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Old What is going on in Sellbot HQ?

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Old 05-11-2005, 11:43 PM
Noobie Toon
 
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What is going on in Sellbot HQ?

What is going on in Sellbot HQ? I've played Toontown a long time and fought the VP a variety of times, but within the last week or so it seems the VP fight has suddenly gotten much, much harder. I thought the number of cogs in the VP fight was supposed to go down, but if anything it's gone way up, particularly the second wave. Also, the initial wave of cogs has many very high level cogs (11,12) in it, moreso than before.

It's bad enough with elevator shuffles and people disappearing before the fight even starts, but even without that happening it's become almost impossible to survive the two waves, much less than the VP himself. (There's even a problem in the graphics where, if you are standing roughly under the caged toon and you take a step back, the entire screen goes gray).

Then today I was in the battle, there were only three of us left after the two cog waves (a 105, me (104) and a person in their sixties. Then the VP froze or something. It stopped throwing anything, stopped jumping, just turned its head. I kept hitting it with pies but then the door wouldn't open anymore.

Does anyone else agree that the Sellbot VP fight has gotten a whole lot harder? Or is it just my imagination?
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Old 05-12-2005, 03:43 AM
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It's just your imagination.
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Old 05-12-2005, 03:48 AM
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Quote:
Originally Posted by Lady Marigold
What is going on in Sellbot HQ? I've played Toontown a long time and fought the VP a variety of times, but within the last week or so it seems the VP fight has suddenly gotten much, much harder. I thought the number of cogs in the VP fight was supposed to go down, but if anything it's gone way up, particularly the second wave. Also, the initial wave of cogs has many very high level cogs (11,12) in it, moreso than before.

It's bad enough with elevator shuffles and people disappearing before the fight even starts, but even without that happening it's become almost impossible to survive the two waves, much less than the VP himself. (There's even a problem in the graphics where, if you are standing roughly under the caged toon and you take a step back, the entire screen goes gray).

Then today I was in the battle, there were only three of us left after the two cog waves (a 105, me (104) and a person in their sixties. Then the VP froze or something. It stopped throwing anything, stopped jumping, just turned its head. I kept hitting it with pies but then the door wouldn't open anymore.

Does anyone else agree that the Sellbot VP fight has gotten a whole lot harder? Or is it just my imagination?

I noticed that too...I'm a Holly 50, and needed some cogs for my task, therefore, I went into the VP. I went in and died THREE times before actually winning... In my personal opinion...VP is much harder, and now harder than the CFO too..
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Old 05-12-2005, 03:50 AM
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I don't think so. No, not at all. I didn't count 'em, though. I am assuming that you mean that the cog/skeleton battles are harder.

I think the pie fight has always been harder than CFO. The CFO doesn't crawl back up the hill. He stays hurt as far as I can tell.
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Old 05-12-2005, 03:54 AM
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It's not just your imagination. Some VPs are harder than others. There's such a thing as an "impossible VP." I've been in a few and it's very difficult to win. Sorry about your loss and good luck in the future.

Leslie Scorch-black cat-116 laff-Holly 50-RB 50
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Old 05-12-2005, 03:57 AM
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Quote:
Originally Posted by storm_center
It's not just your imagination. Some VPs are harder than others. There's such a thing as an "impossible VP." I've been in a few and it's very difficult to win. Sorry about your loss and good luck in the future.

Leslie Scorch-black cat-116 laff-Holly 50-RB 50
Actually there is no such thing as an impossible VP. If there was what would be the point of the game if it was impossible.
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Old 05-12-2005, 06:34 AM
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I vped twice Wedensday afternoon and both times we won with 4 tons left and all of us heavily damaged. Doesn't really matter though last week i was begining to think it was getting too easy almost boring. I like the change if there is one or it might of been the group I was with?
Who knows

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Old 05-12-2005, 02:20 PM
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Quote:
Originally Posted by dragonballz4562
Actually there is no such thing as an impossible VP. If there was what would be the point of the game if it was impossible.
Did you notice how I said, "impossible VP", with quotation marks? That means it is a term for a very difficult vp battle. There is definitely such a thing. I did not say you can not win an "impossible VP". In fact, I said I have been in some and it is very hard to win, but I have.

