Toontown Central Home Toontown Central Forums Toontown Central Gallery Toontown Central Arcade User Control Panel Register! Upcoming Events Lose Your Marbles? Click Here! Search Toontown Central What is this?

Go Back   ToonTown Central Forums > Game Forums > Cog HQ > Anchorage Branch Office

Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ

Old Cfo No-no

Login or Register now to see less ads.

 
 
Thread Tools Display Modes
  #31 (permalink)  
Old 06-15-2005, 11:50 PM
kalan's Avatar
Live Aloha
Join Date: May 2004
Location: MS~HanoHano~Bera
Posts: 1,677
Well said Prince

this does not happen except in random groups, when teamwork does not click because of skillset or experiance of toons, I could maybe of won using unites, but being 50, I did'nt really care to waste them, as only 3 of us were left and it would have only healed me, because of distance. I spent 20 minutes running from one crane to the next , I needed one more guy to safe or goon with me to win, without using a unite, and even though I had one sf , I could'nt talk to her, too busy. Anyways the yellow goons are needed to set up the CFO, and reds rarely come out at the 4-6 man CFO's me and my friends do together. And no it was not just him, it was the teams lost, but he sure did make it hard to win.
Old Sponsored Links
  #32 (permalink)  
Old 06-16-2005, 12:13 AM
Professor Bubble's Avatar
Your nemesis
Join Date: Feb 2005
Location: Southern California
Posts: 188
Quote:
Originally Posted by kalan
t's a combo of things that happen, 1. No toon-ups on that side, 2. no goons stunning, to throw, 3. reds start coming out when the CFO is barely stunnable, all 3 happen together, the other craners had hard time staying on the cranes after all the reds came out...
Okay. This all makes the situation a little different. I was thinking that all seven of you (or however many there were minus the misbehaving Toon) were stomping and craning exactly like they should, and this one Toon was messing it up for everyone. That's what I didn't understand.
But apparently there were no treasures, the red-helmeted Goons were swarming, and no one was really doing a good job at stunning them, correct? I just finished a C.F.O. with four other Toons (I'm proud to say I'm getting good with the crane), and at the end, the red-helmeted Goons really started getting thick. Two craners, three stompers (myself included), and the situation was pretty hectic. Fortunately we survived, but I can understand how, if no one was stomping, the situation could have deteriorated. Thanks for making that clear.
__________________
Toons of the World Unite!
Prof. Coconut McBubble, 105 Laffs
Toon-Up: Juggling Balls. Trap: Quicksand. Lure: $5 Bill.
Sound: None. Throw: Birthday Cake (maxed).
Squirt: Storm Cloud (maxed). Drop: Big Weight.
Name Dropper Level 4 and Tightwad Level 3
  #33 (permalink)  
Old 06-16-2005, 12:42 AM
jab041979's Avatar
Registered User
Join Date: May 2005
Posts: 11
Queen Twiddlesnooker

Quote:
Originally Posted by Legendary Black Cat
Ahem... Getting to the topic...


Yes, one toon can definitely kill everyone in the cfo.
To answer the question that has been popping up, When a toon gets a crane, that toon has the power to do many things...this includes KILLING the WHOLE group. There is more than one way to completely mess up this group. One way, of course, is by continuously throwing safes on the cfo's head, now, to stop this you must get that toon off of the crane as soon as possible. However, if he stays on(does not get hit by anything), there is where your group has a problem. You can't do anything with someone throwing safes every chance, and then grabbing another safe ready for when someone knocks it off. This can kill a group. Next, this is the more direct way to kill a group. A toon grabs a crane, and uses the safes to kill every single goon that is walking around. No goons to throw, no way the cfo battle is victorious. Although never having this happen, I understand completely what Kalan is saying. Sorry it happened to ya kalan, but I am sure you're ready for a win the next battle!

