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Old My Ideas For Cog HQ

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Old 03-19-2005, 03:03 PM
Grossy Cool's Avatar
Cool Knuckles
 
Join Date: Jan 2005
Location: I totally forgot...uhhh CAT WORLD!
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My Ideas For Cog HQ

These are my ideas so you could post your ideas here or make a new thread :smiley25:

Cog HQ is a very dark place where there are many cogs roaring around the yard. It's your job to break into the Factory! Getting in there isn't easy. Goons are guarding the Main Lobby and any toon they spot will make them kick them to Toontown Central. So it's your job to stop the Boss!

The entrance to Cog HQ is a street in Funny Farm, which will be a new playground that also leads to Bossbot HQ. Also, the host of Funny Farm will be Fluffy, Flippy's doodle that got lost. The street to Cog HQ and Funny Farm is called Laughing Lane and there are 100% Bossbots, Lawbots, Cashbots and Sellbots. Be careful on the way!

Once you enter Cog HQ you'll be in the Gearyard. Flying Gears are moving all over and if you get hit you lose 3 laff so keep an eye on those! Head into the Workshop Lobby to enter the Cog HQ Workshop. There are 5 kinds of Workshops.

Sellbot Workshop: 39- laff
Cashbot Workshop: 40-59 laff
Lawbot Workshop: 60-78 laff
Bossbot Workshop: 79-100 laff
Cog Workshop: 100+ laff


Your 20 pieces will be recovered by defeating the Shadow Guard. He's the boss of the Workshops. Be careful because his attacks cost 4-15! That's harsh. Once you recovered all 20 pieces you'll have to get Passports to enter the elvator. Once that's finished you're ready for the Cog HQ Boss battle! Head into the Main Lobby with 7 more toons and you're ready to battle! The elevator carries 8 people so there's enough room for you and your friends! Get ready for the EXTREME Ultimate Battle!

Once the Elevator opens you'll find the Beg Factory. The CB (Cog Boss) enters with...the VP, CFO, THJ and President?! The CB says "Cogs! Welcome! You are hereby promoted! I will give you-" The dumb monkey yells out "You fool! You'll never find us in your disguise fatface!""WHAT!?!? Toons! I found you now!" says the CB. You and your friends' disguise blew off. The CB says to the other Cog Bosses "Cogs! Go! And don't disappoint me!" He goes into the End Factory. This is going to be trouble.

You'll face the President, THJ, CFO and VP's cogs. First you'll face a level 5 Cold Caller, Short Change, Bottom Feeder and Flunky. Once they're wiped out a level 6 Telemarketer, Penny Pincher, Bloodsucker and Pencil Pusher. Then level 7 Name Dropper, Tightwad, Double Talker and Yesman and so on. Once Mr. Hollywood, Robber Baron, Big Wig and The Bog Cheese have been destroyed it's time to face off with the Cog HQ Bosses. You'll be facing the VP then the CFO, THJ and the President in the Mid Factory.

To defeat the VP, there is a Destruct-0-Doom machine and whoever gets in there gets exterminated. That machine will handle the VP! Get some Cream Pies and throw it in the Undercarriage to make the VP dizzy. Then throw pies at the face to knock him towards the Destruct-0-Doom. Once that has happened...BOOM! The VP is dead.

The CFO is a little tricky. You won't use throw anymore. You'll use lure instead. The goons come out of the undercarriage and attack. 4 toons will control the Magnets while the rest will stomp on the goons to stop them. The Magnet Toons will pick them up with the magnet and release it into the CFO. The CFO takes 35 damage and he has 10,000 damage so it'll take a while. Once the CFO's health meter goes flashing red...KABOOM! The CFO is exterminated!

The THJ is tough to handle. You'll not use Lure nor Throw but Squirt instead. The THK breaks a watertower and makes a flood so he and the noble toons will jump into a Platform. Your job is to make the THJ drown. The water is so deep he can't stand water over his head. 4 toons control the Hoses while others will run around the THJ to distract him from looking at the Hose Toons.
Once the THJ isn't looking at the Hose Toons they'll have to squirt at his face when he turns around and looks at the Hose toons. Of course, the THJ backs up a little. Repeat the procedure until he falls into the water and drowns. BOOSH! The THJ explodes.

