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| Bossbot HQ Leave your resume in the circular file |
The Dogfather's Guide to the CEO Battle
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A primary guide was written at the test site!
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Bossbot CEO strategy guide - first draft Deputy Dynowoof
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Deputy Dynowoof Open Site Deputy Dynowoof - triple maxed : Lion Heart - Sir Periwinkle Grandpa Katt - Big Cheezybearger - Mad Eyed Toony - Will E Bee garbage dispozal - Marshall Mouse - Cholie Hops Wickle Paad : Deputy Dynowoof (oh no, another one) - Weewun Test Site Colonel Chocoluck - Hazel : Fiver : Lil Splash : Lil Splish Sweeney Swine - Sweety Swine - Will E Bee - Bluebell
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I agree that the damage done by the "FORE" is way too much considering the only TU's are from the foods at 1-4 laff points each.
Does anyone know if it is important WHERE the water and/or golf balls hit the CEO? I'm using a Mac and can't seem to aim the balls and/or water up to hit his face (like we need to do with the pies and the VP). Just wondered if this is a problem that I need to find a work about for with my Mac or if any hit to his body counts. |
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where the ball should hit?!
Quote:
Lion Heart aka Colonel Chocoluck from the test site
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Deputy Dynowoof Open Site Deputy Dynowoof - triple maxed : Lion Heart - Sir Periwinkle Grandpa Katt - Big Cheezybearger - Mad Eyed Toony - Will E Bee garbage dispozal - Marshall Mouse - Cholie Hops Wickle Paad : Deputy Dynowoof (oh no, another one) - Weewun Test Site Colonel Chocoluck - Hazel : Fiver : Lil Splash : Lil Splish Sweeney Swine - Sweety Swine - Will E Bee - Bluebell
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It does not matter where the golf balls hit him as long as the color smoke of your golf ball shows when it hits the CEO. For example, if you are using the red golf ball, the color of the smoke when your golf ball hits the CEO should be red, signaling it was a good shot that effected the CEO.
CcE |
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Battle Stages:
When the battle reaches 20 min. the CEO says it's time to downsize, and you hear a little explosion. One of the conveyor belts stops giving tune up snacks. The damage rises from -15 to -19. At 30 min. he downsizes again. The explosion sound indicates the second conveyor belt will no long offer tune up snacks. The CEO damage increases again. (When soloing the vp and cfo, I've noticed that without a formal boss anouncement, the battle goes up a notch in difficulty at those same time intervals. I'm glad the CEO warns us that we're leveling up.) Gear Hits: I sure hope it's a bug, cuz I've reported it as one, but the gears are very important to jump out of the way from. I was in a battle at the advanced stage of damage and one gear hit took -39 laff (I was shocked! I think I'm remembering the number right.) Seconds later he hit me again with gears and sent me to the playground green. That hit showed -33 over my head...cuz my laff wasn't high enough to sustain the full amount. I went from the 70s to green in seconds...not enugh time to find the unite chat phrase or even to alt to save level 7s. Dog Father, your guide is well done and appreciated.
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Awesome guide!
Thanks, Dogfather, for your excellent guide. Now, if I could only win one of the CEO battles. When I press ESC, my toon freezes, and I can't do anything but lose laff. I have to use ALT + F4 to escape, and then my computer shuts down. I sent a bug report to TT, but I think my computer just hates Bossbot HQ. Am I the only one who can't play the CEO battle?
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Suggestions
I would add a few things to golf.
One - Make sure you only use the strength of shot you need.. when he is just starting, use 3/4 shot. when he is in the front two rows of tables or close to your side, use a "chip" shot by just tapping the control key. kinda like we do in vp and cj. When he is in the back row of tables or the oposite side (if you're on a side tee), use a quarter to third power. It matters how many times you hit him, not how hard you hit him. two - Also, for the people on the tables, try to keep using the three tables closest to golf, that way when he targets a table, he is in chip shot range.. Three - start with four on golf, after his is red and noticibly slow, one can move to seltzer and then it frees a tee up for when someone is low, they don't have to beg for a tee. three can keep him red, especially if you get short shots on the close tables. On food, when you are first starting on golf, you get targeted more than later in the game, get your food now before the setlzer people are looking for it later - i.e. don't let the food fall on the floor idea -KSN
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King Supernerd - 132 laff, maxed - no trap - all suits Level 50 (Sell, Cash, Law and Boss) Mouska - 58 laff - LOM part 1 - Twin of Meeska One Tough Cookie - 15 laff - Lev 4 Sq/Th - Sell Uber in training Little Rocco Fizzlebump - 104 laff - No Sound - Poor gags Anita Shower - 15 laff - nothing done yet, future Cash Toonupless Uber Why I'm Crazy http://www.toontowncentral.com/forum...d.php?t=188505 |
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