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Old I have came up with a problem with new hq's

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Old 07-31-2004, 05:04 PM
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Post I have came up with a problem with new hq's

Every time a new HQ comes out it will make it much easier to get any type of cog. All tasks will seem simple then once all 4 hq's are out. Anytime I have a sellbot task its easy with Sellbot HQ. Thats why I think There needs to be limitations on the rest of the hq's. They need to make it to where you have done alot in sellbot hq now you are good anough for cashbot hq and so on. Then the more you have done in the previous hq the more thats availible to do in the next. We will start getting people that the first 2 weeks are already 100 laffers and they are very unexperienced otherwise. I also hope sellbot hq is used like a filter to keep so many new people from slowing us down.I also wonder how much time till the next hq is out anyhow
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Old 07-31-2004, 05:36 PM
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Quote:
Originally Posted by Sethmr
Every time a new HQ comes out it will make it much easier to get any type of cog. All tasks will seem simple then once all 4 hq's are out. Anytime I have a sellbot task its easy with Sellbot HQ. Thats why I think There needs to be limitations on the rest of the hq's. They need to make it to where you have done alot in sellbot hq now you are good anough for cashbot hq and so on. Then the more you have done in the previous hq the more thats availible to do in the next. We will start getting people that the first 2 weeks are already 100 laffers and they are very unexperienced otherwise. I also hope sellbot hq is used like a filter to keep so many new people from slowing us down.I also wonder how much time till the next hq is out anyhow
This is true, which is probably part of the reason they didn’t release Sell HQ with the other three HQ’s. Of course, it would’ve been easier for people to level up and we wouldn’t have as many of these debates about low laffers in the VP. (Of course MOST of the reason why they didn’t release them all at the same time is because they wanted to spread them out to gradually release new content). But once all four of them are out, people will be going there more often to find specific toons they need. The only reason to go to buildings after that is basically if you need to take over a certain building (i.e. Defeat 20 four story cog buildings). I can see the HQ’s getting overcrowded now!



P.S. Nobody knows when the new Cog HQ is coming out.
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Old 07-31-2004, 05:41 PM
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Lightbulb

Maybe at least the first level of the cog gallery should be filled before you can enter the factory elevators- you know a message would pop up saying "You need to fill your cog gallery before going in there." Just like you can't enter the main headquarters without your suit or the elevators without your merits. I am pretty sure that on average toons have their cog gallery full around the Burg tasks. That would also keep the really fresh noobs out of there. Only the supernoobs with battle experience could get in- it would really decrease the elevator shuffles which can get super annoying!

Last edited by Gigglebee; 07-31-2004 at 05:44 PM.
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Old 08-02-2004, 04:51 PM
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Quote:
Originally Posted by Sethmr
Every time a new HQ comes out it will make it much easier to get any type of cog. ...
Well, yes and no. Yes, easier to find certain cog types in HQ and factory.

In working up several new toons I've found that the game can still control how easy it is to complete cog specific tasks. For example last night I was getting tickets from Gland Handers. It was easy to find Glad Handers in Sellbot HQ courtyards. The trouble was they were holding out on me! I went through 12 Glad Handers in Sellbot HQ courtyards in two districts. But none of them had the ticket I needed. A Glad Hander in The Brrgh finally had the ticket I needed.

Jimmy
 

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