LBC
I know what you mean. I can't count the number of times i've lost the CFO,not because of goon smashing, but because of toons constantly throwing safes on his head. I try to no avail to tell them not to, but they don't listen. It's really frustrating. So to all the toons that do that, PLEASE STOP!!!!!!!!!!!!!!!!
  #34 (permalink)  
Old 06-16-2005, 02:31 AM
LadyVioletTwinkletoe's Avatar
AWOL
Awards Showcase
Signature Donation Award 
Total Awards: 1

Join Date: Apr 2004
Location: NJ
Posts: 2,662
If I understand Kalan's opening post correctly, it seems that the safe-dropper was killing off the yellow caps as quickly as possible. I am good at grabbing goons which are stunned right after they exit the CFO's door. If I can grab them, I could just as easily drop a safe on them. That would mean that they are not used for attacking the CFO. When the yellow caps are used to stun the CFO, then safes can be used (only while the CFO is seeing stars!) to inflict greater damage.

The more yellow caps are destroyed, the faster the orange and then the red caps will come out. By the time the red ones come out, they do a high amount of damage and they come out one after another with little time between them. If the CFO is not close to being defeated by the time the red caps come out, it is unlikely that the group will survive. The red ones will converge in groups and a player can easily be hit with 3 goons at once, each goon doing as much as 24 - 30 damage. Even a 117 lp toon would not last long that way.
  #35 (permalink)  
Old 06-16-2005, 03:23 PM
Boo Boo Bumbletoes's Avatar
B. K.
Join Date: Mar 2005
Location: Daisy's Garden
Posts: 397
Quote:
Originally Posted by dragonballz4562
Sorry you apprently don't get it. She was never making a theory she was agreeing with someone. The arguement of the theroy and not theory was over intill you posted again without reading and understand.
No, it is clearly you that is coming nowhere near getting it: Not only was she offering a unique theory but she was the first one to do so. So where you get the "She was never making a theory she was agreeing with someone" is completely beyond me.

Secondly: Whether or not the argument was over is irrelevant: I was addressing your petty, pubescent snipe.

To the Topic

Quote:
Originally Posted by LadyVioletTwinkletoe
The more yellow caps are destroyed, the faster the orange and then the red caps will come out.
I don't believe this is the case: I believe the color of the goons exiting the CFO is determined by the amount of damage the CFO has taken.
  #36 (permalink)  
Old 06-16-2005, 03:48 PM
mpd mpd is offline
Excellence Of Execution
Join Date: Oct 2004
Location: Brooklyn
Posts: 2,209
[quote=PrinceRicky]
Quote:
Originally Posted by Professor Bubble




I am a RB 50, HW50 and 117 laffer. You make some very good points about the CFO battle, but if the group takes too long, the red goons begin to come out. Once that happens it can be very difficult for even advanced toons to overcome if the area gets infected with too many goons.

Some things to keep in mind are....

1.the stompers are never given enough credit for the victories

2.advanced teamwork is necessary when all red goods are prevelent.

( it is only the best teams that will abandon 2 or 3 cranes for the purpose of consentrating all firepower in the manner of extra stompers to protect 1 corner of the room so that those craneman/men can do his/their job without taking hits.You don't need 4 cranes going if they can't stay on them).

3.some toons due to lag or other computer problems really have a hard time taking off the cfo's helmet.

It's been my experience for these toons ( I did the CFO a few times on a wireless connection with a generic video card ) that they can take it off if they release the safe earlier than they normally would.

These things being said, one toon can bring the whole group down depending on the skillset of the toons in the group. I personally wouldn't die since I can defeat him alone. I have done it before with only 2 toons going into the CFO from the start of the cog battle, and alone after everybody else was gone several times. A toon constantly placing helmets on the CFO can cause many troubles for a group only because the majority of the damage to the cfo needs to been done early. Once the red goons begin coming out if your still in the green or orange your group is in trouble. In good groups the red goons don't get a chance to come out.


