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Old The Dogfather's Guide to the CEO Battle

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  #61 (permalink)  
Old 03-12-2008, 09:43 AM
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.
I luv this game and winning or losing in Bossbot HQ is certainly sensitive to toon teamwork, cooperation is a fundamental l think.
As toons get better and more practiced the Bossbot HQ versus toon outcomes should improve -infavour of toons hopefully.

A Suggestion -
It would be nice if golf ball shots could also tune up say 1 laff per hit.

Last edited by Starr; 03-12-2008 at 09:46 AM. Reason: format
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  #62 (permalink)  
Old 03-12-2008, 10:00 PM
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I still have a question about the golf ball hit

Awesome guide DogFather, as usual. But a question about the golfball hit. Some say it doesn't matter where you hit him. The guide says a good hit produces a cloud the color of the golf ball and a bad hit is light tan. If it doesn't matter where you hit him, how can there be a bad hit?? I am confused. Can you hit him in the tread and slow him down? What is the purpose of the light tan cloud..I mean what is a "bad" hit? Is a bad hit related to where you hit him, related to existing CEO slowness, related to the whim of Disney, related to a random number genereator? Sure wish I had noticed if I was producing blue puffs or tan ones but I didn't and only been there once
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  #63 (permalink)  
Old 03-12-2008, 10:09 PM
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Originally Posted by Alvin Twinklestink View Post
Awesome guide DogFather, as usual. But a question about the golfball hit. Some say it doesn't matter where you hit him. The guide says a good hit produces a cloud the color of the golf ball and a bad hit is light tan. If it doesn't matter where you hit him, how can there be a bad hit?? I am confused. Can you hit him in the tread and slow him down? What is the purpose of the light tan cloud..I mean what is a "bad" hit? Is a bad hit related to where you hit him, related to existing CEO slowness, related to the whim of Disney, related to a random number genereator? Sure wish I had noticed if I was producing blue puffs or tan ones but I didn't and only been there once
A good golf hit is when the golf ball hits the CEO anywhere and produces the color or smoke that is the same color of the golf ball (the yellow one looks more like brown when it's a good hit). As long as you hit the CEO you have gotten a good hit. The only time I've noticed a bad hit and the smoke was light brown was when I didn't hit the CEO at all.

So, basically just hit the CEO, anywhere, and you should have a good hit.

CcE
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  #64 (permalink)  
Old 03-13-2008, 09:18 AM
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Smile Great Guide!

You did a wonderful job with this!
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  #65 (permalink)  
Old 03-13-2008, 01:22 PM
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Originally Posted by Alvin Twinklestink View Post
Awesome guide DogFather, as usual. But a question about the golfball hit. Some say it doesn't matter where you hit him. The guide says a good hit produces a cloud the color of the golf ball and a bad hit is light tan. If it doesn't matter where you hit him, how can there be a bad hit?? I am confused. Can you hit him in the tread and slow him down? What is the purpose of the light tan cloud..I mean what is a "bad" hit? Is a bad hit related to where you hit him, related to existing CEO slowness, related to the whim of Disney, related to a random number genereator? Sure wish I had noticed if I was producing blue puffs or tan ones but I didn't and only been there once
Cool Corny has it right but if you are having trouble knowing exactly when you have a good hit I would suggest using the red or the blue ball. These are the colors that when you have a good hit the smoke is an obvious red or blue. Once you get a feel for what a good hit is, the others will be easier to use. The problem I think is when you have a hit that falls short it seems to usually hit right at the bottom of his tread... these could be interpreted as a barely scored hit when they are an all out miss. I think the bad hits are much more of a basic grey poof. The yellow ball gives a dirty brownish yellow when a good hit.
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Old 03-14-2008, 04:44 PM
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Seltzers on non-corner tables

I have a seltzer strategy that I think is useful. (I apologize if someone's already mentioned this.)

If you're squirting from any of the non-corner tables, then it's possible for the CEO to run over you on the way to another table. This means that you can't simply hit ESC when he starts coming at you because he'll still run right over you on the way to the table behind you.

