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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
Tips for V.P.
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Not all toons have Toonup, ya know!
-=points to his toon=-
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Hakuna Matata! ----------------------------- One Toon Only: Bad Dog, Laff 102!!! (FINALY! IM FINALY l33t!!!!!) 2 fish trophies / lvl 5 cold caller / steel rod / Quests: None ^.^ ToonUp: Wont Get / Trap: Quick Sand Lure: 10 dollar lure! / Sound:FOG HORN!!!! YEA!!!!! Pie: BIRTHDAY CAKE BABY!!!!! YEA! Squirt: Hose / Drop: Safe! Last Update: 3/3/04 |
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Opinion on who should go to see the vp
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I think they need to carry, at the least, a large bag of gags. There are way too many cogs for a small gag bag to kill. The number of cogs per 4 players should be determined by the number of gags a toon can carry. And, buildings usually follow this logic. Five story buildings are in the brrgh and donald's dreamland. This is the area where gags experience has increased and the large bag is offered.
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My advise on the VP is to practice at 1) throwing in the door, the more who do this the better, or 2) throw at the other players. Ive tried to throw at other players, but just cant seem to get good at it. Everyone can hit the VP, so thats not much of a concern, do either of the other two well and your a difference maker. Just my opinion.
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On the pie throwing:
- always observe what others are doing so you know what your priorities need to be. - when VP is right at the top there are only two ways to get a shot in the box, you can either get right up next to it or you have to stand behind it near the top of the upper ramp. I'd recommend the ramp because you'll take less damage and have your shots interupted less. - also, in the beginning, about the only way you are going to knock the VP back is by standing to the side for those first few shots (perhaps the bigger toons out there don't have to resort to this). If the VP isn't going anywhere then you should be the one running off to the side to toss a few good pies at its top; you'll have plenty of time to get in position for this. - until near the end at least, there should be toons in front and back of the VP. This is to maximize opportunities for knocking the VP down as the door in front and back open independently. Furthermore, it is easier to hit the back door early in the battle, yet very hard to hit the VP's upper half for the knockback from a rear position. - if the group is doing well at knocking the VP back, keep an eye on other toons' laff. Remember, the VP gets really mean if no one is pieing it successfully. At the same time, you want everyone to make it through if possible. If you want to heal someone just get right up in that toon's space and pie like there's no tomorrow (note to those being healed: if you are at 20 something laff, do not continue running away from the toon healing you. That toon really does mean to hit you with his/her pies. You're not simply in the way). Always remember to listen for the VP jumping so you don't wind up sad trying to save everyone else. - the single most effective way to battle the VP once you've knocked it about halfways down is to stand far, far back and snipe. To do this hit the VP with a pie so you know where your shots are going, then back up until most of your pies land around the center of the front hatch. Keep pieing unless the VP jumps or you see it flash red. As soon as you see the tell-tale flash, charge forward for knockback shots on the upper body. When the VP recovers, back-up and repeat. To make it a little easier to see where you are throwing I recommend changing your view. If you hit TAB about 3 times from the default view, you will get an appropriate one. - while standing right in front of the VP is an effective strategy at times, it can also be counterproductive. If you are doing this and notice a lot of pies keep hitting you in the back, that means other toons are sniping like in the strategy I outlined above and you in their way. Unless you want the battle to last thrice as long, you should probably move. I think that covers the major tactics. Hopefully these tips will help other toons be more effective in our epic struggle to collect more SOS cards and become Mr. Hollywoods. I haven't talked much about avoiding damage because I think those tips are already well represented in posts here. Besides, the real key to avoiding damage is to not lag at the wrong times and to simply pay attention.
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Tubcat º Wiggles º King Coconut º Mighty Small Mouse º Consul Qvackus º Licorice Bag |
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If a toon moves in front of you it means they need a toonup. Don't run away! Even if they are 50 or 60 laff they could still be a big help in the pie throwing round.