Prince Ricky

Off Topic I really doubt your a 117 since your profile says ur a 104
  #37 (permalink)  
Old 06-16-2005, 03:52 PM
mpd mpd is offline
Excellence Of Execution
Join Date: Oct 2004
Location: Brooklyn
Posts: 2,209
Back to Topic:

I do really agree with some of the other ppl one person can't get everyone killed unless the other toons have no clue how to battle CFO in the case i'm sure they do, Even if he uses a safe on the goons on his side he can't reach the other goons so the other craners could still easily do the rest of the battle correctly, the red goons come out on both sides so even if he destroyed them on one side like I said they will still come out on the other side I don't really see how this at all is a problem, I may have experience this myself to see how it would affect me.


::SP::
  #38 (permalink)  
Old 06-16-2005, 04:29 PM
PrinceRicky
Join Date: Jan 2005
Location: Georgia
Posts: 29
Profile not up to date

[quote=mpd]
Quote:
Originally Posted by PrinceRicky


Off Topic I really doubt your a 117 since your profile says ur a 104

I am fortunate to have some really good friends in toontown such as Loosy Goosy, and Faust to name a couple. Some of the strategies I employ are a direct result of being friends with some of the elite toons as well as my own attention to detail and passion for the game. We all benifit from each others association, I don't have to prove my laff points to you to make a statement here that makes sense. I think you can look at the CFO strategy I shared in this post, Information never given in this forum up till now, and tell that I'm not new to the CFO. I was a robber baron on test before CBHQ came to open, but if you want to meet me in toontown that ought to take care of your doubts. You can PM me and we can meet in a district.

On the other hand my post was on topic dealing with the problem 1 toon can cause in the CFO. ( depending on the skillset of the other toons ) My post dealt with that issue along with some pointers.



Prince Ricky
  #39 (permalink)  
Old 06-16-2005, 04:34 PM
Kehawin's Avatar
working - bbl
Awards Showcase
Joy To The World 
Total Awards: 1

Join Date: Jan 2004
Location: the retired life: fishing, golfing, gardening
Posts: 1,819
Quote:
Originally Posted by mpd
Back to Topic:

I do really agree with some of the other ppl one person can't get everyone killed unless the other toons have no clue how to battle CFO in the case i'm sure they do, Even if he uses a safe on the goons on his side he can't reach the other goons so the other craners could still easily do the rest of the battle correctly, the red goons come out on both sides so even if he destroyed them on one side like I said they will still come out on the other side I don't really see how this at all is a problem, I may have experience this myself to see how it would affect me.


::SP::
Well, I wasn't there, but I can imagine...

The CFo starts out sending two yellow goons on each side. So, on one side, the stompers stun two goons, the craners throw those two yellow goons (which then explode and disappear), the CFo takes a lil bit of damage but not much. On the other side, one craner smashes both yellow goons (they leave behind no treasures), CFO takes no damage. (Total treasures - 2 for a total of 6 laff. Total CFO damage - about 6.)

CFO sends out two more yellow goons on each side, these a lil bigger.

Same thing happens. Stompers on one side stun them, craners throw them, CFO takes a lil more damage, but not enough to stun him. Other side, the goons get smashed. (Total treasures - 4 if no one picked up the previous ones for a total of 12 laff. Total CFO damage about 18?)

Again, CFO sends out more goons, this time big yellow. Again, stompers on one side stun craners throw, probably still not enough to stun CFO. Again, other side the goons gets smashed. (Total treasures - 6 if no one took previous ones for a total of 18 laff. Total CFO damage somewhere under 30.)

At this point in a normal CFO fight, the big guy has usually been stunned (and safed) and is at least orange, if not red. In this CFo fight, the big guy is still green, or maybe if we are lucky he is yellow. And now orange goons are coming out --- more than just two of them. Meanwhile, CFO is throwing gears at craners and stompers alike, who have very little treasures to pick up because at this point only 6 ice cream cones (for a total of 18 laff boost) have been dropped behind. Heaven forbid any of the stompers took any hits when they stomped any goons, cuz then if anyone else needs treasures there are none.

