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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
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unites even though i dont have any =O...working boss instead...im a RB 22
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Here are the rewards, in the order of how much I like them, and why.
1: Unites are the best, since they have the most uses, and can be used at any time. 2: Summons are helpful if you need more merits/cogbucks/etc., or for helping people with their tasks, but they're kind of useless in battles/bosses. 3: Pink Slips are great if you're facing Level 12 cogs, but are low on gags. However, they really can't do anything besides defeat cogs. 4: SOS Cards aren't really any good. Sure, they can be used as super-gags, or tracks that you don't have, but they're really hard to coordinate with other toons. Also, the cogs miss/toons hit isn't as good as it sounds, because they only last for one turn. |
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Here's my order.
1. Unites: They take affect immediately, so you don't have to lure to use a flippy to tu in a solo boss. 2. Pink Slips: I LOVE these, because they get rid of a v2 cog, really useful for lvl 12s. 3. Summons: These are good for helping small toons, and building gags/getting merits/bux/etc with invasions. 4. SOS Toons: Although most people think these are really useful, I find that they miss more than they hit; and it is also hard to tell other toons what you're using. |
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1) Unites: They are the best, since they can be used anywhere, and don't require any type of gag to use.
2) Pink Slips: Since you can kill any cog with them. Enough said. 3) Summons: Good for calling invasions in mints, etc. 4) SOS Toons: Even though they are pretty good, unless I have to use them, I probbably won't. It's hard to tell a toon what the card is or it's effect. |
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i rank
1. Unites-Useful in every place 2. SOS- helps to restock and help defeat with sometimes a bit more dmg 3. Summons-Not required but a heck a lot useful for bucks and stuff 4. Pink Slips- Although can destroy cogs, only 1 way to use and 1 cog to defeat
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