The President is very hard. The water drains into the drain and the President is riding a mechanical airplane. You'll use drop to handle this. A safe appeard out of nowhere in the Celing. Someone has to control the levers to aim at the President. When the President is targeted, drop the safe to make him fall, making him lose 40/50,00 damage. When the President's HP gets flashing red BOOM! The President dies.

You get angry and charges at the End Factory. The CB says "Well done toons. You have made it so far that you'll die!" The CB looks very mad. So he gets his minions: The Skelecogs.

All the skelecogs are Mr. Hollywoods, Robber Barons, Big Wigs and The Big Cheeses all leveled 12. Strong toons can handle this. Why didn't they just keep on getting sound SOS cards fron the VP? Save it for hard cogs! Or waste your 3 Foghorns then use them. Either choice will sometimes save your life.

It's time to duel you CB! Grab some TNTs and throw them at the CB. But to make him get 180/70,000 damage, you must throw in a TNT in the undercarriage. Then throw TNTs at him to make him get damage. Once the HP hits flashing red....KABOOM!!!!!!!!!!!!!!!!!!!!!!!!!!! He's dead.

You get a special power: Survivals. Survuvals help you and your teamates get more things. Here are many different kinds.

Restore Laff: This helps toons get fully healed.
Decrease HP: This takes off 20 damage from cogs to get beaten up faster.
Restore Toonup: This restocks toonup gags if you need some
Restore Jellybeans: This fills up everyone on the district's jellybean jar.
Restore Trap: This restocks trap gags if you need some.
Restore Lure: This restocks lure gags if you need some.
Restore Sound: This restocks sound gags if you need some.
Restock Throw: This restores throw gags if you need some.
Restock Squirt: This restores squirt gags if you need some.
Restore Drop: This restores drop gags if you need some.
Restore Gags: This resets how many gags you had at the beginning.

However, you can still use the Unites and the SOS cards. You can only use Survival once but you can collect more! How to use them, you say? When you click SOS there's an arrow that shows up the Survivals. Click the left arrow to return to the SOS cards.

Hope you enjoyed reading this!
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Old 03-19-2005, 03:25 PM
JoshDuck's Avatar
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I think the place should be called Cog Nation instead of Cog HQ.
  #3 (permalink)  
Old 03-19-2005, 03:31 PM
Madcap Snap's Avatar
B. K.
 
Join Date: Jun 2003
Location: California
Posts: 1,180
Quote:
Originally Posted by toon:josh
I think the place should be called Cog Nation instead of Cog HQ.
Well thats a no brainer. Just look at the crates in Cashbot HQ.
  #4 (permalink)  
Old 03-19-2005, 03:48 PM
Legendary Black Cat's Avatar
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Posts: 1,902
I think what you put is very creative and awesome! You may want to edit it though...like "Go sad" in stead of "Die" lol. Awesome idea though!
  #5 (permalink)  
Old 03-19-2005, 03:58 PM
Cuckoowackyzilla's Avatar
IT'S COMPLETELY ORIGINAL!
 
Join Date: Dec 2004
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Good idea, when I think all Cog HQs are out, here's what I'll think it will be.

Sellbot HQ- Daisy Gardens (same)

Cashbot HQ- Moved to The Brrrgh (for downgraded)

Lawbot HQ- Donalds Dreamland

Bossbot HQ-???????? (still isn't released, and the location is at the bottom right)

I think when cashbot HQ was out, the only toon you'll see in CFO is a monkey. So I think the others will have only one toon that was from the election!
  #6 (permalink)  
Old 05-30-2005, 10:23 AM
Cog Cruncher's Avatar
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Cool!Except do they die like regular cogs?And They have to much HP.It's almost impossible after the CFO.
  #7 (permalink)  
Old 06-01-2005, 09:26 PM
Master Knuckles Thunderzapper's Avatar
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Join Date: Mar 2005
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ok this is a idea for Law Hq



Lawbot HQ:

you enter Arctic Avenue through the brrgh to get to the hq, arctic avenue is packed with lawbots so watch out. regularly there is about 5 to 12 buildings, once you enter the hq you will be in the Court Foyer. the court foyer looks like the entrance to a court. inside there is the The Court Room And The Jurer's room which is the fac. inside the jurer's room is just 8 and 12 legal eagles and big wig's. the paint room is still in there and its even harder. a room known as the case room is the room where its kind of like the giant stomper room in the mint's. goons are running back and forth carring cases to different shelves. once you blow through the other parts you come to the Head jurer who is a level twelve skelecog.

get your piece's and head into the giant court doors. you will experience no elevator but there is separate doors so just choose one to go in. NOTE: the door acts like a elevator. upon entering the classic boss cog beginning music starts playing. Warning: the next part is a giant dialouge between the JOTSC A.K.A the Justice Of The Supreme Court and the toon.

