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Old Does he HAVE to roll back?

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Old 12-28-2003, 04:36 AM
Loyld DynoSplat's Avatar
Playing Golf
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Does he HAVE to roll back?

Does the senior vp HAVE to tread back or you just need to be fast?
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Old 12-28-2003, 04:48 AM
Loyld DynoSplat's Avatar
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can somone post the reply?
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Old 12-28-2003, 05:16 AM
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Yes, he has to tread back since the developers designed it that way. And Yes, you have to be fast & consistently hit the undercarriage & hit him with pies when he's dizzy to keep it from happening. If you keep on missing, he'll come back toward you eventually.
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Old 12-28-2003, 05:38 AM
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i still think its real boring(the vp)....
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Old 12-28-2003, 05:45 AM
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Old 12-28-2003, 06:46 AM
Gone Fishing
Join Date: Oct 2003
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Marty,

Almost got to face the VP with you... Both you and another toon froze up on the first wave, so me and another toon held them off by ourselves and finished before the four toons on the other side. We were blessed with two level 1 cogs right off the bat and we left them alone till the end!

*********************

Tip: in the first wave leave the level 1- 5 or 6 cogs alone, cause they don't do much damage and they might be replaced by a level 12. Now I can handle several level 12's if they only come one at a time. And with a little help I can handle two at a time...

***********************

Back to the fight. So me and this other toon breeze through the first wave and then our group of 6 splits three and three.

My three had a rough time. I talked to you briefly during this time when I said it didn't look good. It was just level 12 after level 12 with a level 11 every now and then. Lure failed a few times, ran out of level 5 and 6 throw, ran out of level 6 squirt, big magnet, level 6 toon up, level 5 drop, and was running low on everything else when we finally won. The three of us did get tooned up almost to the max before we finished the last one off.

We looked around for everyone else and guess what? There wasn't anyone else! I wonder if we got the extra cogs our sad toons didn't finish off? Seems like it! I bet my gag points would have been way up there too!

So the final battle we three stayed alive for quite awhile. I think everyone knew to jump when the VP jumps. Of course I missed jumping a few times. We were able to toon each other up pretty well, but couldn't get a pie in the lower hole of the VP! Once or twice we got the horn, but the guy never moved an inch. I don't have the hang of that part yet. I don't think the toons I was with did either. I died when the VP decided he had nothing better to do than jump, jump, jump...
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Old 12-28-2003, 08:19 PM
Playing Golf
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Quote:
Originally posted by corillian-pilot
Marty,

Tip: in the first wave leave the level 1- 5 or 6 cogs alone, cause they don't do much damage and they might be replaced by a level 12. Now I can handle several level 12's if they only come one at a time. And with a little help I can handle two at a time...
In the first wave, we take em out all at once... depending on which side you are on... frst out comes a 12 alone or with a couple of litle cogs... I usually drop piano while someone else uses sound... then come alot of little ones.. people usually kill them with sound... I usually lure just incase. As the 8s and 9s come, we usually repeat the sound thing... then the last randomly selected larger ones come, and we usually team up with smaller gags and kill them (cream pies perhaps).

Sorta simular for the top, a 12 and an 8 usually come out... then abunch of others etc... the coolest thing happened though... I dont have sound you see... I was with three others that do... we had 4 fresh 12s looking at us... they tossed up foghorns... I didnt know what to do! I could finish one... or um... lure them to make sure thier horns hit.... I instead called a "cogs miss" card... worked great, horns hit and cogs missed, then a little sound finished them, and we danced.
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