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| Anchorage Branch Office The bottom of the corporate ladder Archive for Cog HQ |
Here's what is WRONG with the VP encounter
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Here's what is WRONG with the VP encounter
Ok...This is a major rant....Disney went WAY overboard with the VP fight...It's completely stupid the way they expect PERFECT coordination in order to get through successfully.
Here are the problems I see with the overall design: 1) Aiming the pies at the boss is virtually impossible, unless you realize how to use the power meter with the pie button and know EXACTLY where to stand in order to stun him or score a hit. 2) 80% of the toons I'm with are clueless and don't know that you can throw pies at other toons and it's like a toon-up. 3) The angle at which you have to hit the VP in order to score a hit is almost impossible to achieve. Most people are just tossing pies at the boss without regard to the power meter. 4) There is definitely an unfair advantage on the side of the VP. I was with 7 other 102+ toons and we failed on it...mostly because others were not hitting the boss correctly. 5) Tooning up others is almost impossible because every time you get hit, the stupid game turns your toon around to FACE the VP again. What's up with that??? 6) Just how does Disney expect toons to effectively communicate with each other as to how to fight correctly with the grossly-limited speedchat? I'm about ready to say I will never go to VP again with anyone who is not an SF. 7) There's absolutely NO way to tell how much progress you're making through the final fight. Other than the fact that he gets closer to the "target platform", there's no way to tell how much damage you're doing. A health meter or something would be nice; especially since once he's at the target platform, he's still alive. Once again, I appeal to the Disney lurkers on this board...(and yes, I know who a few of you are)...This is a KID'S game. The VP fight almost requires a ******** college degree in logistics, engineering, war-fighting, etc. in order to take him down with any kind of remote success. All it takes is for one or two people to not know how to do it right to cause infinite failures. If you disagree with my post because you were LUCKY enough to get through the VP however many times, I don't want to hear it. Speaking as a game designer myself, I can tell you this portion of the game is insanely unbalanced. Requiring 100% perfect coordination from everyone for a particular encounter with zero room for error is retarded. Period -- especially when some people are lagging out and may not be able to keep up with the fight as well as others, or are simply inexperienced at it; therefore, lending to the failure.
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NOTE: Text color is toon color. Max Cheezypocket (short dog) -- 105laff 6x9999/9999 (no trap)Buster Giggletooth (tall mouse) -- Elder Helper. 25laff, Training ToonUp. Sir Milton Megathud (tall dog) -- 103laff 6x9999 (Drop) Scooter DynoBoom (tall duck) -- 105laff, 5x9999/9999 (no drop)================================================== == : Played MostTest Toon Buster Bananamufin (tall dog) -- 105laff, 5x9999, Trap Door |
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Re: Here's what is WRONG with the VP encounter
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The lagging is horrible, the buggs are horrible! The inexperianced are only that way for a short time. The coordination does not have to be that great... I have done it with a group of 3 a number of times... (and that is not luck, nor the reason I disagree with you)... 0 room for error would be if his attacks hit you for 100% of your life each time. They do not. They hit for what, 2 and 3 pts? If ya dont jump then 10 pts? So you can fail to perform properly atleast 10 times if you are 100laff and still be alive. That is hardly 0 room for error. I say buck up little camper, rub some dirt on it and get back in the game!
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just a toon... contact me for a secret... |
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Re: Here's what is WRONG with the VP encounter
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It's unfortunate that you should dismiss people's opinions because you're having a bit of a hard time with something. Quote:
* It's optional, if you don't like it, don't go in there * You have the ability to pummel him infinitely with infinite ammo * You have the ability to toon each other up infinitely with infinite ammo as well Sounds like the folks at Disney made a few game balancing decisions. It's really hard at first, but then it becomes doable. I'm sure I'm due for a loss or two or ten in the future, but I've had a pretty good streak -- 10 in a row is something I can live with. Even now I'll lose a DL building now and again. Hang in there you can do it. And don't take out your frustrations on people who happen to be "luckier" than you. There are a few strategies to getting this done, once you learn them you'll be less frustrated. Sauce |
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Second, the time it takes to run behind another toon is not enough to prevent from getting hit and being RESET back to the original spot you were running from. What do you think I meant?
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NOTE: Text color is toon color. Max Cheezypocket (short dog) -- 105laff 6x9999/9999 (no trap)Buster Giggletooth (tall mouse) -- Elder Helper. 25laff, Training ToonUp. Sir Milton Megathud (tall dog) -- 103laff 6x9999 (Drop) Scooter DynoBoom (tall duck) -- 105laff, 5x9999/9999 (no drop)================================================== == : Played MostTest Toon Buster Bananamufin (tall dog) -- 105laff, 5x9999, Trap Door |
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also my computer crashes when i even try! =( also, the bean counters and downsizers are currently missing their hats. im scared of it yet its funny. and the skirts on test and open are currently ripped looking when u walk, and the patterns are messed up on the back.
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That is exactly how I explained it to my son... he is not a game designer, nor has he yet graduated college with a degree in engineering, and at 6years old, he has only a fundamental grip on the more complicated concepts of physics. I am sure that someone with your vast knowledge base can understand it if you think it through enough.
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just a toon... contact me for a secret... |
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To Max
I was just looking at your signature... you have a bundle of really advanced toons, I am sure that you had to figure out some aspects of the game to get them that way. Perhaps they came hard at first, but you got it right? Take your time and I am sure you will get this too.
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just a toon... contact me for a secret... |
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I agree,its too hard. I only won once, and i've tried nine times!!! The only way is if people know wut they r doing and actually do stuff. The only reason i won is because i'm extremely good at throwing and can lodge it in his carriage every other time it opens.
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just a toon... contact me for a secret... |
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