So if I'm on a table that I know is between another table and the CEO, as soon as the CEO faces me, I jump off and go somewhere else. Once he starts moving, it may be too late to jump off and get out of the way. If he targeted the toon behind me, then I would be flattened simply because I was in the way.

The center table is particularly tricky, because the CEO is never far away and because there is ALWAYS a table behind you. The CEO often clips the edge of that table on the way to one of the corner tables. Flat city again.

I often wait until the last second to jump off so that I can give my seltzer the most charging time, but I only do that if there is no table behind me. It's too dangerous otherwise.

I'm not advocating avoiding the non-corner tables. They're just as safe as corner tables when the CEO is far away. You just have to be more careful when you're in the CEO's path to a table behind you.

See you around TT!

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  #67 (permalink)  
Old 03-16-2008, 03:56 AM
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Something I noticed the last time I did a run:

If you are on a table when the CEO calls "fore", he will miss you if you jump off and back up, even just a little bit.

If you are not on a table when the CEO calls "fore", he will miss you if you jump on an unoccupied table. This can be invaluable if you are running around to get a new table. When he calls "fore", jump on the closest one that has no toon nearby. You can then begin seltzering up immediately.

I believe this is true for his gear and swing attacks as well, although the gear attacks are almost impossible to avoid. Best thing to do is to jump off, if he looks at you.

I have to say, of all the Boss battles, this one is my favorite. It is challenging, requires a lot of quick thinking, and the story is quite appropos for a golf clubhouse. The feeding round is a LOT of fun.

Speaking of the feeding round: If a cog is angry, treat him like a cog that has not been fed yet, and ignore him.

If you see a stomach, get there quick.

If you see a red can, wait for him to finish, and give him a new can, rather than feed a new cog.

Remember, an angry cog is the same as an unfed cog. In other words, all the feeding of him previously has been wasted. Let's not have any angry cogs.

Don't worry too much about not getting them all. You will get most of them, and the group will likely have no trouble handling the leftover ones.
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  #68 (permalink)  
Old 03-16-2008, 04:46 PM
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How do you miss the fore attck?
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  #69 (permalink)  
Old 03-16-2008, 10:54 PM
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Crikey.......I'm finding it hard enough to get Lv2 Skele

How long would you say the CEO takes..........looks like it takes forever

I am a 103 laff with all gags max (except trap).....do I need more laffs before taking this on?
Thanks
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  #70 (permalink)  
Old 03-17-2008, 03:00 AM
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Originally Posted by sillyspiffysnifflesmirk View Post
Crikey.......I'm finding it hard enough to get Lv2 Skele

How long would you say the CEO takes..........looks like it takes forever

I am a 103 laff with all gags max (except trap).....do I need more laffs before taking this on?
Thanks
Biggest thing I suggest is to get TU unites before your first few CEO's. Some go smooth and others not so smooth. There are times you are squirting and jump off the table and for whatever reason it doesn't get you off the table and you get knocked down like 100 pts because of lag.

I wish more toons would read this guide. I have seen the CEO's my husband has been in lately with big toons, Big Cheeses, Corporate Raiders that don't know about the cogs getting angry and try to just feed all the cogs instead of concentrating on a set. My husband and I when we go in will start on a far table and split the table, each taking 2 cogs. We feed first one and then feed second and by the time we get back the first is hungry, repeat with second until they are feed 3 times. Then if that table is clear we will move on to another table.

Last 2 he has been in it seems anothet toon is doing this then goes off after making sure all 4 cogs at the table are feed. Then leave to get other table and he hasn't been able to keep all of the cogs happy.

Please remember that if the cogs get angry the work done to get them feed just went to waste and you have to deal with them again.
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Last edited by The Dogfather; 03-17-2008 at 03:59 PM. Reason: Merged Double Post
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  #71 (permalink)  
Old 03-17-2008, 04:25 AM
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I wish they would read it also!

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Originally Posted by lgregg View Post
I wish more toons would read this guide. .
My point is NOT about feeding cogs. It is about getting your laff when others are in more need of it. Grandpa Katt (my toon) was in his first CEO, but you need to know that his pal is a test toon at the CRlvl9 suit. So Grandpa Katt (122laff) is really an experienced toon.