Does that make more sense now on how one person smashing goons can upset the whole fight?

(Sorry Kalan, I know you wanted littler suits to answer, but not many seem to be getting it)
__________________
599VPs~962CFOs~114CJs~107CEOs won

“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne

"Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey
“The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw

"Eagles don't flock - you have to find them one at a time." ~ Ross Perot

"Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle

  #40 (permalink)  
Old 06-16-2005, 05:07 PM
TooniestMommie's Avatar
B. K.
Join Date: Mar 2005
Location: Theatre des Vampires
Posts: 110
[quote=allicat]
Quote:
Originally Posted by PrinceRicky
Wow..worthy of printing out and using as reference...same goes to Professor Bubble...Thank you both for taking the time to post with some very informative hints...I'm purly a stomper..and a pretty decent one, I think. I might have the guts to try the crane again with some of this advice.
You should try the crane. I was a great stomper because I always went with a great craner. When I stopped going with the great craner, I found myself with groups that didn't have anyone that could crane. I started operating the crane for survivial. After 5 or 6 battles I can say that I'm a good craner (not great yet).

What helped was asking tips of others and practicing what they told me.

Let me know how your first try at the crane comes out.
  #41 (permalink)  
Old 06-16-2005, 05:16 PM
allicat's Avatar
CCGer and Tester too!
Join Date: May 2005
Location: Watering my garden probably...
Posts: 1,833
[quote=TooniestMommie]
Quote:
Originally Posted by allicat

You should try the crane. I was a great stomper because I always went with a great craner. When I stopped going with the great craner, I found myself with groups that didn't have anyone that could crane. I started operating the crane for survivial. After 5 or 6 battles I can say that I'm a good craner (not great yet).

What helped was asking tips of others and practicing what they told me.

Let me know how your first try at the crane comes out.
I will do that..honestly what scares me most isn't the accident of putting a safe on the cfo head it's playing with strangers who have no tolerence. My friend is an excellent craner...picked it up pretty quickly as a matter of fact...ohhh man...makes me nervous but I will have to give it a shot..LOL..she can stomp for me for a change
  #42 (permalink)  
Old 06-16-2005, 06:17 PM
Registered User
Join Date: Feb 2005
Location: State of Total Confusion
Posts: 123
Yellow Goon Fiasco

Ok... I'm gonna jump in here too! I was one of the 3 toons left with Kalan in this extraordinary CFO experience. When we first began the actual CFO battle, I had 3 sf in the room - 2 of us were stompers, 2 were EXCELLENT craners. Being busy stomping, I was not able to watch the other side where the yellow-hats were being destroyed, however, it was not long into the battle that toons on the other end were starting to be killed. At this point, the toons on the cranes were beginning the shuffle to grab treasures and change cranes to attack the CFO from a different perspective. I even got on the crane to knock safes off but was unable to stay because I would either get hit by gears or a goon beam would get me. Kalan was the constant. I let her do what she was doing so well & I continued to try to protect her, stomp goons, and leave treasures all over the place. Our CFO was blinking red for quite some time at the end, however, I looked up several times to see safes fall from the ceiling onto his head, the room was amass with very LARGE red-hats, and we had only the 3 of us left. I was gone without a second thought when caught in the cross-fire of abt 3 goons.

What stood out the most, in this particular battle, was... if you smash the goons with the safes, you do not have the benefit of the treasures they produce nor do you have the goon to toss at the CFO when needed. One toon, whether through inexperience or by design, CAN cause the downfall of the entire group by destroying a certain layer of what is needed in the "goon" progression. Remember... these things have legs... they move. Eventually, they can make their way around the room.

In the interest of brevity, I will stop here. Techniques of the CFO battle can be accessed through other posts.

