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Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ

Old Can some of you guys please keep this in mind?

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  #31 (permalink)  
Old 01-14-2004, 03:20 AM
Thread-Killer!!!
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Big Tom Supernugget - Thanks. I owe it to LOTS of Beta, Beta II, paid-Beta testing and figuring out what I like most about this alternative to UO/EQ/AC-style games... can't wait to see how City of Heroes turns out (didn't get into their limited Beta ).

I hope to build my own game someday and live up to the big talk

Quote:
Most, not all, but most are not showing enough respect toward the higher laff toons
It's not an uncommon failing, especially among children and less experienced players, to not know that they are not being respectful. Since they don't know understand a senior toon's perspective, they can't appreciate them. Likewise, I think many senior toons have forgotten the smaller toon's experience and 'shortcut' their responses, affecting snobbery even if they don't perceive it that way.

I have to confess that my first time into Cog HQ was just with my wife because we had a spirit of adventure and no idea what we were getting into. Naturally, we did not advance very far, but we had to find out for ourselves to appreciate how difficult it was going to be.

In that same spirit, I applaud the sense of adventure a smaller toon has in racing up to Cog HQ in the hopes of doing cartoon justice to those vile cogs and his industriousness in getting his suit put together. Do we want to teach young people to 'just do what they are supposed to' or 'do what they have to to get along' or do we want them to be inquisitive, adventurous, and independent?

They have no way of knowing *how far* they have to go before they see it for themselves, though clearly I can't defend repeat offenders on this topic. In buildings, it's quite possible to coax along little toons, get them to conserve their gags for when they will matter, and coach them on strategy. Until you've done Cog HQ, you just can't appreciate how different it is.

Venting about players here won't help matters; only education will. Creating barriers (like gag/lp limits) is simple segregation attacking the symptoms, not the cause.

I understand that it's inconvenient and how much work it is to get to the top, just to be unjustly thwarted at the end (you'd not believe the building crashing problems we had in Beta). Again, I point the finger at the design that encourages this kind of strife, but I will continue to stick up for the little guy who may not know any better, may not have access to these forums or the wealth of information/criticism/strategy available here, and has no other voice promoting patience while they learn by the same mistakes we all made.
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After dropping 1 ton weight on cog... "You look nice"

Last edited by Hannibal; 01-14-2004 at 03:28 AM.
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  #32 (permalink)  
Old 01-14-2004, 06:18 AM
aurora borealis's Avatar
for the love of the game!
Join Date: Oct 2003
Location: Vancouver, WA
Posts: 690
Re: ooo ooo My turn!!!

Quote:
Originally posted by Lady Slippy Wondercrump
Also, consider this. That 102 laffer might have been a child as well. Perhaps playing a toon them and their parent share, or just a dedicated kid who worked hard for that place.

I think that if you need a key from a Mingler, HQ is a great place to go to. Just find a friend who is willing to take you. Say it outloud in the pit in HQ, not by the elevator, and ask
"Can you help me?" If someone says "Yes" your totally good to go.

I'm guessing this was a response to my post. I wasn't saying the 100+ laffer I saw was wrong in being there, I was surprised to see they didn't have B'day cake yet. But my point was really that laff points aren't the best way to determine if someone is ready to fight the vp or not. Also, it's sure is nice to have a place to go where you know you'll find those Mr. Hollywoods or Two Faces that you need!! I'm sure some people are taking advantage of that and specifically getting tasks to fight sellbots. Great way to work up those laff points, though buildings are still better for gags, as many have said already!!

Edit: Great ideas Hannibal!! Especially like the 'flag' idea for toons that are helping. I just made a toon that will be an elder helper for as long as I can keep her there, would be nice for elder toons and helpers to have some way to hook up like that!!
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aurora borealis 108 laff RB20 MH11
Silly Zilly Petalzilla 55 laff
Bonny Blue Butler 26 laff
Aunt Clover Sparkleswirl 55 laff
haylee comett 20 laff
pywaket 25 laff

Test toons: aurora borealis 71 laff RB50 ND7
Mary Z. Dotes 19 laff
Batty Catty
Jim Panzy

Last edited by aurora borealis; 01-14-2004 at 06:22 AM.
  #33 (permalink)  
Old 01-14-2004, 06:27 AM
Lady Slippy Wondercrump's Avatar
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Re: Re: ooo ooo My turn!!!

