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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
February 16, 2008 [sv1.0.32.7.test]... the final straw?
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Dear Tunovian,
I know that BBHQ isn't too great, but what difference does it make? The sooner they realease it, the soonser we'll have to stop waiting and the sooner Disney can stop worrying about fixing all of these bugs. Also the sooner Disney can start working on new, awesome things for TT. February 20, 2008 [sv1.0.32.8.test] Added ability for Toons to receive a Toonup during C.E.O. battle: Try hitting them with a golf ball for Laffs! More tweaks to "Firing" a Cog. Fixed several client crashes. Improved conveyer belt texture inside Banquet Hall. Added missing C.E.O. battle SpeedChat phrase, "I'll use the golf tee." Now THIS is the final straw. another clue it's the last tidbit is that all the updates, i mean ALL of them have to do with BBHQ Last edited by Murky; 02-20-2008 at 08:32 PM. Reason: multiple posts combined |
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There are still more bugs and still things that need to be worked on.
There will be more updates for bbhq, and once it is in perfect working order, and the major bugs are fixed, then it will be released. My guess is that it will be out by March 20th. Since this senario loves to happen. You fix 1 bug and create 2 more. |
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Carpal Tunnel, tendonitis, spinal and nerve damage... cool!
Quote:
EVERYTHING but CFO in TT is a major ergonomic stressor. Left/Right arrows for trolley games is hard enough. My son cannot do it and makes me. But Up/Down??????????????? Instructions for play position for CEO: 1. Twist your body right or left enough to get your fingers on the up and down arrows. You may want to rotate your keyboard 90 degrees. Notebook users, choose seeing your screen or hurting your wrists please. 2. Use rapid movements, yet please alternate up and down properly or your power is low. You may feel stresses to the index and middle fingers, please ignore such twinges or use other fingers. Your choice. 3. Place other hand on control key, this hand and side of your body is our gift to you, low stress and occasional use. No bending, twisting, or coodination is needed. This is your good side. Relish it's pain free state, your right side is ours. Your chiropractor does not need to examine or treat it right now, please play Toontown more and residual stresses will eventually give way on that side too. I very well may shun boss... sigh. hurts just thinkin about it.
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February 21, 2008 [sv1.0.32.9.test]
Seltzer bottle charge up in C.E.O. battle is now accomplished with just hitting the "Up Arrow" key repeatedly. Added music to C.E.O. battle. Performed more play balancing of C.E.O. battle, specifically the C.E.O. should now be attacking more Toons as opposed to seemingly concentrate on just one until that Toon becomes sad. Fixed bug which may cause your Toon to become stuck after jumping off a table as the C.E.O. charges you. well now it's less painful I guess |
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Quote:
February 22, 2008 [sv1.0.32.10.test] Fixed bug in C.E.O. battle where the up arrow key would register as a seltzer bottle charge up even when you're not on the table. Added Toonup goodies during C.E.O. battle, now to get a Toonup all you need to do is run to the conveyer belts! Fixed issue with Pink Slip cannon firing animation looking strange on streets around Donald's Dreamland. Tweaked animation sequence for when you enter Bossbot HQ. So now they're just fixing the little things I mean, they even used the word " tweaked" |
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Adding a whole new Toonup for the battle is a little more than fixing a little thing...
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Big Coconut--> 133 laff - Soundless - HW50 RB50 BW50, BC40's Cody Dog--> 110 laff - Trapless - HW BC DT FL Milk--> 36 laff Sell uber with his twin Cookie |
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February 24, 2008 [sv1.0.32.11.test]
Changed back to holding down Ctrl key to charge up seltzer bottle during C.E.O. battle. But be careful when trying for a full charge, you could charge up too much and the seltzer bottle will fizzle out causing the charge meter to start from zero again, so pay attention! Added better audio and visual indicator that the golf ball hit the C.E.O. Added dust cloud and sound f/x when C.E.O. is defeated. Added a one second delay and warning sound before C.E.O. performs a "Fore!" area attack. Adjusted C.E.O. even more so he will be less likely to only attack one Toon at a time. Fixed a bug where some seltzer bottles spin too fast in C.E.O. battle. Seltzer squirts will now do twice the damage to to the C.E.O. Fixed bug where a long list of ToonTask SpeedChat phrases would cause the menu to go pass the bottom of the screen. you know what I've decided what's the point of putting BBHQ on test anylonger? when it goes on open, there'll be plenty of bugs anyway |
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