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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
I have came up with a problem with new hq's
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Every time a new HQ comes out it will make it much easier to get any type of cog. All tasks will seem simple then once all 4 hq's are out. Anytime I have a sellbot task its easy with Sellbot HQ. Thats why I think There needs to be limitations on the rest of the hq's. They need to make it to where you have done alot in sellbot hq now you are good anough for cashbot hq and so on. Then the more you have done in the previous hq the more thats availible to do in the next. We will start getting people that the first 2 weeks are already 100 laffers and they are very unexperienced otherwise. I also hope sellbot hq is used like a filter to keep so many new people from slowing us down.I also wonder how much time
till the next hq is out anyhow
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Maybe at least the first level of the cog gallery should be filled before you can enter the factory elevators- you know a message would pop up saying "You need to fill your cog gallery before going in there." Just like you can't enter the main headquarters without your suit or the elevators without your merits. I am pretty sure that on average toons have their cog gallery full around the Burg tasks. That would also keep the really fresh noobs out of there. Only the supernoobs with battle experience could get in- it would really decrease the elevator shuffles which can get super annoying!
Last edited by Gigglebee; 07-31-2004 at 05:44 PM. |
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Quote:
In working up several new toons I've found that the game can still control how easy it is to complete cog specific tasks. For example last night I was getting tickets from Gland Handers. It was easy to find Glad Handers in Sellbot HQ courtyards. The trouble was they were holding out on me! I went through 12 Glad Handers in Sellbot HQ courtyards in two districts. But none of them had the ticket I needed. A Glad Hander in The Brrgh finally had the ticket I needed. Jimmy |
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