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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
How do they do that?
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How do they do that?
In SBHQ, after you defeat the 4 cog's in the Warehouse, there are 5 buttons to step on. I have seen a few times, people jump off the side, and bypass the robot looking things. Where did they go, and how did they do that? PM me if it is top secret please.
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Its not common sense at all, but it is the most efficient way to do the factory. After coming in front entrance, turn right & defeat 3 cogs in gear room. Then go to warehouse & (without killin cogs there - optional), use the glitch to jump the wall & finish the 3 silos. We use f9 to jump the wall.
This gives 100 merits & can be done in 3 minutes using sound. Also there is no need to re-gag after, saving more time when thousands of merits needed. Not at all common sense, although f9 does have its uses elsewhere! |
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Both are correct, jump down off the edge and run to the wall perpendicular to the door coming into the warehouse. Facing the wall hit f9, home, jump or forward arrows and you'll slip right threw the wall. If home and jump work, you don't need to bother with f9. This seems to be different from toon to toon and computer to computer.
Martek's point about courtesy is an important one. Please, don't do this and leave toons behind to step on the switches alone and perhaps think that you are a griefer who's attempting to ditch them and get the silo merits for yourself. I use speed chat and as we're dancing in the warehouse say: 1. "which way?" 2. "step on the switch" 3. "jump" (found under doodle commands) 4. "which way?" Most toons who know the glitch are delighted that you've offered jump as an option and head right over the edge immediately. Those that don't know this glitch start stepping on switches and normally don't even answer you because they have no idea what you're talking about. Join them stepping on the switches, the time difference is minimal.
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~Good ol' Murky Paddlefink 131, BW 50, HW 50, RB 50, BC ~Irky Mae 136, HW50, RB 50, BW 50, BC 50 ~Skippy 127, HW 50, RB 50, BW50, BF ~Egor 128, HW 50, RB50, BW 50, *sell ubers: Toadly Ossum Dood 31 laff HW 50, Princess Murky Paddlefink 25 laff, Vicky Rockentoon 39 laff HW 50 *cash ubers:Black Satin HW 50, RB, Kippy 83, RB 50 *Test: Toadly Ossum Dood 125, Malarie Duck, one or two Maroon Dogs amongst many |
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dude i do that all the time after like five goons are gone cuz you can move so fast when u jump.you can also morph to the lookout when standing on the floor by the wall.
Prince Jacques 37 laff Toon-up-4 Lure-5 Throw-6 Squirt-5 |
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Yup. I've seen the high laffers toons do that. I wondered and tried it and It's worked. small glitch, though. If you jump the edge before battling the warehouse cogs, you can't go back to warehouse anymore....
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Please help me!!!
Quote:
2. How do you get there from the area with 4 cogs & 5 buttons? I ask the second question because I have somehow done it twice. Seems to occur when I am talking to other toons or have my schticker book open, but took me by surprise so I have not yet been able to acively reproduce it. It is funny to suddenly disappear & watch the others from above, but it is an effort to make your way back round to catch up! Added bonus to the wall-jumping glitch: once you have lept wall, if you turn to the wall with the door too early (ie whilst still in the barrels, you can sometimes go into grey there. Fun if you like that. But usually I'm with people in a hurry & this just freaks them out! ps Prince Jacques & King Jacques not related!!! |
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That used to happen to me all the time ! All the toons avoiding the goons and
running up the stairs to get to the cogs and the switches. I would run up the stairs and be in the lookout. I would race back down and round to try and join the battle before they killed the cogs (or died ) One day i suddenly twigged I was jumping through the wall. It seems it only happens on some computers. I have since discovered lots of these little tricks. They are especially handy in Cashbot Mints !
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