Quote:
Originally posted by aurora borealis
I'm guessing this was a response to my post. I wasn't saying the 100+ laffer I saw was wrong in being there, I was surprised to see they didn't have B'day cake yet. But my point was really that laff points aren't the best way to determine if someone is ready to fight the vp or not. Also, it's sure is nice to have a place to go where you know you'll find those Mr. Hollywoods or Two Faces that you need!! I'm sure some people are taking advantage of that and specifically getting tasks to fight sellbots. Great way to work up those laff points, though buildings are still better for gags, as many have said already!!

Edit: Great ideas Hannibal!! Especially like the 'flag' idea for toons that are helping. I just made a toon that will be an elder helper for as long as I can keep her there, would be nice for elder toons and helpers to have some way to hook up like that!!
LOL I can't find anywhere in this thread that you posted anything like that about the 100+ laffer you saw. LOL maybe a diff thread you posted that? So my response has nothing to do with that. It was in response to the OP complaining about the 102 laffer that did her wrong.

I do agree cog hq is a great place and I know ppl are taking those tasks cause they know for sure they can complete almost instantly and its a funner way to complete it. I would just appreciate if that is the reason you are in COG HQ and you are making me do a shuffle or leaching, tell me so. I will be more inclined to help you with your task.
  #34 (permalink)  
Old 01-14-2004, 06:33 AM
aurora borealis's Avatar
for the love of the game!
Join Date: Oct 2003
Location: Vancouver, WA
Posts: 690
Oops!! I guess that's when you know you've been posting too much!! Couldn't play today because hubby was uploading 200 gigs of info most of the day!!@@ Sorry for the mispost.
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aurora borealis 108 laff RB20 MH11
Silly Zilly Petalzilla 55 laff
Bonny Blue Butler 26 laff
Aunt Clover Sparkleswirl 55 laff
haylee comett 20 laff
pywaket 25 laff

Test toons: aurora borealis 71 laff RB50 ND7
Mary Z. Dotes 19 laff
Batty Catty
Jim Panzy
  #35 (permalink)  
Old 01-14-2004, 07:21 AM
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Posts: 188
Unhappy

I am a 103lp toon with all maxxed (no drop) and I had the
most fun playing before HQ was open. I am saddened by
the fact that new toons aren't doing the tasks required any
more in order to get better. I had a blast going through all
the different levels with my friends. I didn't feel the need to make friends with toons that were way more advanced with me
because I enjoyed playing with toons that had common
interests when it came to tasks. I still have most of those friends
today. I really think that the low laff toons are missing a really
good time by lurking around HQ. I have gotten annoyed by low
laff toons using me for a free ride through the factory. I don't see how I can be unfriendly by saying no when all you want to do
is use me. I have started a new toon that is now at 51lp and I have made new friends and we are having a terrific time in
Minnie's Melodyland. Feel free to join us.

Sadie Bananagoober

  #36 (permalink)  
Old 01-14-2004, 05:40 PM
GurlCogFighter's Avatar
Lady Domino Preciouswoof
Join Date: Dec 2003
Location: Donalds Dreamland
Posts: 349
Ok, ok. I realise that the 24 laffer shouldn't have been there now. A 24 laffer made me go sad in DL. Thanks!
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  #37 (permalink)  
Old 01-14-2004, 05:51 PM
GurlCogFighter's Avatar
Lady Domino Preciouswoof
Join Date: Dec 2003
Location: Donalds Dreamland
Posts: 349
Re: ooo ooo My turn!!!

Quote:
Originally posted by Lady Slippy Wondercrump
The OP is a 51 laffer, why was she in Cog HQ? Perhaps she had sellbot tasks? Did all the sellbots disappear everywhere else? At 51 laff you are past DG and the whole key thing. So at 51 laff what ya gonna do with your cog suit? Leach off of someone else to carry you thru the VP Battle? It can be done, yes, but with friends only. In fact, there are some great toons here who are more than willing to take anybody in with them for various reasons.

Sorry your feelings were hurt, I truly am, that I suppose is the point of this thread. But it has been beaten to death in this forum how higher laffers feel in general about lower laffers being in Cog HQ. Also, consider this. That 102 laffer might have been a child as well. Perhaps playing a toon them and their parent share, or just a dedicated kid who worked hard for that place.

I think that if you need a key from a Mingler, HQ is a great place to go to. Just find a friend who is willing to take you. Say it outloud in the pit in HQ, not by the elevator, and ask
"Can you help me?" If someone says "Yes" your totally good to go.

