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Old Ok this is upsetting

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Old 01-15-2004, 03:14 AM
Sir Fleabag's Avatar
Noobie Toon
 
Join Date: Jan 2004
Location: East Coast
Posts: 23
Ok this is upsetting

I go into the place to get on the elevater for the V.P. and folks keep jumping off over and over again. So now it seems if your less than 70 or so laff your not worth anything. I understand the 50 and lower, but after that seems like folks can be just nasty. I was enjoying this game until this v.p. layout was put in. Seems to be more of a hassle to try and do this since some of the lower laff folks just don't seem to understand that low laff = sure death there.

Sorry had to vent.


Looking for some folks to hook up with, probably on a slow server to minimize the low laff folks getting in there.

See ya..
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Sir Fleabag (The Red one)
102 Laff
Toon-Up-6 / Lure-Max / Sound-Max
Throw-Max / Squirt-Max / Drop-6
Name Dropper 7
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  #2 (permalink)  
Old 01-15-2004, 03:21 AM
Prof.TrickyDyno's Avatar
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Join Date: Oct 2003
Location: In front of the computer.
Posts: 317
just saying

Im just saying u don't need 2 do the vp. You can go and do bulding if you want. I see plenty of toons on the streets in ddl. Go figh with them if you don't want to do the V.P.
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Old 01-15-2004, 04:05 AM
Bunny Summers's Avatar
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Join Date: Apr 2003
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Well, if you want to go in to see the VP, see these toons:

Challange: Calling all old school high toons
  #4 (permalink)  
Old 01-15-2004, 05:00 AM
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I did a factory run wit Sir Fleabag. He's good, don't let his less than 105 lp's scare you.
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Melody Dizzytwist 102 lp
Farfy Noodle 26 lp
Aunt Miss Bea Haven 16 lp
  #5 (permalink)  
Old 01-15-2004, 05:13 AM
JMJumblebumble's Avatar
<---now 109, almost 110!
 
Join Date: Nov 2003
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actually...

They are sometimes right. I mean, Whenever i go in with people that are no worse than laff 70, i make it no problem. But a few times. we had just 1 62 or just 1 50 join us. that 1 person went sad first (during the normal cog battle) causing the whole sellbot hq fight to unbalance. there would be laff 100s who would just quit because 1 person died. So in the end, here would be three of us (me attacking alone, the other 2 healing eachother) fighting the v.p. ALONE. we end up losing every time. it has happened to me THREE times now, and it makes you just wanna make the below 70's leave. so the reason that they are like that (and are sorta right) is because of there bad experiances when the below 70s DID join.
__________________
Open: Super Winky Jumblebumble(The first one to make it to the top of Cashbot HQ)
Laff 109
(Gags)-Maxed
(Cog HQ's)-Mr. Hollywood 8-14
Robber Baron 20-29
Double Talker
No trap

And: The Big Cheese
Laff 41
(Gags)-Megaphone
Whole Fruit Pie
Small Magnet
Seltzer Bottle
(Cog HQ's)-TBA once TBC is at 100 Laff Points
Destined to have no drop
  #6 (permalink)  
Old 01-15-2004, 05:13 AM
WizardHawk's Avatar
It's just a flesh wound..
 
Join Date: Dec 2003
Location: Washington State
Posts: 1,255
The problem was that seebot HQ has MANY bugs in it when it came out. The worst one was the disconnections that happened on EVERY VP attempt. When you are sure to loose one, and possibly up to 3, you need to know that what you are left with will be able to hold their own.

Now that most of the regulars have done it so much and Disney has fixed the major bugs (still some little ones they need to work on) there is no reason to not take some little toons for a ride. One of my friends did a run today with a 40something a got them to the end (down to one laff point at one time). Just give it a few more days/a week to let more of the regulars get used to the fact that the disconnection problems are over and you will find it much easier to get a group together.
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Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt...

My Toons:
Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28
Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2
Tricky Mcklunk JR (test) 113lp -HW 25, RB 50
Cat A. Tonic (test) 82lp - CC3, PP 4
Chimpo (test) noob
  #7 (permalink)  
Old 01-15-2004, 05:18 AM
WizardHawk's Avatar
It's just a flesh wound..
 
Join Date: Dec 2003
Location: Washington State
Posts: 1,255
Re: actually...

