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Old 1200 merits in a little over an hour!

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  #1 (permalink)  
Old 07-14-2005, 01:31 AM
storm_center's Avatar
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1200 merits in a little over an hour!

Two friends and I were on a mission! They both needed 5500 merits. I needed 890. We did 10 short runs in 66 minutes which got me full and got them 1200 merits! No one took a potty break or said brb. We just killed killed killed, lol. One of us would conserve gags and the other 2 would kill so that one did not have to regag and could be the teleport toon.

For those that don't know the short route it is: Lobby, Gear Room, Warehouse, West Silo, East Silo, Center Silo. This gives you 120 merits.

The coolest thing about this "Power Hour," was that getting merits wasn't boring! It was so fun! And I couldn't believe how quick it went by. Before I knew it it was saying I was ready for promotion! Woooot!

Let's all spread the word, "No more long runs!"

Thanks to my buddies, Hawkeye and Princess Emberlynn Mae. That was fun!
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  #2 (permalink)  
Old 07-14-2005, 01:39 AM
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ill try that sometime maybe ill get my 3400 merits faster
  #3 (permalink)  
Old 07-14-2005, 02:30 AM
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Merits that fast.... Wow
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Old 07-14-2005, 05:16 AM
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Awesome!

My friends and I do a modified version of this as well! We do Lobby, Gear room, East silo, West silo and Center for 100 merits in about 7 minutes or sometimes less. We only do the warehouse if a stray toon hops on with us and can't glitch. WTG!

Bnkzsahm
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Old 07-14-2005, 06:23 AM
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Ours is even better assuming everyone has sound -- go in the side entrance, sound through and hit the restock in the lava room - don't get the skeles, just go on thru the oil room. Gets you 118 merits and you do not have to go for gags - unless you miss alot!!
  #6 (permalink)  
Old 07-14-2005, 09:05 AM
Playing Golf
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Quote:
Originally Posted by LadyZippyBoingenpretzel
Ours is even better assuming everyone has sound -- go in the side entrance, sound through and hit the restock in the lava room - don't get the skeles, just go on thru the oil room. Gets you 118 merits and you do not have to go for gags - unless you miss alot!!
I have liked the way you describe in the past, however....

I find that I agree if one person doesnt need gags there is no time lost there. The gagging are ready by the time the runner reaches elevator. Also the time, although brief in the lava room is substancial. Also it is a further run from the oil room to the warehouse than from the gear room. Also from the side entrance to the oil room, compared with the front entrance to the gear room. That combined with the 2 extra merits make the way the original poster suggested preferred.

6 minutes sustained is good!!
three people is best I suppose... not the time of a 4th to line up, and still kill 6s without fog.
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Old 07-14-2005, 03:51 PM
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I think its possible to get merits EVEN FASTER
  #8 (permalink)  
Old 07-14-2005, 04:57 PM
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Originally Posted by MonkeyMaster
I think its possible to get merits EVEN FASTER
Oh yeah? Do tell.
  #9 (permalink)  
Old 07-14-2005, 05:08 PM
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We got got 1oo+ merits going on this route: duct room - pipe room(skip) skip the warehouse with the glitch 3 siloes in 5 minutes
  #10 (permalink)  
Old 07-14-2005, 05:10 PM
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You have to be quick though
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Old 07-14-2005, 06:35 PM
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Well Done!!

I've consistently wondered why no one has posted the side entrance method- I don't do lava and do kill skels and warehouse for 143 merits-that entrance is there for a reason as are the gags as are the phrases -lets split up and lets stay together- think about it. The Toontown makers positively put those gags, those phrases and those cogs where they are for a reason I think no one to this day has truly figured out the mastery behind .....Let's work on that! Perhaps we need to explore this as well......
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Old 07-14-2005, 06:41 PM
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i am going to try it. look fun.
  #13 (permalink)  
Old 07-14-2005, 06:47 PM
MonkeyMaster's Avatar
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Quote:
Originally Posted by auntkymitoon
I've consistently wondered why no one has posted the side entrance method- I don't do lava and do kill skels and warehouse for 143 merits-that entrance is there for a reason as are the gags as are the phrases -lets split up and lets stay together- think about it. The Toontown makers positively put those gags, those phrases and those cogs where they are for a reason I think no one to this day has truly figured out the mastery behind .....Let's work on that! Perhaps we need to explore this as well......
Well I like to do long runs so i will try that next time.
  #14 (permalink)  
Old 07-14-2005, 06:50 PM
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Quote:
Originally Posted by auntkymitoon
I've consistently wondered why no one has posted the side entrance method- I don't do lava and do kill skels and warehouse for 143 merits-that entrance is there for a reason as are the gags as are the phrases -lets split up and lets stay together- think about it. The Toontown makers positively put those gags, those phrases and those cogs where they are for a reason I think no one to this day has truly figured out the mastery behind .....Let's work on that! Perhaps we need to explore this as well......
Cool! I will try it this way too. That's just one extra battle for 23 more merits. I like it. Thanks
  #15 (permalink)  
Old 07-14-2005, 10:20 PM
Playing Golf
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Quote:
Originally Posted by auntkymitoon
I've consistently wondered why no one has posted the side entrance method- I don't do lava and do kill skels and warehouse for 143 merits-that entrance is there for a reason as are the gags as are the phrases -lets split up and lets stay together- think about it. The Toontown makers positively put those gags, those phrases and those cogs where they are for a reason I think no one to this day has truly figured out the mastery behind .....Let's work on that! Perhaps we need to explore this as well......
if you are killing the 4s in the pipe room you are taking more time per merit.
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