Low laffers are mad at high laffers, high laffers are annoyed with low laffers. Dutch America says "got to a less populated district" sure no prob, but that doesn't mean the HQ is less populated. I have tested this out for the past week. THERE IS NO ESCAPE for anyone who is annoyed by anyone anymore just more annoying ppl. Perhaps im annoying them cause I don't want to be their friend.

I have hung around DG for the past week looking to help toons (ok so perhaps gabardine convinced me to work my toonup) I haven't found anyone to help. The streets are empty!!!! Toons are standing around fishing or just talking, jumping over walls and fighting. Heck, I don't know if wanna help them...hard to find ppl on task anymore.
My friend had a Sellbot task (101 laffer, not the one that was being mean) and wanted me to come along. My gagas aren't maxed but they're ok. But we loast eachother because of the 24 laffer (now that I think of it, I should've said 'You stink!' to the low laffer). Hmm, maybe thats why the high laffer said that to him. Thanks for realising this you guys!
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  #38 (permalink)  
Old 01-14-2004, 06:46 PM
Toon-Fu Grand Master
Join Date: Aug 2003
Location: Toronto, On
Posts: 229
Quote:
Originally posted by Hannibal
Venting about players here won't help matters; only education will. Creating barriers (like gag/lp limits) is simple segregation attacking the symptoms, not the cause.
Overall Ive agreed with everything you've said Hannibal. This however I dont agree with. Sorry. hehe.. But what I think is that there is a level of progression that everyone goes through (like every other game, you have to build up to beat the big guy). Maybe if they put for laffers less than 80 or 75 or whatever limit when you try to enter the cog hq area "Your toon is too afraid to continue on ward" then make a message saying to build up to become strong enough to continue.

Segregation, no. Level of achievement more like it. Just think of it in boxing terms. You have to be a certain weight to become a heavy weight or welter weight. If your too small you have to fight in the class your more suited too. And I think its the same for this game, or it should be. You may be able to win with 7 100lpers when your a 50 but the 100 lpers had to fight blood, sweat and tears (dramatic effect, yes I know) to be able to fight at that level. My 2c.

[edit] I think some ways to solve problems, because we all know that 90% of the highlaffers are in COG HQ, we probably need more tasks (apprentice tasks) to fight with the low laffers. But no more JB's. More important things. Gain new Fishing rods, Laff Points, House pieces, etc. And new tasks such as help a low laffer complete a task or something along those lines. I know something mentioned something along these lines but Im just trying to expand a little. We need more to keep us busy. Maybe release all the rest of the HQ's and new areas when they're ALL done. Give us small fun stuff (new games, new fishing stuff, new gags) and just release all the big stuff at once. Test it first, then release to open. That I think would work. [/edit]
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-- Fat Orville Poppenswirl --
101 Laff: 4 Toon-up, 5 Trap, 6 Lure, 6 Sound, MAXXED-Throw, 5 Squirt
~~ Minnow ~~
Black Belt Grand Master of TOON-FU!

TEST:
-- Conolel Fangs Wackyfussen --
35 Laff: 2 Sound, 4 Throw, 3 Squirt
Train: Lure (Donald's Dock)

Last edited by Sarath; 01-14-2004 at 08:12 PM.
  #39 (permalink)  
Old 01-14-2004, 07:38 PM
Colt's Avatar
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Quote:
Originally posted by bananagoober
I am a 103lp toon with all maxxed (no drop) and I had the
most fun playing before HQ was open. I am saddened by
the fact that new toons aren't doing the tasks required any
more in order to get better. I had a blast going through all
the different levels with my friends. I didn't feel the need to make friends with toons that were way more advanced with me
because I enjoyed playing with toons that had common
interests when it came to tasks. I still have most of those friends
today. I really think that the low laff toons are missing a really
good time by lurking around HQ.
I agree completely!!!

Disney has dropped the ball with the release of Cog HQ and has significantly disrupted the continuity of the game. I view Toontown Online the same way I view the Disney theme parks: sure it's for kids but I have alot of fun as an adult! While Toontown is fun for all, Cog HQ should have been an area for "mature toons".

I find myself getting frustrated with all the goings on in Cog HQ and am ready to abandon it completely and return to running around all the neighborhoods making friends and having fun.
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  #40 (permalink)  
Old 01-14-2004, 08:00 PM
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Quote:
Originally posted by Sarath
Overall Ive agreed with everything you've said Hannibal. This however I dont agree with. Sorry. hehe.. But what I think is that there is a level of progression that everyone goes through (like every other game, you have to build up to beat the big guy). Maybe if they put for laffers less than 80 or 75 or whatever limit when you try to enter the cog hq area "Your toon is too afraid to continue on ward" then make a message saying to build up to become strong enough to continue.

