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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
Strategy alternative to 1fog/3ele
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__________________
599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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Using maxed gags, a storm and hose will take out a 10 regardless of whether it gets bonus. All 4 toons using the same gag will usually generate enough to kill and you get 20 percent bonus on top of the points generated by the gag you used to kill. Quote:
The better plan would be for one to cake the 10 on the far R and the other two attack the middle cog not next to the the one on the far R. I have taken out the end cogs and gotten knockback bonus on the two remaining inside cogs. I think it depends on the location of the first cog you touch, how they line up and stuff. Anyway..good post!! I do have a couple of problems...one is that strangers are less likely to buy into this method and therefore it could take longer to choose gags, cogs, etc. Another is that I've done plenty of mints where sound gags didn't miss but I've done few mints where lure didn't miss at least once, often more than once. I would like to see this method timed a few times against an all sound run. With strangers, I've done all sound runs (44 cogs) in 14 minutes and we weren't really hurrying...just efficient. I realize not all 44-cog mints are created equal but it would be interesting to see how fast you can do it.
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Open Toons: Deputy Monty, Nicky Nuttycorn, Marigold Megazapper, Duke Joby Doggenhoffer (soundless), Midnight Rose (cash uber), Milky (Sell Uber). Test: Deputy Monty, Problem Pink Mouse |
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The real object (most would agree) is to have as few turns per battle as
possible. The problem is there are way too many toons who favor the 1-fog/3-trunk strategy to the point that it makes the run longer. I'll take a run with more SINGLE-TURN battles than a run that forces more DOUBLE-TURN SOUND battles. The other DOUBLE-TURN battles can be handled with other gags. The other 'trend' I've noticed is toons for whatever reason feel the need to spare their fogs for the Supervisor group, even though the rest of the team could really have used that damage earlier on. It's so prevalent that it's comical. |
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Boogus
Lure bonus is random with a 50% bonus.
When all gags are maxxed: Level 12: 3 Fogs/1 Elephants Level 11: 2 Fogs/2 Elephants Level 10: 1 Fog/ 3 Elephants Level 9: -See above- Level 8: 4 Elephants Last edited by bobdude1; 04-06-2005 at 01:33 AM. Reason: Whoops |
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__________________
Open Toons: Deputy Monty, Nicky Nuttycorn, Marigold Megazapper, Duke Joby Doggenhoffer (soundless), Midnight Rose (cash uber), Milky (Sell Uber). Test: Deputy Monty, Problem Pink Mouse |
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However, if you use up your TNT in two rounds, you still have 5 trap doors and however many sand traps. And if only one person has trap, that means that 3 others have drop... Quote:
__________________
599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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I have a couple of pet peeves which include someone trapping that 10 on the R. Why take away the lure bonus (trap door) or use your TNT to kill a cog that everyone doing the mints can kill? (assuming that everyone has a strong cake by the time they are running the bullion on a regular basis). Also, drop misses a lot of the time. Unless you are topping off a piano or running out of other gags, why not hit the cogs with enough cake or water to kill then rather than risk a miss by not killing with the first shot.
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Open Toons: Deputy Monty, Nicky Nuttycorn, Marigold Megazapper, Duke Joby Doggenhoffer (soundless), Midnight Rose (cash uber), Milky (Sell Uber). Test: Deputy Monty, Problem Pink Mouse |
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Thanks for helping work out some of these questions!
__________________
599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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Good post Kehawin... I think there is a bit more randomness in the lure bonus than you state.
I agree with touching a lvl 10 cog first. Thats allways a good idea. Also to cake the level 10 on the right over 90% of time it will give you lure bounus (I have seen it not happen before too). Sound is obviously the fastest way through the mint. Loosy what do you mean two round battles are slower? I know what you mean with one fog per round gets to a point of religion with some toons. But if there is no fog barrels around, using one fog per battle should make the 4 toons get to end with out a need for a refill. On the second round of battle its just a bit of clean up with 2 aoogas and 2 toonups. Or, toons can train their drop or trap. I think thats faster than any other strategy. If you see fog barrels tho, I agree finish the fight in one round, because you can fill up again. I love doing runs with toons that dont have sound. I have seen some brilliant strategy from these toons. They have to think outside the box, so you see excellent use of drop, throw, lure, toonup, or squirt from them. That is why its allways important to atleast see where the 11's line up, so you know which cog will survive the sound round and you can pick them off. When you play with experienced toons, the advantage is when you miss. That group recovers much faster than a non experienced group. Recovering from a miss would be a better strategy to write. I dont think you can make a general strategy for the mint tho. I have been in 44 cog mints that took under 15 minutes, and have been in 44 cog mints that took more than 45 minutes. But either way, we have to try and work around toons that dont know what they doing. If a toon is using a small trap then you piano. But arguing over gag selection will often make the timer run out. You can make any battle faster by adapting your strategy to the toons you are with. Prince Peppy Gigglebounce 112 max no lure
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When this skele got lure bonus from you with squirt after the outer cogs were killed with throw, were the outter cogs killed in the same round, or a previous one? Was the Skeleton cog the last cog standing? Something I didn't put into the original post, because it doesn't fit into the strategy (the whole point of the strategy is to kill two cogs each round) is that THE LAST COG STANDING ALWAYS GETS LURE BONUS NO MATTER WHERE HE STARTED OUT. Does that help explain why you got lure bonus on your skeleton? If you do not want to learn anything from this post, that is fine, but please don't post misleading information for those who might. Have a nice day.
__________________
599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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I am by nature a soundless toon... so consider this a "Soundless Toon's Guide To Recovering From a Miss" if you like!
__________________
599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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