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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
A possible solution to the shuffle!
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S0unds good to me! I wish they could have it! But trouthfully i dont find elevator shuffles to be that much of a problem. I just go to the least inhabited district with all my friends and wait outside. I usually do not have much of a problem.
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This would definitly work
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I have officially had my ears blasted off by a Green Day concert. I can now die happy.
Xbox Live Gamertag: Hax0r0f05 Burnout 3: Takedown: 98% Burnout Revenge: 32% TOONTOWN: Fat Bebop = 107 Laff. New toon = 15 laff (starting again!) GUNBOUND: Rexisfed2005, Double Wooden Hammer (New acc.) MAPLESTORY: Rexisfed, Warrior, Level 13 (Now on English server! ) |
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You're suggesting that toons control access to the VP's lobby.
The lobby of the VP! You have to throw out the entire premise of 'sneaking' into the Cog HQ in disguise to defeat the VP. Toons don't own Cog HQ. They don't even manage it. No way should they have the 'keys of access' so-to-speak. If Disney is reluctant to set limits on where toons can go, I'm fairly confident they won't put the power of access into our hands. Almost every aspect of this game is set up to prevent one user from limiting the actions of another. Trust me, I understand how nice it would be to be able to control the situation at times. I came up with a bellhop idea a long time ago that would allow buildings to be 'reserved.' I thought of the same things you did, including time limits. But admittingly, even that would give the user way too much access control over other toons. |
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How about once your time's up, a Cog comes in and says "Hey, the jig's up Toon!" and they attack you. It'd probably be a l12 hollywood, possibly more for each Toon, and you'd get no Gag/task experience whatsoever, it'd just be a fight for your life, simply because I could see Toons who need level 12s letting the timer run out just to fight one. EDIT: Can you say run-on sentence? ![]() Also, this would of course not be how it would exactly turn out. Take game creating. I doubt there's ever been a game, except for low-budget quick-make-a-buck games that come out EXACTLY as the original concept does. It just wouldn't make sence.
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A pear is a delicious fruit.
A bear is a malicious brute. ~The King of All Cosmos Last edited by ShanD; 02-05-2004 at 03:00 AM. |
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Of course you are trying to impose "mature/adult ideas" on a game designed for CHILDREN. Heck, some kids probably LIKE the elevator shuffle, and think it's a blast. Just like some kids like to go sad and hear the waa..waaa...waaaaaa, and go back to the playground and eat ice cream or chase snowflakes, or whatever.
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Prof. Cranky Sourpounce - 106 Laff points All maxed: Toon-Up, Lure, Sound, Throw, Squirt and Drop 66 species caught - gold rod Level 13 Mr. Hollywood |
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A pear is a delicious fruit.
A bear is a malicious brute. ~The King of All Cosmos |
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Well, if they really want to be advanced, they need to implement a multi-tiered insult system. After all, how advanced can you be hurling the stinging: You stink! ?
I've seen this before, and agree with it...it's just a game. If you can't laugh it off, and it's just adding bad stress to your life, just move on. I don't care how "advanced" they may say, it's still a game designed for kids. If you want truly advanced, try for something like Everquest or Dark Ages of Camelot, or one of the others of their ilk. That's advanced. Sit back, look at the elevator dance, and have a laugh. Because in the end, it's probably not going to get any better. And I would wager that they aren't going to make any changes to the system for Cash/Law/Bossbot HQs either. The solution that I have personally see work is to invite people who are of a caliber you see standing at the elevator. Shoot them a Where shall we go? and a Please be my friend, and look for a deserted lobby. With a little district hopping you can usually find an open elevator in 5-10 minutes, and have everyone there in 15 if they are cooperating. Not ideal, by any stretch, but much better than HOURS of a You stink! Please go away! fest. Just my 2 jellybeans on the situation.
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Prof. Cranky Sourpounce - 106 Laff points All maxed: Toon-Up, Lure, Sound, Throw, Squirt and Drop 66 species caught - gold rod Level 13 Mr. Hollywood |
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Yep I had this same idea a while ago, posted it somewhere...
Anyway...after thinking 'bout it a while I'm not so sure that it's the grandest of ideas. Just put a laff/gag limit on HQ period - tis de best way
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Never underestimate the power of idiots in large groups. |
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A pear is a delicious fruit.
A bear is a malicious brute. ~The King of All Cosmos |
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Here's a small addition to your idea, have a "doorbell" where you press a button from the outside if you want to join them in there if it's locked, and the person inside can look at your stats and stuff and choose to invite you or not. Just my 2c
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I've returned from oblivion! Yay! Last edited by Mooga Power; 05-07-2004 at 04:44 AM. Reason: misspelled something |
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What they need to do is just make it to where there is to where 1 of 5 rooms is reserved for telemarketers+ that would solve everything. 1 room in the middle of the other 4. It can say when you try to go in "Cold Callers have not the ability to go beond this point, they have not anough strenth." or something like that. That would make it to where Cold Callers can't come. Then the Cold Callers have to get to be 80+ laffers before they can do runs together cause its hard to find good people there. Then anyone who wants to go on a run in the other 3 is welcome to it. And the other 4 lead to same room but the 1 Telemarketer+ is seperate. That would solve everything in my perspective.
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