Just remember, with other toons in the room, you need to work with the spirit of cooperation and one toon on crane was not doing that.
  #43 (permalink)  
Old 06-16-2005, 07:22 PM
Melody's Avatar
Proud to be the CCG Mod
Awards Showcase
Joy To The World 
Total Awards: 1

Join Date: Jan 2004
Location: Minnie's MelodyLand
Posts: 1,735
My Mood:
Quote:
Originally Posted by Itty Bitty Kitty
What stood out the most, in this particular battle, was... if you smash the goons with the safes, you do not have the benefit of the treasures they produce nor do you have the goon to toss at the CFO when needed. One toon, whether through inexperience or by design, CAN cause the downfall of the entire group by destroying a certain layer of what is needed in the "goon" progression. Remember... these things have legs... they move. Eventually, they can make their way around the room.
From what I have seen also, it is not until a Goon is destroyed that a new one comes out. So if the CFO is orange, and someone drops a safe on 3 small yellows, then three ORANGE goonies come out, usually all at once. If this happens, continually, you will be in big danger. And they don't always come out even on both sides. I have seen some CFO fights where I couldn't get my hands on a goon, they were all on the other side, so if something happened like this for even part of this fight, bye bye, there is little chance of recovering.
__________________
RUN WITH THE CCG - LOAD AT RUN TIME
Proud to be a CCG Founding Member

How many small suits have YOU helped dance today???


Gotta Be A Record: 13 Ubers Greened In One Night!

  #44 (permalink)  
Old 06-16-2005, 07:36 PM
Lady Di's Avatar
Lady Di 137
Awards Showcase
Joy To The World 
Total Awards: 1

Join Date: Mar 2004
Location: Boss Key without doing a Back 9
Posts: 720
Evil Toons? How about just new and need to learn?

Quote:
Originally Posted by big bubbles
I just wanted to say that while evil toons may try to ruin a CFO fight, good craners can stop them.

How: If a toon is trying to kill a group, another craner can steal their safes while the safe is being thrown. Simply do this until the evil toon has no more safes by their crane. Also, it is not possible for one toon to kill all the goons. In case no one else noticed, goons come out of both sides of the cfo so any mean toons can only squish half the goons. However, if there are two toons trying to kill a group, you are in a lot of trouble.
New toons to the CFO, still have a lot to learn! Doesn't make them evil! Now what Kalan is saying when yellows are crushed before wearing down the CFO and the red caps come out the whole team is in trouble! Since only half the team could throw yellow goons at the CFO, they all went sad due to to many Red Caps walking around before CFO was close to red!
As we all learned when CBHQ first came out, the Monkey tells you to throw safes, not everyone just starting CFO knows that a safe will become CFO's helmet, they will learn, I just think calling new toons to the CFO evil is being a bit mean!
As far as LBC, No Comment!
Have fun in CFO, remember new toons (not second toons) are coming up from DDL and there to learn from others, tell them not to throw a safe, and so on they'll pick up what needs to be done if their there to learn~
__________________
Test Toons most played:
Ladi Di, Twid L Dee
Open Toons most played:
Lady Di 137, Toasted Toon
  #45 (permalink)  
Old 06-16-2005, 07:49 PM
kalan's Avatar
Live Aloha
Join Date: May 2004
Location: MS~HanoHano~Bera
Posts: 1,677
Cool Well this post is

going way off topic by some. I wanted the little guys to think about this, so when I explained it, they would remember and understand how important even one guy can be to the team. All of us big guys have been here or close to it, we might have even tryed it in test when we did'nt know what to do. If you read the posts by the 3 of us left, you can figure what happened. Kehawin's example breaks it down for those who can't understand, or have never been there.

The reason no little guys answered is because the first one was treated rather poorly. Anyways no more off topic comments please. If you can't see how this happens, then lucky you, have never been here yet. Again, the team fell apart, because of one toons actions.

Moral: Yellows are your weapons, use them wisely!!!!
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off


All times are GMT. The time now is 07:39 AM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.

Big-Boards Ranking  iWatchDog ICCS Certified Child Safe Website

Online Gaming
Content Relevant URLs by vBSEO 3.2.0
holiday accommodation