you can not advance. Somewhere in the middle would do the trick. It is not going to happen.
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Golf is the easiest way to keep your laff points up. When you see FORE jump off the golf you dont need to back up it automatically jumps you off inbetween where you need to be to not get hit. You have to pay attention to where his back swing is going as well. If it looks like he is aiming your way you need to jump off. The seltzer bottles are a little more difficult because you have to be right in the line of his fire. You have to have quick reflexes to avoid him. Its not too hard to stay happy if you just keep up with it. It does get easier as you find your comfort level. Be brave and keep trying, once you find the way for you to stay alive you will find that you enjoy it more. Another thought is although Boss is new, if you have CFO still do to, stock up on TU Unites, they do help in boss if you are low on laffs. I am a 120 and there have been a few close calls where I had gotten squished by the CEO and those come in handy. They made boss more difficult so that the toons that are maxed at 132 had more of a challenge. In Disney's eyes, they really want the toons to go Sell, Cash, law and then Boss that way it is not as difficult as one would think because you have the laff points to survive the attacks the Boss tosses at you. I wish you luck and if I am CEOing when your in the elevator with me I will be happy to keep an eye on you to make sure you make it though
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Oh nothing special. You just fight the 2 Bigh Cheese level 12s that are always there then start fighting the CEO. It would be nice if we got an extra incentive for feeding all of the cogs.
The Dogfather |
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An ounce of prevention saves a pound of cure!
Ahhhh - most folks know that ole cliche', heh!
Well, it is true in the CEO, probably more so, than any other boss battle. Worried about your laff. Prevent losing it is easier than trying to get it back. Watch the CEO's health button. It is a better indicator of his direction of attack than his swing or head. If that button is facing you and it gives a little twitch, he is in the act of sending golf balls or gears your way. Take that hint and jump, and jump immediately. Don't try to get your golf hit in or your seltzer bottle more charged. A -4 missed is much better to accept than a -15 loss of laff. Watch the CEO - Watch the CEO Another thing, do NOT run with your back to the CEO if you are running toward the golfers. You won't see the attack on a golfer and you will get hit from behind. Don't run between the inner tables. They are the aim line of the CEO from where he is to the tables on the outside, and believe me, the outside tables afford the most hit damage to the CEO. Prevent yourself losing laff. It is easier to do than trying to get it back from the conveyors. And if someone has got to give you a TOW unite TU, they are out of the battle also, so your absence in battle and your low laff is bringing another toon out of the battle. Teamwork - Teamwork - Teamwork Watch the CEO - Sir Periwinkle I like the new light blue background!
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