Quote:
Originally posted by JMJumblebumble
They are sometimes right. I mean, Whenever i go in with people that are no worse than laff 70, i make it no problem. But a few times. we had just 1 62 or just 1 50 join us. that 1 person went sad first (during the normal cog battle) causing the whole sellbot hq fight to unbalance. there would be laff 100s who would just quit because 1 person died. So in the end, here would be three of us (me attacking alone, the other 2 healing eachother) fighting the v.p. ALONE. we end up losing every time. it has happened to me THREE times now, and it makes you just wanna make the below 70's leave. so the reason that they are like that (and are sorta right) is because of there bad experiances when the below 70s DID join.
I have been in the VP battle with as little as 4 and had no problems beating it. If you need to have two people healing against the VP, you are not using very good strategy in your fight. If you jump as soon as the VO jumps, you will not get hit for 10, and if you stand back a bit you won't get hit by the bolts or whatever that is he tosses out to close people. The only other thing you need to watch for are the cogs he throws. You can move, jump, or just stand there depending on exactly where they are headed and be just fine. Also, put your best thrower in the back of him to stun him and keep the others in front to push him back. Don't blame the death of a 70 for lack of sound strategy. Me and my friends are planning to go in with just 4 of us since we think it will be no problem to beat it that way. You should have no problems taking in at least one low toon, and maybe 2 or 3 as long as you have plenty of toonup gags on hand.
__________________
Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt...

My Toons:
Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28
Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2
Tricky Mcklunk JR (test) 113lp -HW 25, RB 50
Cat A. Tonic (test) 82lp - CC3, PP 4
Chimpo (test) noob
  #8 (permalink)  
Old 01-15-2004, 05:20 AM
Bunny Summers's Avatar
Pink Bunny Mod!
 
Join Date: Apr 2003
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Posts: 5,450
Re: Re: actually...

Quote:
Originally posted by WizardHawk
Me and my friends are planning to go in with just 4 of us since we think it will be no problem to beat it that way. You should have no problems taking in at least one low toon, and maybe 2 or 3 as long as you have plenty of toonup gags on hand.
Just an FYI if you didn't know WH:

If you go in with just 4 of you, it'll put two of you on each side of the cog/skeleton battles.
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  #9 (permalink)  
Old 01-15-2004, 05:42 AM
WizardHawk's Avatar
It's just a flesh wound..
 
Join Date: Dec 2003
Location: Washington State
Posts: 1,255
Yes bunny, I'm aware of that. We actually did go in with 4 once, but that was before the fixes for the disconnection problems. One person crashed out half way through the 2nd round (on my side) and I had to try and take out a whole bunch of 12's. Lure failed too often (another one of those nice little bugs in there eh?) and I died just before the other side could get to me to help. If he had not crashed, we would have made it just fine. There is no reason two on each side can't take out the cog rounds as long as they don't use their best gags until needed. Our goal will be to get 4 of us through without using any cards. Should be no problem.
__________________
Better to keep your mouth shut and be thought a fool than to open your mouth and remove all doubt...

My Toons:
Baron Tricky McKlunk 115LP - Maxed(no trap), HW 50, 66 species, RB 28
Sam O. Rye 83LP - Maxed(no drop), HW 25, 60 species, PP2
Tricky Mcklunk JR (test) 113lp -HW 25, RB 50
Cat A. Tonic (test) 82lp - CC3, PP 4
Chimpo (test) noob
  #10 (permalink)  
Old 01-15-2004, 06:03 AM
JMJumblebumble's Avatar
<---now 109, almost 110!
 
Join Date: Nov 2003
Location: In your mind
Posts: 286
Well normally I'm the best thrower. and it wasn't me who needed to heal, it was the other 2. (That's ok, though. They are really cool)
__________________
Open: Super Winky Jumblebumble(The first one to make it to the top of Cashbot HQ)
Laff 109
(Gags)-Maxed
(Cog HQ's)-Mr. Hollywood 8-14
Robber Baron 20-29
Double Talker
No trap

And: The Big Cheese
Laff 41
(Gags)-Megaphone
Whole Fruit Pie
Small Magnet
Seltzer Bottle
(Cog HQ's)-TBA once TBC is at 100 Laff Points
Destined to have no drop
  #11 (permalink)  
Old 01-15-2004, 09:16 AM
Sir Fleabag's Avatar
Noobie Toon
 
Join Date: Jan 2004
Location: East Coast
Posts: 23
Thanks for the feedback. I am not sub 70 laff. Just was stating it is frustrating when I am trying to go do this and everyone jumps ship some folks don't hit the hop off quick enough and are dead unless they shut down.

Yes Melody I remember you the other night. I got kicked out of game when we were fighting the v.p. after the Toon was dropped down. Go figure.

Oh well, game mechanics, I will keep working my tasks and will try again in a few days.
__________________
Sir Fleabag (The Red one)
102 Laff
Toon-Up-6 / Lure-Max / Sound-Max
Throw-Max / Squirt-Max / Drop-6
Name Dropper 7
 

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