Jotsc: now to begin our case we bring the guilty toon to the stand.

Toon: im telling you im innocent!

Jotsc: enough!!! now has the jury reached a verdict?

Head Juryman: we have your honor we find the defendant guilty.

Jotsc: perfect now on to another matter you are now promoted to full flege......

Toon: Hey! Hey! did you toons come to rescue me?

Jotsc: WHAT?!?!!??!?!?! TOONS!?!?!?!?!?!!! ARRRRRRRGGGGGGGGHHHHHH!!!!!!

Cogs: Run!!!!!!!!

then the jotsc blows his top (literally) and he exposed his real head. A HUGE gavel. then the jotsc commands the jurymen to attack. after you defeat him he runs into the into the jurer's room grabbing the toon with him. now he starts speaking then the battle begins. 8 blocks with the things that the judge slams his gavel on comes up also with a set of 8 buttons. he will turn around and hit the blocks to send a sound waves which mean to start booking. if you are hit you lose 5 laff points. the point is to push the buttons and make the blocks flip over to find a plain stone edge. if the jotsc hits one of them he will crack his head and become dizzy. levers appear after he becomes dizzy. run up to a level and starts hitting your jump button. different drop gags will come down on him. when he is defeated you see the jotsc do this.

Jotsc: ARRRRRGGGGHHHHHH..... NOOOOOOO!!! YOU ARE ALL GUILTY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!

then he slams his head at a giant thing that the judge will pound his gavel on then explodes.

the toon run into the room thanking you alot. you get a booster.

boosters boost your gag power for a battle or boosts a gag experience a bit,

Throw Booster: 10 points of extra damage
Squirt Booster: 20 points of extra damage
Trap Booster: 5 points of extra damage
Drop Booster: 10 points of extra damage
Lure Booster: ups the accuracy
Sound Booster: 50 points of extra damage
Toon Up Booster: 5 points of extra laff.

and that is it!
  #8 (permalink)  
Old 06-01-2005, 10:29 PM
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Ive got an idea for the Bossbot HQ.

You go to the HQ and first room you see is The Lobby. There are two sets of double doors. The one to the left is the meeting room, this is like the factory.
The other is the HH's(head honcho) office,this is where you are going to battle the the leader.

In the meeting room:

You go in the meeting room door.

You are now in the meeting room lobby.

Before you can enter the elevator to the room itself you(and 3 other toons) battle two waves of 3 level 8 cogs.Once you defeat the waves you can go in the elevator.

Once you reach the meeting room you start off by making your way past X-Goons (these can do 30 damage instead of 15)

After that you are up against 2 corprate raiders and 2 big cheezes.

Defeat the cogs and step on a switch which unlocks a door.

You can go either left or right anyway you go you have to battle 2 waves of 4 level 11 skelecogs.

There will be a door infront of you go in it.

Now there is a fork in the road one way is long (but has a supply room) and one is short (no supply room)

if you went in the left room the right side of the fork is the short way if you went in the right room the left side is the short way.

In the long way you have to defeat 4 level 12 Big Cheezes. Then you go to a supply room. Gather supplies and on the other side of the room is the door that leads to the short way.

Defeat 4 lev 9 cogs and go forward. You are almost done.

Now you are in the X-Goon creating room defeat two level 10 skelecogs to disable all the X-Goons for 30 seconds.

Make a mad dash to the end of the room and open the door.

You are at an elevator. Go in and there's a level 15 (bare with me here)cog called the meeting leader. He has 250 laff points defeat him and your done.( you dont have to wait for the other cogs to blow up just go for him).

Do this as many times as you need to.

Part 2.0- The HH battle!-Coming soon
 

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