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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
Ok this is upsetting
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Well, if you want to go in to see the VP, see these toons:
Challange: Calling all old school high toons |
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actually...
They are sometimes right. I mean, Whenever i go in with people that are no worse than laff 70, i make it no problem. But a few times. we had just 1 62 or just 1 50 join us. that 1 person went sad first (during the normal cog battle) causing the whole sellbot hq fight to unbalance. there would be laff 100s who would just quit because 1 person died. So in the end, here would be three of us (me attacking alone, the other 2 healing eachother) fighting the v.p. ALONE. we end up losing every time. it has happened to me THREE times now, and it makes you just wanna make the below 70's leave. so the reason that they are like that (and are sorta right) is because of there bad experiances when the below 70s DID join.
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Open: Super Winky Jumblebumble(The first one to make it to the top of Cashbot HQ) Laff 109 (Gags)-Maxed (Cog HQ's)-Mr. Hollywood 8-14 Robber Baron 20-29 Double Talker No trap And: The Big Cheese Laff 41 (Gags)-Megaphone Whole Fruit Pie Small Magnet Seltzer Bottle (Cog HQ's)-TBA once TBC is at 100 Laff Points Destined to have no drop |
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The problem was that seebot HQ has MANY bugs in it when it came out. The worst one was the disconnections that happened on EVERY VP attempt. When you are sure to loose one, and possibly up to 3, you need to know that what you are left with will be able to hold their own.
Now that most of the regulars have done it so much and Disney has fixed the major bugs (still some little ones they need to work on) there is no reason to not take some little toons for a ride. One of my friends did a run today with a 40something a got them to the end (down to one laff point at one time). Just give it a few more days/a week to let more of the regulars get used to the fact that the disconnection problems are over and you will find it much easier to get a group together.
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Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt... My Toons: Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28 Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2 Tricky Mcklunk JR (test) 113lp -HW 25, RB 50 Cat A. Tonic (test) 82lp - CC3, PP 4 Chimpo (test) noob |
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Re: actually...
Quote:
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Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt... My Toons: Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28 Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2 Tricky Mcklunk JR (test) 113lp -HW 25, RB 50 Cat A. Tonic (test) 82lp - CC3, PP 4 Chimpo (test) noob |
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Re: Re: actually...
Quote:
If you go in with just 4 of you, it'll put two of you on each side of the cog/skeleton battles.
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![]() Your Friendly Toontowncentral.com Moderator Signatures by Pearl My doctor gave me pills to help with my memory, but I keep forgetting to take them. WHO ARE YOU? WHY DO YOU KEEP BUGGIN' ME!? WAIT...WHO AM I?
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Yes bunny, I'm aware of that. We actually did go in with 4 once, but that was before the fixes for the disconnection problems. One person crashed out half way through the 2nd round (on my side) and I had to try and take out a whole bunch of 12's. Lure failed too often (another one of those nice little bugs in there eh?) and I died just before the other side could get to me to help. If he had not crashed, we would have made it just fine. There is no reason two on each side can't take out the cog rounds as long as they don't use their best gags until needed. Our goal will be to get 4 of us through without using any cards. Should be no problem.
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Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt... My Toons: Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28 Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2 Tricky Mcklunk JR (test) 113lp -HW 25, RB 50 Cat A. Tonic (test) 82lp - CC3, PP 4 Chimpo (test) noob |
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Well normally I'm the best thrower. and it wasn't me who needed to heal, it was the other 2. (That's ok, though. They are really cool)
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Open: Super Winky Jumblebumble(The first one to make it to the top of Cashbot HQ) Laff 109 (Gags)-Maxed (Cog HQ's)-Mr. Hollywood 8-14 Robber Baron 20-29 Double Talker No trap And: The Big Cheese Laff 41 (Gags)-Megaphone Whole Fruit Pie Small Magnet Seltzer Bottle (Cog HQ's)-TBA once TBC is at 100 Laff Points Destined to have no drop |
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Thanks for the feedback. I am not sub 70 laff. Just was stating it is frustrating when I am trying to go do this and everyone jumps ship some folks don't hit the hop off quick enough and are dead unless they shut down.
Yes Melody I remember you the other night. I got kicked out of game when we were fighting the v.p. after the Toon was dropped down. Go figure. Oh well, game mechanics, I will keep working my tasks and will try again in a few days.
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Sir Fleabag (The Red one) 102 Laff Toon-Up-6 / Lure-Max / Sound-Max Throw-Max / Squirt-Max / Drop-6 Name Dropper 7 |
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