Segregation, no. Level of achievement more like it. Just think of it in boxing terms. You have to be a certain weight to become a heavy weight or welter weight. If your too small you have to fight in the class your more suited too. And I think its the same for this game, or it should be. You may be able to win with 7 100lpers when your a 50 but the 100 lpers had to fight blood, sweat and tears (dramatic effect, yes I know) to be able to fight at that level. My 2c.
I still like my idea:
1st task offered after completing Lil Oldman, and offered in
Dreamland (an area lacking task content):
Recover a cog part from Sellbot HQ Factory (62+ laff at that point).
At L71: Recover a cog part from Cashbot HQ Factory.
At L80: Recover a cog part from Lawbot HQ Factory.
At L89: Recover a cog part from Bossbot HQ Factory.
Once the task comes up, access is granted to that specific Cog HQ.
Max'd toons would be grandfathered in, that is, they will have
access to all the Cog HQ's automatically.

Oh and big thumbs up Bananagoober. Nicely written.

Edit: actually the task message would be something like this:
"We're recruiting toons to go and fight the Cog HQ. You look like
a worthy candidate! Go to the XXX Cog HQ Factory and recover
pieces of cogs so that you can disguise yourself. Once you have
your full suit and have earned the merits for promotion, you'll be
ready to take on the Vice President. Good luck!"

Last edited by Loosy Goosy; 01-14-2004 at 08:07 PM.
  #41 (permalink)  
Old 01-14-2004, 08:23 PM
Toon-Fu Grand Master
Join Date: Aug 2003
Location: Toronto, On
Posts: 229
Excellent idea Loosy Goosy. I actually think that is one of the best ideas Ive heard of yet. It provides a barrier, lets you earn your keep, and brings things out gradually. *applause* You are a genious.
__________________
-- Fat Orville Poppenswirl --
101 Laff: 4 Toon-up, 5 Trap, 6 Lure, 6 Sound, MAXXED-Throw, 5 Squirt
~~ Minnow ~~
Black Belt Grand Master of TOON-FU!

TEST:
-- Conolel Fangs Wackyfussen --
35 Laff: 2 Sound, 4 Throw, 3 Squirt
Train: Lure (Donald's Dock)
  #42 (permalink)  
Old 01-14-2004, 08:27 PM
Lady Slippy Wondercrump's Avatar
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Join Date: May 2003
Location: Alberta
Posts: 1,207
*Picks the emotion "applause"*

You should put a copy of your edit into ideas for developers....that is one heck of an idea. Perfect actually.
  #43 (permalink)  
Old 01-14-2004, 08:42 PM
DutchAmerica's Avatar
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Join Date: Nov 2003
Location: Greenbelt, MD
Posts: 1,740
Yeah, Good Idea but

That's a great idea about paying extra for hqtrs. I would be like a premium service. However, knowing Disney they will make a 3 day trial to it. lol
  #44 (permalink)  
Old 01-14-2004, 10:11 PM
Super Violet Megapow's Avatar
Adult Toontown Addict
Join Date: Dec 2003
Location: New Jersey
Posts: 53
I totally agree with you Sarath. I don't just play Toontown, I play games on PS2, Xbox etc. Most games that are similar to Toontown such as Final Fantasy X, XI, or XII, you can't just go and fight the boss. You have to build experience etc, so that when the time comes to beat the big boss, its not so hard.
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  #45 (permalink)  
Old 01-14-2004, 10:29 PM
Taffy Bumberfoot's Avatar
I'd rather be fishing
Join Date: Jan 2004
Location: Houston, TX
Posts: 105
Well, I was going to put my 2 cents in here but Sarath and Loosey Goosey nailed it perfectly. You stole my thoughts. Bravo!

It is not about segregation, it is about progression and a sense of accomplishment. This could apply to playgrounds as well. I was disapointed as a 15-laffer to have seen ALL of Toontown in one day. I would much rather have EARNED access to see new places after progressing my Toon. This is a hard sell, I know, but with CogHQ, it is not too late to make it right.

I hope Disney is listening!

BTW, keep in mind we are all on the same team. We all love the game. If we didn't, we wouldn't be here passionately discussing how it could be made even better!
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