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Loopy Alvin Bananamuffin 111 Laff Toonup:6 Trap:0 Lure:Maxed Sound:Maxed Throw:Maxed Squirt:6 Drop:4 Holly lvl 29 Bean Counter lvl 4 No Lawbot Disguise Fishing: Hardwood, 56 species caught. Next Target: Mackeral & Siamese Cat |
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Quote:
If you are really good at getting the pies in the door, you really shouldn't have to move. I "sniped" the box until I got to Name Dropper I believe, but in my experience it is _much_ faster and easier to stand right next to the door and toss the pies in. Exception is when the VP is on a ramp, at which point standing right next to the front is basically useless. |
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I've found that if I'm too close, my pies don't hit high enough. This is especially true now that I'm a small toon.
The trouble with standing right up by the VP is that you take a lot more damage. I find that I get more hits in and take less by sniping. Most of the time, if I try to hit up close, I just get knocked down by the VP over and over again so that I'm unable to throw over half the time the hatch is open. Also, you are standing right in the way of all the other toons throwing from a distance. I've been in several battles where I kept hoping the toon in front would get knocked down even more often so that I could actually land one of my shots. When the VP is on a ramp is one of the best times to go for rear shots.
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Tubcat º Wiggles º King Coconut º Mighty Small Mouse º Consul Qvackus º Licorice Bag |
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I'm a small toon too, and very short. Never have had problems hitting the VP.
I don't stand really in front in front of the door. It's more like right in front of the left track. And to clarify... I find it easier to get your aim back after the VP moves when you are close. I do agree that when the VP is on a ramp, rear shots are the way to go. |
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Please!!!!
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OH PLEASE do not run or jump in front of a toon just because they look like they know what they are doing. This is a sure way to do several things: 1) mess up that toons aim 1a) get that toon very angry with you 2) make that toon lose laff points because they can't see when the VP is about to jump 2a) make that toon very angry with you 3) delay the game, or possibly even cause a loss on all toons parts. 3a) make all toons aware of your unwillingness to fight very angry with you If you follow the tactics of sniping then moving up when the VP turns red, and JUMP when he jumps, I guarantee you you will not only get tooned up as a happy coincidence of other toons pies as they move forward and back, but the VP battle will be unimaginably shorter. If you are below about 30 laff, then hold one finger on the control button (so that you are jumping continuously) and use the other hand to point your mouse at "I need a toon-up" the RETURN TO THROWING AT THE VP. I promise you, if there is someone out there who is willing to toon you up, they will find you. Nothing aggravates a veteran more than someone who greedily snatches pies meant for the VP from a fighting toon, while they themselves are not contributing to the fight at all. Sorry, I guess that's a little harsh for advise. But low laff or hi, I refuse to toon someone up who takes without asking or giving, and usually I end up very sad when a new-to-VP toon picks me as their tooner-upper
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599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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I don't get it. How does another toon standing in front of you cause you to get sad? They need a toonup, so you toon them to 30-50 and go back to fighting. Right? Of course, I'm not in that situation often, as right in front of me is usually in the VP's door. But it has happened, and I really don't see what the problem is.
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Quote:
I play with sound off, as do alot of others. So I depend on seeing the VP prepare to jump so that I can jump. Toon in front of me= can't see VP. Also, if I go in with friends (mostly or all) I can guarantee you that no one is going to run in front of anyone for a toon up. We are all too busy *fighting the VP* If I go in with mostly strangers, that's when this happens... and 9 times out of 10 if this is happening there are only about 3 of us actually *fighting the VP*, which means if my pies aren't hitting the VP, one third (or so) of the pies that are actually accomplishing something with the VP are gone. As stated earlier in this thread, no pies hitting VP= VP gets mean (i.e. jumps alot more).
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599VPs~962CFOs~114CJs~107CEOs won
“Respect for ourselves guides our morals, respect for others guides our manners.” ~ Laurence Sterne "Power is always dangerous. Power attracts the worst and corrupts the best." ~ Edward Abbey “The most tragic thing in the world is a man of genius who is not a man of honor” ~ George Bernard Shaw "Eagles don't flock - you have to find them one at a time." ~ Ross Perot "Dignity does not consist in possessing honors, but in deserving them." ~ Aristotle |
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