Having several seltzer battlers as well as himself getting down to 32-37 laff and still making efforts to squirt the CEO is admirable, but we got a bit miffed when a toon at 70laff wass sitting in the corner of the conveyor getting everything that is coming out on it, while we can't even get there because that toon is in the way. That toon sat there for a full 3-4 mintues of the battle getting his laff and was NOT contributing anything to battling the CEO during all that time. That is SELFISH and very unlike TEAMWORK. We ended up leaving by the ALT-F4 several minutes after this toon left us of his own choice. We had the CEO almost red and Grandpa was getting some good -6 hits in on him. I have his name and I won't forget it and I won't be going with that toon again. We had no trouble dodging is 'fore' hits, but some of the singular golf balls did wonders to our laff. My point is give the battling toons of low laff and more damage the more rights to TU if you are higher in laff.

Grandpa Katt
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Old 03-17-2008, 04:42 AM
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How do you miss the fore attck?
Get off the table quickly, waite golfballs to get near, and go right or left of the golf balls.
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Old 03-17-2008, 01:11 PM
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How to jump (back) ON the tables

Quote:
Originally Posted by maxgoof View Post
Something I noticed the last time I did a run:

If you are on a table when the CEO calls "fore", he will miss you if you jump off and back up, even just a little bit.

If you are not on a table when the CEO calls "fore", he will miss you if you jump on an unoccupied table. This can be invaluable if you are running around to get a new table. When he calls "fore", jump on the closest one that has no toon nearby. You can then begin seltzering up immediately.
You raise a good point that I'd like to elaborate on. If the CEO yells "FORE," people generally know to hit ESC immediately to jump off their table. But many jump right back on the table as soon as it goes solid again. Then the CEO yells "FORE" again and they jump right back off. This can happen many times in a row.

You should NOT jump right back on your table right away. Wait for 2 seconds after your table goes solid again to allow the CEO to make his next attack. No matter what he does (except for rolling at you), you can safely jump back on the table at that time.

The reason for this is that right when he yells "FORE," swings his club, or turns to throw gears, he has already recorded your position and that's where he will attack. So if you jump onto the table right after he yells "FORE," then he'll be hitting golfballs to where you used to be. Since you're now on the table, the golf balls or gears will go underneath you. This gives you more time to charge up your bottle before his next attack.

CraigC
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Old 03-17-2008, 05:39 PM
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Is the stomach icon really a hand icon?

From your first post, you indicate that the icon is a stomach. I think it is supposed to be a hand with the thumb sticking out to the left, all fingers curled except for 'pointer' finger. I have to agree with you that it does look like a stomach but I doubt that was the intent by Disney. I think Disney intended to display a hand trying to get one of the waiters attention.

It is also best to focus on the cogs that have a stomach icon above their head instead of serving new cogs, especially the cogs that have a red stomach. These are the hungriest of the cogs and require the most immediate attention. It is best to pay attention to these cogs first before going to a new cog or table.


-andrew
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Old 03-18-2008, 01:25 AM
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I think it is a stomach! Why?

Quote:
Originally Posted by andrew View Post
From your first post, you indicate that the icon is a stomach. I think it is supposed to be a hand with the thumb sticking out to the left, all fingers curled except for 'pointer' finger. I have to agree with you that it does look like a stomach but I doubt that was the intent by Disney. I think Disney intended to display a hand trying to get one of the waiters attention.

It is also best to focus on the cogs that have a stomach icon above their head instead of serving new cogs, especially the cogs that have a red stomach. These are the hungriest of the cogs and require the most immediate attention. It is best to pay attention to these cogs first before going to a new cog or table.


-andrew
Because we are feeding the cogs and when he is asking a waiter to refill his plate (or whatever) and when we take our time, his stomach starts to growl and he feels more hunger pangs. Therefore, if we ignore him when the stomach gets really upset with the hunger pangs and then he has a fit of anger and bangs the table.

But we all have our own opinion. I never thought it looked like a hand. Could be tho. Disney won't tell. LOL

Lion Heart
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