"Impossible VP"- Battle in which the VP does not open his cage very often and jumps over and over. VP will make his way up the ramp several times. When you think you have VP on the edge and it's almost over, he will not open his cage and he will briskly jump his way up the ramp.
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Old 05-12-2005, 07:11 PM
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Although there are less cogs coming out, the levels seem to be higher than before. When I go into the VP, sometimes one side might get 2 - 6 level 12's on the first wave. Also I have seen the "impossible vp" happen once. He just wouldn't open his cage for a long time. He also kept jumping alot. I just tpd out.
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Old 05-12-2005, 08:14 PM
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Something IS going on! Grrrr. I haven't played toontown in almost 2 months and I decided to go and VP this afternoon. There were only 3 left after I went sad in the FIRST set of skelecogs that came out. All lures missed and when I chose toon up to save the dangerously low toons on my side (there were only 3 of us when we started the skelecogs) and the game made it dissapear and it never went. I chose it on my gag screen but then somehow never worked and that was it. Two level 12s and two level 10s in front of me, we were all toast. I was last on my side and my lure missed yet again. What's up with that?? I don't remember the cog rounds being that hard since before Cash HQ came out.
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Old 05-12-2005, 08:48 PM
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Quote:
Originally Posted by Lady Marigold
Then today I was in the battle, there were only three of us left after the two cog waves (a 105, me (104) and a person in their sixties. Then the VP froze or something. It stopped throwing anything, stopped jumping, just turned its head. I kept hitting it with pies but then the door wouldn't open anymore.

Does anyone else agree that the Sellbot VP fight has gotten a whole lot harder? Or is it just my imagination?

Something was definetly wrong in the VP yesterday/early morning today. Seems to be worse in the crowded district. My computer lags anyway so at first I thought it was me, but when talking with a SF after the battle, he saw it too. We had the VP down the ramp, when all of a sudden he was suspended about 2 feet above the ramp, I kept throwing pies and making direct hits, but he was not moving. I figured I had locked up and my graphics card was messing up (happened in factory before) but after about 3 minutes , play resumed and we won. And in the battles, cogs that should be dying are not. I think is more a programing problem due to the amount of people on one server rather than they have increased the difficulty, but then I've been wrong before.

Quote:
Originally Posted by wocky8
I vped twice Wedensday afternoon and both times we won with 4 tons left and all of us heavily damaged. Doesn't really matter though last week i was begining to think it was getting too easy almost boring. I like the change if there is one or it might of been the group I was with?
Who knows

Howdy 96lp
Howdy- are you the same mouse that hangs out with Baron and decided he needed to work lure in the factory yesterday? hehe


Julie/Fangs

Last edited by DietCokeChick; 05-12-2005 at 10:06 PM. Reason: question for mouse
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Old 05-13-2005, 03:25 AM
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reply

I agree. I think Toontown tweaked the VP pie fight a little bit harder.

I remember when I used to play Toontown last summer, after the 1st stun, the VP would be totally off the 1st ramp. Now we're only able to manage to knock it barely ONTO the 1st ramp.
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Old 05-13-2005, 10:21 PM
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At the risk of a lot of flames, I would guess that the difference many of you are seeing is due to the type of toons that are in the VP with you. The higher strength toons and more experienced players are mostly in cash HQ now, leaving the VP crowd to be weaker in toon strength and experience level.

When the VP jumps alot and comes back up it is usually because he is not getting hit by toons effectively. Did you ever notice that when he is not stunned, a pie hit to his head gives a yellow splat? In order to get him to open the door, he needs to be being hit by pies. If nobody is hitting him (like when everybody is just tooning each other), he jumps a lot.
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Old 05-13-2005, 10:37 PM
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Quote:
Originally Posted by BigWayne
At the risk of a lot of flames, I would guess that the difference many of you are seeing is due to the type of toons that are in the VP with you. The higher strength toons and more experienced players are mostly in cash HQ now, leaving the VP crowd to be weaker in toon strength and experience level.

When the VP jumps alot and comes back up it is usually because he is not getting hit by toons effectively. Did you ever notice that when he is not stunned, a pie hit to his head gives a yellow splat? In order to get him to open the door, he needs to be being hit by pies. If nobody is hitting him (like when everybody is just tooning each other), he jumps a lot.
My thoughts too Big Wayne.

I have not experienced the VP being harder than it ever was, neither the cogs nor the pie fight. Yes, there have always been times when he occassionally seems to not want to open his hatch for a bit, and at that point will take to jumping like a maniac. However, with one or two (or more) toons who have their aim true at the hatch and purposely miss one of his jumps when his hatch is open, that can be stopped. Without that experience/knowledge/ability being present, he will continue to jump like a maniac... until someone does get a pie into his hatch.
There has also always been lag in the busy server. It is not better or worse than it has ever been... however, there are less VPs to be found in the less busy servers, so more people are depending on the busy server.

There have always been VPs that were a little tougher than others. If all the toons that go to that particular VP do not have the wherewithal for it, I can see how it would seem that the VP was much harder than before.
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Old 05-13-2005, 11:31 PM
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The VP Jumping repeatedly and moving quickly up the ramp is totally a product of where toons stand in relation to the VP. If no one stands close to the VP he will jump repeatedly and move up the ramp quickly. I do notice alot of toons who are not very good in the pie fight lately, even in some groups where the toons have higher suits. Anyone who's been having trouble winning the pie fight should practice close stunning, and especially practice avoiding damage from the VP when standing close. The key to beating him is avoiding his attacks.

Last edited by doc quackenheimer; 05-13-2005 at 11:53 PM.
 

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